Player Matchup

Cliodhna
Cliodhna
Gold III
KatoCool
Cliodhna
Gold III
Level 53
God Stats
15W - 18L
1,575 SR
Queue Stats
131W - 121L
1,453 MMR
Party 1
Mulan
Mulan
Gold III
PushingDope
Mulan
Gold III
Level 106
God Stats
28W - 24L
1,601 SR
Queue Stats
133W - 119L
1,477 MMR
Party 1
Thoth
Thoth
Gold II
SuperSwagDog
Thoth
Gold II
Level 128
God Stats
24W - 14L
1,487 SR
Queue Stats
73W - 43L
1,622 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 96
1,554 SR
1,517 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,514 SR
1,478 MMR
Persephone
Persephone
Gold V
Giv Rat Head
Persephone
Gold V
Level 48
God Stats
82W - 75L
1,583 SR
Queue Stats
173W - 187L
1,434 MMR
Solo
Bacchus
Bacchus
Bronze III
Shqqrk
Bacchus
Bronze III
Level 146
God Stats
0W - 1L
1,508 SR
Queue Stats
3W - 5L
1,500 MMR
Party 2
Bellona
Bellona
Bronze III
vBorzy
Bellona
Bronze III
Level 125
God Stats
0W - 1L
1,453 SR
Queue Stats
3W - 6L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KatoCool
Cliodhna
11
3 / 2 / 15
9,195
920
8,283
8,918
3,332
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
7 / 0 / 12
9,875
988
10,187
8,943
6,592
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
12 / 0 / 7
10,769
1,077
13,019
8,060
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CharonAresKuzenboChaacNe Zha

VS

Bans
DiscordiaHerculesArtioBastetKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Giv Rat Head
Persephone
10
0 / 8 / 1
7,562
756
4,626
10,997
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Shqqrk
Bacchus
9
1 / 7 / 1
7,371
737
6,430
14,096
14,822
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
vBorzy
Bellona
9
1 / 7 / 1
7,389
739
6,638
10,840
8,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
22
Kills
2
2
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
Giv Rat Head
Persephone
0
8
1
0.06
W
Cliodhna
KatoCool
Cliodhna
3
2
15
5.25
W
7
0
12
13
L
Bacchus
Shqqrk
Bacchus
1
7
1
0.21
W
12
0
7
15.5
L
Bellona
vBorzy
Bellona
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
17,694
25,921
Taken
35,933
13,119
Mitigated
25,556
5,539
Healing
1,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Giv Rat Head
Persephone
4,626
71
0
512
10,997
2,463
0
4,981
5,912
36,208
0
W
Cliodhna
KatoCool
Cliodhna
8,283
2,085
0
1,524
8,918
3,332
240
4,406
4,395
0
24,571
W
10,187
945
0
2,786
8,943
6,592
783
3,672
4,877
0
23,488
L
Bacchus
Shqqrk
Bacchus
6,430
1,165
0
978
14,096
14,822
0
4,438
9,658
15,366
0
W
13,019
532
0
1,229
8,060
3,195
1,512
4,016
4,009
61,144
0
L
Bellona
vBorzy
Bellona
6,638
1,605
0
357
10,840
8,271
0
3,688
7,152
0
14,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,839
Gold Earned
22,322
138
Minions Killed
86
0
Camps Cleared
0
660,450
Distance Traveled
485,761
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,562
756
52
5
0
163,188
0
W
Cliodhna
9,195
920
32
3
0
239,898
0
W
Mulan
9,875
988
24
2
0
222,839
0
L
Bacchus
7,371
737
16
2
0
188,358
0
W
Thoth
10,769
1,077
82
8
0
197,713
0
L
Bellona
7,389
739
18
2
0
134,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role