Player Matchup

Heimdallr
Heimdallr
BreakinUnstable
Heimdallr
Level 88
God Stats
1W - 5L
1,035 SR
Queue Stats
165W - 151L
1,530 Elo+
Party 1
Janus
Janus
Its_still_Mystic
Janus
Level 57
God Stats
3W - 8L
1,273 SR
Queue Stats
148W - 136L
1,486 Elo+
Party 3
Hercules
Hercules
Juniorbk11211
Hercules
Level 49
God Stats
0W - 4L
1,550 SR
Queue Stats
145W - 139L
1,449 Elo+
Party 3
Mercury
Mercury
PwrBttm6969
Mercury
Level 126
God Stats
8W - 6L
1,437 SR
Queue Stats
57W - 48L
1,553 Elo+
Solo
Jormungandr
Jormungandr
SparkleBelly
Jormungandr
Level 13
God Stats
1W - 1L
1,722 SR
Queue Stats
93W - 104L
1,612 Elo+
Party 1
Team Averages
Level 67
1,403 SR
1,526 Elo+

VS

Team Averages
Level 80
1,520 SR
1,474 Elo+
Hades
Hades
 
Hades
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BenumbedBuns
Ares
Level 56
God Stats
19W - 9L
1,570 SR
Queue Stats
129W - 117L
1,388 Elo+
Solo
Mercury
Mercury
Godpix
Mercury
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 88L
1,496 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xGeppetto_
Cu Chulainn
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
xSebiusx
Medusa
Level 103
God Stats
4W - 5L
1,528 SR
Queue Stats
141W - 141L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BreakinUnstable
Heimdallr
12
2 / 6 / 0
7,405
436
8,026
13,024
5,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 10 / 3
8,896
523
11,614
14,600
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Juniorbk11211
Hercules
15
1 / 3 / 1
8,387
493
7,934
16,986
17,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
PwrBttm6969
Mercury
13
1 / 5 / 3
7,917
466
5,945
16,185
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
SparkleBelly
Jormungandr
10
1 / 3 / 2
6,622
390
7,415
15,746
12,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
6 / 3 / 7
10,571
622
13,371
15,823
7,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 10
8,834
520
9,288
14,271
16,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Godpix
Mercury
17
12 / 3 / 5
10,635
626
11,168
14,213
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
xGeppetto_
Cu Chulainn
17
3 / 0 / 2
10,382
611
12,544
14,315
13,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
xSebiusx
Medusa
13
3 / 2 / 6
8,203
483
11,892
12,450
6,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
9
Kills
27
27
Deaths
9
9
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
3
7
3.17
W
3
1
10
8
L
Heimdallr
BreakinUnstable
Heimdallr
2
6
0
0.33
W
Mercury
Godpix
Mercury
12
3
5
4.83
L
4
10
3
0.55
L
Hercules
Juniorbk11211
Hercules
1
3
1
0.5
L
Mercury
PwrBttm6969
Mercury
1
5
3
0.5
L
Jormungandr
SparkleBelly
Jormungandr
1
3
2
0.67
W
Cu Chulainn
xGeppetto_
Cu Chulainn
3
0
2
4
W
Medusa
xSebiusx
Medusa
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,934
Damage
58,263
76,541
Taken
71,072
47,483
Mitigated
50,817
9,321
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
13,371
725
480
7,474
15,823
7,933
230
4,859
10,699
97,738
0
W
9,288
181
0
1,216
14,271
16,268
107
3,435
10,816
29,427
0
L
Heimdallr
BreakinUnstable
Heimdallr
8,026
2,638
0
2,248
13,024
5,568
174
3,831
9,193
0
38,914
W
Mercury
Godpix
Mercury
11,168
4,789
0
597
14,213
6,738
773
3,133
10,847
0
87,337
L
11,614
2,141
0
500
14,600
5,852
0
7,103
7,497
46,349
0
L
Hercules
Juniorbk11211
Hercules
7,934
2,968
0
4,072
16,986
17,378
0
3,156
13,830
0
56,071
L
Mercury
PwrBttm6969
Mercury
5,945
3,689
0
1,117
16,185
6,046
0
5,330
10,855
0
51,934
L
Jormungandr
SparkleBelly
Jormungandr
7,415
3,436
0
1,384
15,746
12,639
20
3,980
11,766
32,894
0
W
Cu Chulainn
xGeppetto_
Cu Chulainn
12,544
3,031
0
1,020
14,315
13,604
290
1,825
11,610
2,180
73,453
W
Medusa
xSebiusx
Medusa
11,892
6,847
0
4,401
12,450
6,274
2,293
5,168
7,236
0
59,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
48,625
338
Minions Killed
520
0
Camps Cleared
0
1,668,848
Distance Traveled
1,880,352
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,571
622
146
9
0
328,273
5
W
Ares
8,834
520
31
2
0
429,239
0
L
Heimdallr
7,405
436
66
4
0
314,237
4
W
Mercury
10,635
626
132
8
0
429,746
0
L
Janus
8,896
523
81
5
0
271,051
0
L
Hercules
8,387
493
81
5
0
322,299
1
L
Mercury
7,917
466
74
4
0
412,107
8
L
Jormungandr
6,622
390
36
2
0
349,154
0
W
Cu Chulainn
10,382
611
128
8
0
307,607
5
W
Medusa
8,203
483
83
5
0
385,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role