Player Matchup

Hachiman
Hachiman
BasedLizard
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,671 Elo+
Party 3
Rama
Rama
CtrlMyPark
Rama
Level 23
God Stats
8W - 10L
1,470 SR
Queue Stats
35W - 48L
1,389 Elo+
Party 2
Ares
Ares
LordMajesty
Ares
Level 74
God Stats
0W - 2L
1,524 SR
Queue Stats
47W - 33L
1,593 Elo+
Party 3
Anubis
Anubis
Perdomus
Anubis
Level 13
God Stats
1W - 1L
1,352 SR
Queue Stats
1W - 1L
1,671 Elo+
Party 3
Cabrakan
Cabrakan
TankyFranky42
Cabrakan
Level 140
God Stats
1W - 1L
1,678 SR
Queue Stats
34W - 51L
1,426 Elo+
Party 2
Team Averages
Level 51
1,505 SR
1,550 Elo+

VS

Team Averages
Level 64
1,570 SR
1,492 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BellesFesses
Fenrir
Level 41
God Stats
4W - 1L
1,926 SR
Queue Stats
38W - 29L
1,511 Elo+
Party 1
Ganesha
Ganesha
Just002
Ganesha
Level 11
God Stats
27W - 19L
1,579 SR
Queue Stats
64W - 47L
1,421 Elo+
Party 1
Mulan
Mulan
SiLeNcY_Roussy
Mulan
Level 103
God Stats
21W - 10L
1,565 SR
Queue Stats
122W - 99L
1,517 Elo+
Party 1
Jing Wei
Jing Wei
YoyoplayzFTW
Jing Wei
Level 129
God Stats
2W - 1L
1,281 SR
Queue Stats
164W - 146L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BasedLizard
Hachiman
10
0 / 3 / 0
6,114
408
4,258
7,951
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 6 / 2
6,457
430
2,052
10,365
3,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 3 / 1
6,711
447
6,962
11,558
9,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Perdomus
Anubis
10
0 / 6 / 0
6,473
432
8,536
8,763
4,075
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
TankyFranky42
Cabrakan
12
1 / 1 / 1
7,021
468
3,162
9,206
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 1 / 3
9,273
618
9,021
6,998
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
5 / 2 / 3
8,523
568
5,893
13,592
6,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ganesha
Just002
Ganesha
13
0 / 1 / 10
8,321
555
7,824
12,289
11,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 0 / 0
9,573
638
5,300
12,880
7,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
YoyoplayzFTW
Jing Wei
14
4 / 0 / 2
8,620
575
6,279
7,951
3,412
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
3
Kills
19
19
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
3
6.5
L
Hachiman
BasedLizard
Hachiman
0
3
0
0
W
Fenrir
5
2
3
3.25
L
0
6
2
0.17
W
Ganesha
Just002
Ganesha
0
1
10
5
L
2
3
1
0.83
L
Anubis
Perdomus
Anubis
0
6
0
0
W
5
0
0
5
L
Cabrakan
TankyFranky42
Cabrakan
1
1
1
1.5
W
Jing Wei
YoyoplayzFTW
Jing Wei
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,970
Damage
34,317
47,843
Taken
53,710
25,815
Mitigated
30,474
7,058
Healing
20,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,021
1,766
0
2,983
6,998
2,592
415
971
6,027
80,321
0
L
Hachiman
BasedLizard
Hachiman
4,258
2,421
0
1,390
7,951
2,628
0
2,790
5,161
0
33,018
W
Fenrir
5,893
1,755
0
2,341
13,592
6,146
0
3,857
9,735
0
63,464
L
2,052
1,836
0
2,149
10,365
3,787
0
5,147
5,218
0
45,366
W
Ganesha
Just002
Ganesha
7,824
1,016
0
3,914
12,289
11,016
547
4,201
8,088
28,836
0
L
6,962
784
0
2,416
11,558
9,228
0
4,258
7,300
16,953
0
L
Anubis
Perdomus
Anubis
8,536
1,064
0
376
8,763
4,075
0
1,737
7,026
45,356
0
W
5,300
328
0
6,291
12,880
7,308
709
7,775
5,105
516
65,830
L
Cabrakan
TankyFranky42
Cabrakan
3,162
815
0
727
9,206
6,097
0
3,126
6,080
49,767
0
W
Jing Wei
YoyoplayzFTW
Jing Wei
6,279
4,305
0
4,614
7,951
3,412
648
2,633
5,318
0
72,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,776
Gold Earned
44,310
328
Minions Killed
467
0
Camps Cleared
0
1,345,457
Distance Traveled
1,469,218
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,273
618
133
9
0
273,420
4
L
Hachiman
6,114
408
62
4
0
264,119
0
W
Fenrir
8,523
568
88
6
0
326,460
0
L
Rama
6,457
430
87
6
0
245,760
0
W
Ganesha
8,321
555
10
1
0
308,736
6
L
Ares
6,711
447
13
1
0
282,629
0
L
Anubis
6,473
432
81
5
0
254,712
0
W
Mulan
9,573
638
106
7
0
282,560
2
L
Cabrakan
7,021
468
85
6
0
298,237
2
W
Jing Wei
8,620
575
130
9
0
278,042
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role