Player Matchup

Da Ji
Da Ji
HaleyYount
Da Ji
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,589 Elo+
Party 2
Anubis
Anubis
Tenshl
Anubis
Level 2
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Wisehallo
Sun Wukong
Level 6
God Stats
1W - 2L
1,719 SR
Queue Stats
2W - 3L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
kaysebean34
Baron Samedi
Level 34
God Stats
2W - 1L
1,712 SR
Queue Stats
16W - 19L
1,410 Elo+
Party 1
Neith
Neith
ryliejean0723
Neith
Level 22
God Stats
1W - 1L
1,349 SR
Queue Stats
1W - 1L
1,753 Elo+
Party 1
Team Averages
Level 20
1,497 SR
1,564 Elo+

VS

Team Averages
Level 33
1,511 SR
1,285 Elo+
Charon
Charon
I_Am_Ajaax
Charon
Level 8
God Stats
5W - 4L
1,510 SR
Queue Stats
9W - 10L
1,430 Elo+
Party 4
Ymir
Ymir
Nothingbutdetail
Ymir
Level 22
God Stats
2W - 3L
1,525 SR
Queue Stats
5W - 4L
1,122 Elo+
Party 3
Neith
Neith
PhenTheHyphenate
Neith
Level 34
God Stats
1W - 0L
1,521 SR
Queue Stats
5W - 5L
1,102 Elo+
Party 3
Ix Chel
Ix Chel
Xx_king_smily_xX
Ix Chel
Level 64
God Stats
6W - 1L
1,500 SR
Queue Stats
219W - 197L
1,445 Elo+
Party 4
Ne Zha
Ne Zha
korkam4488
Ne Zha
Level 39
God Stats
5W - 7L
1,500 SR
Queue Stats
112W - 142L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
9
1 / 4 / 0
5,858
451
3,464
11,788
4,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
Tenshl
Anubis
10
0 / 5 / 0
5,585
430
3,814
8,573
3,761
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Wisehallo
Sun Wukong
10
0 / 1 / 0
5,866
451
3,620
6,239
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
kaysebean34
Baron Samedi
8
1 / 4 / 1
5,537
426
4,930
9,509
6,826
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 2
5,366
413
4,046
9,931
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
I_Am_Ajaax
Charon
12
1 / 0 / 2
7,155
550
5,359
9,258
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
2 / 1 / 7
6,892
530
3,201
10,770
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
7 / 0 / 2
7,374
567
10,462
6,243
2,375
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 3
7,969
613
7,388
6,183
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
korkam4488
Ne Zha
11
1 / 2 / 1
6,336
487
990
8,714
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
17
18
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
4
0
0.25
W
Charon
I_Am_Ajaax
Charon
1
0
2
2
W
2
1
7
5.5
W
7
0
2
8
L
Anubis
Tenshl
Anubis
0
5
0
0
L
Sun Wukong
Wisehallo
Sun Wukong
0
1
0
0
W
6
0
3
7.5
L
Baron Samedi
kaysebean34
Baron Samedi
1
4
1
0.38
W
Ne Zha
korkam4488
Ne Zha
1
2
1
0.75
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,874
Damage
27,400
46,040
Taken
41,168
21,795
Mitigated
21,202
9,585
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
3,464
532
0
3,210
11,788
4,457
52
3,043
8,689
0
33,378
W
Charon
I_Am_Ajaax
Charon
5,359
1,193
0
1,320
9,258
5,788
0
2,137
7,121
38,037
319
W
3,201
520
0
1,362
10,770
8,141
54
3,237
7,533
15,145
0
W
10,462
6,198
0
2,077
6,243
2,375
324
1,453
4,790
0
53,044
L
Anubis
Tenshl
Anubis
3,814
704
0
1,212
8,573
3,761
253
5,780
2,689
24,067
0
L
Sun Wukong
Wisehallo
Sun Wukong
3,620
875
0
318
6,239
3,366
135
2,761
3,214
0
27,632
W
7,388
950
364
2,919
6,183
2,161
500
1,423
4,760
52,239
0
L
Baron Samedi
kaysebean34
Baron Samedi
4,930
782
252
2,841
9,509
6,826
0
1,113
8,396
30,542
0
W
Ne Zha
korkam4488
Ne Zha
990
284
0
326
8,714
2,737
0
494
8,220
0
38,990
L
4,046
1,967
0
1,752
9,931
3,385
0
2,506
7,423
0
27,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,212
Gold Earned
35,726
235
Minions Killed
310
0
Camps Cleared
0
1,159,545
Distance Traveled
1,231,203
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,858
451
61
5
0
245,528
0
W
Charon
7,155
550
71
5
0
224,723
0
W
Ymir
6,892
530
20
2
0
268,331
0
W
Neith
7,374
567
68
5
0
221,569
0
L
Anubis
5,585
430
39
3
0
203,895
0
L
Sun Wukong
5,866
451
53
4
0
275,353
0
W
Ix Chel
7,969
613
89
7
0
264,173
0
L
Baron Samedi
5,537
426
29
2
0
230,285
2
W
Ne Zha
6,336
487
62
5
0
252,407
0
L
Neith
5,366
413
53
4
0
204,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role