Player Matchup

Bacchus
Bacchus
Cheatingbiden20
Bacchus
Level 25
God Stats
2W - 1L
1,561 SR
Queue Stats
17W - 11L
1,550 Elo+
Party 2
Hachiman
Hachiman
KingWillOg
Hachiman
Level 94
God Stats
27W - 21L
1,532 SR
Queue Stats
178W - 174L
1,713 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Soca_UC
Tsukuyomi
Level 105
God Stats
3W - 0L
1,478 SR
Queue Stats
139W - 140L
1,523 Elo+
Party 3
Scylla
Scylla
ariel-026
Scylla
Level 113
God Stats
3W - 1L
1,677 SR
Queue Stats
144W - 140L
1,499 Elo+
Party 3
Surtr
Surtr
gabkiller99
Surtr
Level 98
God Stats
14W - 7L
1,670 SR
Queue Stats
76W - 74L
1,465 Elo+
Party 3
Team Averages
Level 87
1,584 SR
1,550 Elo+

VS

Team Averages
Level 96
1,469 SR
1,447 Elo+
Cerberus
Cerberus
AttyAtlas
Cerberus
Level 103
God Stats
3W - 6L
1,424 SR
Queue Stats
134W - 119L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
BlackSkrullSKole
Danzaburou
Level 115
God Stats
8W - 12L
1,536 SR
Queue Stats
190W - 191L
1,375 Elo+
Solo
Thanatos
Thanatos
Mudbone Suprise
Thanatos
Level 60
God Stats
9W - 5L
1,552 SR
Queue Stats
99W - 101L
1,391 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reglas
Cu Chulainn
Level 60
God Stats
1W - 4L
1,500 SR
Queue Stats
181W - 174L
1,485 Elo+
Party 1
Persephone
Persephone
TIMINEM
Persephone
Level 142
God Stats
0W - 3L
1,335 SR
Queue Stats
187W - 176L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,510
501
6,011
9,643
8,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
KingWillOg
Hachiman
12
3 / 3 / 3
6,912
532
7,892
11,076
4,165
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Soca_UC
Tsukuyomi
12
2 / 1 / 0
6,787
522
3,599
7,650
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
ariel-026
Scylla
11
0 / 1 / 0
6,533
503
3,832
5,103
1,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 3 / 0
6,279
483
9,557
13,461
8,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AttyAtlas
Cerberus
10
2 / 2 / 1
6,604
508
3,456
12,200
8,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
BlackSkrullSKole
Danzaburou
12
2 / 4 / 2
7,326
564
8,893
11,745
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
12
4 / 1 / 1
6,847
527
6,185
8,433
3,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Reglas
Cu Chulainn
11
2 / 0 / 2
6,467
497
8,661
13,225
9,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
TIMINEM
Persephone
7
0 / 0 / 0
4,767
367
2,933
2,110
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
10
10
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AttyAtlas
Cerberus
2
2
1
1.25
L
Danzaburou
BlackSkrullSKole
Danzaburou
2
4
2
0.75
W
1
2
3
1.25
W
Hachiman
KingWillOg
Hachiman
3
3
3
1.5
L
Thanatos
4
1
1
4.5
L
Cu Chulainn
Reglas
Cu Chulainn
2
0
2
3
W
Tsukuyomi
Soca_UC
Tsukuyomi
2
1
0
2
L
Persephone
TIMINEM
Persephone
0
0
0
0
W
Scylla
ariel-026
Scylla
0
1
0
0
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,891
Damage
30,128
46,933
Taken
47,713
24,702
Mitigated
26,751
13,869
Healing
18,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AttyAtlas
Cerberus
3,456
162
1,749
3,550
12,200
8,233
0
4,030
8,170
22,420
0
L
Danzaburou
BlackSkrullSKole
Danzaburou
8,893
4,455
0
3,397
11,745
4,922
1,002
2,019
9,726
0
57,504
W
6,011
494
0
1,900
9,643
8,244
159
1,736
7,907
21,699
0
W
Hachiman
KingWillOg
Hachiman
7,892
4,382
0
4,241
11,076
4,165
510
662
10,414
0
43,295
L
Thanatos
6,185
938
0
7,034
8,433
3,267
0
1,916
6,517
0
44,532
L
Cu Chulainn
Reglas
Cu Chulainn
8,661
2,290
0
2,768
13,225
9,851
0
1,968
11,257
0
44,661
W
Tsukuyomi
Soca_UC
Tsukuyomi
3,599
845
0
3,796
7,650
2,711
0
1,268
6,352
0
48,707
L
Persephone
TIMINEM
Persephone
2,933
158
0
454
2,110
478
0
276
1,834
17,716
0
W
Scylla
ariel-026
Scylla
3,832
40
0
817
5,103
1,462
0
753
4,350
51,560
0
W
9,557
2,884
0
3,115
13,461
8,120
0
1,844
11,521
668
44,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,021
Gold Earned
32,011
316
Minions Killed
320
0
Camps Cleared
0
1,311,169
Distance Traveled
1,148,772
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,604
508
51
4
0
251,746
0
L
Danzaburou
7,326
564
90
7
0
228,386
1
W
Bacchus
6,510
501
21
2
0
260,002
0
W
Hachiman
6,912
532
69
5
0
220,807
0
L
Thanatos
6,847
527
74
6
0
284,554
0
L
Cu Chulainn
6,467
497
65
5
0
254,966
5
W
Tsukuyomi
6,787
522
78
6
0
300,060
2
L
Persephone
4,767
367
40
3
0
129,120
0
W
Scylla
6,533
503
84
6
0
255,927
0
W
Surtr
6,279
483
64
5
0
274,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role