Player Matchup

Sun Wukong
Sun Wukong
Ab0ut3fitty
Sun Wukong
Level 28
God Stats
1W - 0L
1,199 SR
Queue Stats
10W - 10L
1,519 Elo+
Party 1
Rama
Rama
Acudii
Rama
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 40L
1,492 Elo+
Solo
Ymir
Ymir
CliftonamoBay
Ymir
Level 65
God Stats
9W - 5L
1,636 SR
Queue Stats
170W - 145L
1,569 Elo+
Party 1
Tiamat
Tiamat
MasterInter
Tiamat
Level 159
God Stats
2W - 1L
1,512 SR
Queue Stats
329W - 270L
1,572 Elo+
Party 1
Sol
Sol
MrCLeanSparty
Sol
Level 103
God Stats
2W - 1L
1,550 SR
Queue Stats
64W - 56L
1,476 Elo+
Party 1
Team Averages
Level 80
1,479 SR
1,525 Elo+

VS

Team Averages
Level 49
1,417 SR
1,453 Elo+
Ne Zha
Ne Zha
Awilixtifftodds
Ne Zha
Level 23
God Stats
0W - 2L
1,283 SR
Queue Stats
5W - 5L
1,600 Elo+
Solo
Mulan
Mulan
GreenRvnger
Mulan
Level 32
God Stats
1W - 1L
1,657 SR
Queue Stats
28W - 21L
1,602 Elo+
Solo
Ra
Ra
KY SK666N D
Ra
Level 28
God Stats
49W - 128L
1,285 SR
Queue Stats
63W - 166L
1,241 Elo+
Solo
Kukulkan
Kukulkan
KvngChris5892
Kukulkan
Level 41
God Stats
73W - 79L
1,512 SR
Queue Stats
80W - 96L
1,398 Elo+
Party 2
Artemis
Artemis
dookie3000
Artemis
Level 121
God Stats
6W - 6L
1,350 SR
Queue Stats
124W - 131L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ab0ut3fitty
Sun Wukong
15
4 / 1 / 5
8,643
786
5,857
11,066
7,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
Acudii
Rama
17
1 / 0 / 3
9,136
831
5,995
4,748
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 5 / 4
7,988
726
2,321
15,201
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
16
1 / 1 / 5
8,599
782
6,431
8,495
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 2 / 5
8,711
792
8,565
8,592
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
8,071
734
8,601
11,029
5,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 4
8,170
743
7,193
12,542
10,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 0 / 0
6,277
571
0
0
0
Kukulkan
KvngChris5892
Kukulkan
16
2 / 2 / 4
8,349
759
8,831
5,909
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
dookie3000
Artemis
14
2 / 2 / 2
7,802
709
6,647
6,587
3,001
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
10
Kills
9
9
Deaths
10
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ab0ut3fitty
Sun Wukong
4
1
5
6.5
W
Rama
Acudii
Rama
1
0
3
2.5
L
2
4
5
1.13
W
0
5
4
0.4
L
3
2
4
2.5
L
0
0
0
0
L
Kukulkan
KvngChris5892
Kukulkan
2
2
4
2
W
Tiamat
1
1
5
3.5
W
4
2
5
3.25
L
Artemis
dookie3000
Artemis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,169
Damage
31,272
48,102
Taken
36,067
31,345
Mitigated
21,008
14,470
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ab0ut3fitty
Sun Wukong
5,857
501
0
2,254
11,066
7,066
0
1,735
9,331
0
24,661
W
Rama
Acudii
Rama
5,995
4,433
0
3,297
4,748
1,998
2,609
1,620
3,128
0
45,941
L
8,601
2,437
0
1,080
11,029
5,178
0
5,080
5,949
0
33,313
W
2,321
347
0
2,374
15,201
13,439
199
2,838
12,363
10,744
0
L
7,193
928
0
1,730
12,542
10,055
0
7,080
5,462
0
19,585
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
KvngChris5892
Kukulkan
8,831
619
0
225
5,909
2,774
0
2,709
3,200
39,443
0
W
Tiamat
6,431
506
0
2,849
8,495
5,457
284
749
7,746
34,967
0
W
8,565
2,171
0
3,696
8,592
3,385
787
1,889
6,703
33,369
0
L
Artemis
dookie3000
Artemis
6,647
2,393
0
765
6,587
3,001
0
2,448
4,139
0
22,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,077
Gold Earned
38,669
265
Minions Killed
187
0
Camps Cleared
0
1,160,260
Distance Traveled
890,630
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,643
786
40
4
0
248,203
0
W
Rama
9,136
831
105
10
0
229,380
5
L
Ne Zha
8,071
734
53
5
0
215,990
0
W
Ymir
7,988
726
12
1
0
227,858
0
L
Mulan
8,170
743
28
3
0
227,228
0
L
Ra
6,277
571
0
0
0
37,740
0
L
Kukulkan
8,349
759
74
7
0
215,211
0
W
Tiamat
8,599
782
71
6
0
221,837
0
W
Sol
8,711
792
37
3
0
232,982
0
L
Artemis
7,802
709
32
3
0
194,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role