Player Matchup

Merlin
Merlin
Gay bashr
Merlin
Level 87
God Stats
10W - 7L
1,659 SR
Queue Stats
39W - 40L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
TheDrPaNiC22
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Maui
Maui
zaviepooh
Maui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,477 Elo+
Party 1
Team Averages
Level 50
1,553 SR
1,501 Elo+

VS

Team Averages
Level 96
1,547 SR
1,469 Elo+
Anhur
Anhur
FURL236916
Anhur
Level 120
God Stats
17W - 8L
1,626 SR
Queue Stats
219W - 228L
1,435 Elo+
Party 2
Thoth
Thoth
FreehandHobo
Thoth
Level 121
God Stats
14W - 14L
1,446 SR
Queue Stats
120W - 122L
1,478 Elo+
Solo
Charon
Charon
SpikiestSnake41
Charon
Level 48
God Stats
9W - 9L
1,569 SR
Queue Stats
85W - 89L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gay bashr
Merlin
9
0 / 3 / 0
6,624
662
8,462
7,710
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
TheDrPaNiC22
Cthulhu
8
0 / 9 / 0
6,560
656
3,382
16,980
12,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maui
10
0 / 3 / 0
6,674
667
4,309
15,464
8,101
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
8 / 0 / 4
9,334
933
16,962
10,046
3,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 0 / 7
8,456
846
10,483
3,803
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 0 / 11
8,577
858
5,910
8,323
9,569
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
15
15
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Anhur
8
0
4
10
W
4
0
7
7.5
L
Merlin
Gay bashr
Merlin
0
3
0
0
W
3
0
11
8.5
L
Cthulhu
TheDrPaNiC22
Cthulhu
0
9
0
0
L
Maui
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,153
Damage
33,355
40,154
Taken
22,172
22,689
Mitigated
14,942
1,887
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
16,962
8,996
0
3,717
10,046
3,990
765
7,727
2,319
0
40,830
W
10,483
883
0
339
3,803
1,383
1,071
2,108
1,695
29,273
0
L
Merlin
Gay bashr
Merlin
8,462
236
0
502
7,710
2,364
0
2,287
5,233
25,885
0
W
5,910
1,088
0
1,730
8,323
9,569
231
6,579
1,744
19,017
0
L
Cthulhu
TheDrPaNiC22
Cthulhu
3,382
454
0
34
16,980
12,224
0
6,587
9,961
9,921
0
L
Maui
4,309
785
472
879
15,464
8,101
0
6,639
8,461
13,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,858
Gold Earned
26,367
60
Minions Killed
109
0
Camps Cleared
0
545,549
Distance Traveled
527,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,334
933
51
5
0
180,567
0
W
Thoth
8,456
846
34
3
0
156,238
0
L
Merlin
6,624
662
35
4
0
187,182
0
W
Charon
8,577
858
24
2
0
190,720
0
L
Cthulhu
6,560
656
13
1
0
177,395
0
L
Maui
6,674
667
12
1
0
180,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role