Player Matchup

Ganesha
Ganesha
Edgar Ernesto
Ganesha
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,446 Elo+
Solo
Thoth
Thoth
MommyKerro
Thoth
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 44L
1,367 Elo+
Party 1
Ix Chel
Ix Chel
aerilious
Ix Chel
Level 128
God Stats
0W - 3L
1,274 SR
Queue Stats
224W - 218L
1,521 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
nikanat0r101
Morgan Le Fay
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,461 Elo+
Party 2
Fenrir
Fenrir
smurf_imanoob
Fenrir
Level 123
God Stats
0W - 2L
1,233 SR
Queue Stats
72W - 90L
1,416 Elo+
Party 2
Team Averages
Level 128
1,401 SR
1,442 Elo+

VS

Team Averages
Level 108
1,541 SR
1,485 Elo+
Kumbhakarna
Kumbhakarna
Ghost Shooter64
Kumbhakarna
Level 107
God Stats
2W - 1L
1,414 SR
Queue Stats
90W - 82L
1,488 Elo+
Solo
Cliodhna
Cliodhna
ItsChangYang
Cliodhna
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,510 Elo+
Solo
Chang'e
Chang'e
MasterIris
Chang'e
Level 129
God Stats
16W - 6L
1,650 SR
Queue Stats
591W - 576L
1,491 Elo+
Solo
Nu Wa
Nu Wa
OG__Ninja__
Nu Wa
Level 128
God Stats
7W - 0L
1,700 SR
Queue Stats
208W - 201L
1,482 Elo+
Solo
Loki
Loki
blaster811
Loki
Level 112
God Stats
4W - 1L
1,442 SR
Queue Stats
178W - 186L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
9
0 / 3 / 4
6,399
582
2,366
8,892
5,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
15
1 / 3 / 10
8,288
753
10,268
10,787
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
aerilious
Ix Chel
15
6 / 2 / 5
8,582
780
8,068
9,797
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
nikanat0r101
Morgan Le Fay
16
6 / 3 / 6
8,866
806
13,671
11,452
4,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 5 / 9
7,655
696
7,915
14,483
9,730
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ghost Shooter64
Kumbhakarna
16
1 / 1 / 12
9,323
848
4,488
16,568
14,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cliodhna
ItsChangYang
Cliodhna
15
4 / 5 / 8
8,997
818
10,619
12,659
5,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
MasterIris
Chang'e
15
1 / 4 / 10
8,328
757
8,430
13,664
6,299
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
4 / 2 / 10
9,499
864
14,470
10,173
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 5 / 3
8,749
795
12,464
12,043
5,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
59
14
Kills
16
16
Deaths
17
34
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
4
0.67
W
Kumbhakarna
Ghost Shooter64
Kumbhakarna
1
1
12
7
W
Cliodhna
ItsChangYang
Cliodhna
4
5
8
1.6
W
Chang'e
MasterIris
Chang'e
1
4
10
1.5
L
Thoth
1
3
10
2
W
4
2
10
4.5
L
Ix Chel
aerilious
Ix Chel
6
2
5
4.25
W
6
5
3
1.5
L
Morgan Le Fay
nikanat0r101
Morgan Le Fay
6
3
6
3
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,288
Damage
50,471
55,411
Taken
65,107
27,567
Mitigated
35,385
22,589
Healing
28,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,366
427
458
652
8,892
5,601
0
5,968
2,924
5,048
0
W
Kumbhakarna
Ghost Shooter64
Kumbhakarna
4,488
456
2,531
5,749
16,568
14,006
928
8,505
7,830
7,543
0
W
Cliodhna
ItsChangYang
Cliodhna
10,619
1,209
221
1,033
12,659
5,579
796
6,145
6,312
0
17,813
W
Chang'e
MasterIris
Chang'e
8,430
752
11,453
4,491
13,664
6,299
167
6,739
6,718
20,536
0
L
Thoth
10,268
904
1,470
1,463
10,787
3,642
0
5,494
5,293
28,241
0
W
14,470
4,515
0
678
10,173
4,230
866
5,911
4,084
29,971
0
L
Ix Chel
aerilious
Ix Chel
8,068
1,603
7,890
4,741
9,797
3,626
66
4,511
5,286
18,355
0
W
12,464
1,405
1,785
828
12,043
5,271
880
6,070
5,790
0
23,728
L
Morgan Le Fay
nikanat0r101
Morgan Le Fay
13,671
1,452
1,086
1,081
11,452
4,968
0
5,411
6,041
37,747
0
L
7,915
1,773
836
2,912
14,483
9,730
69
6,004
8,479
0
10,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
44,896
116
Minions Killed
111
0
Camps Cleared
0
875,016
Distance Traveled
981,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,399
582
0
0
0
105,486
0
W
Kumbhakarna
9,323
848
11
1
0
209,891
0
W
Cliodhna
8,997
818
21
2
0
195,964
0
W
Chang'e
8,328
757
31
3
0
176,179
0
L
Thoth
8,288
753
38
3
0
189,011
0
W
Nu Wa
9,499
864
34
3
0
208,941
0
L
Ix Chel
8,582
780
18
2
0
212,061
0
W
Loki
8,749
795
14
1
0
190,570
0
L
Morgan Le Fay
8,866
806
50
5
0
184,356
0
L
Fenrir
7,655
696
10
1
0
184,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role