Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
OsmosisJones69
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,071 Elo+
Party 1
Hachiman
Hachiman
mylezfinch
Hachiman
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 26L
1,074 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,215 Elo+

VS

Team Averages
Level 71
1,432 SR
1,409 Elo+
Izanami
Izanami
 
Izanami
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
TheCavemanCam
Bacchus
Level 14
God Stats
12W - 15L
1,342 SR
Queue Stats
17W - 22L
1,355 Elo+
Party 2
Nox
Nox
Yodelin_Jotunn
Nox
Level 126
God Stats
4W - 3L
1,453 SR
Queue Stats
24W - 32L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 0 / 0
7,057
706
4,254
9,731
7,751
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 0
6,708
671
4,509
5,945
2,042
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
mylezfinch
Hachiman
10
0 / 3 / 0
7,010
701
3,814
4,848
1,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 3
8,730
873
5,306
7,421
2,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
11
0 / 0 / 8
7,637
764
4,114
6,618
6,689
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
3 / 0 / 5
8,306
831
6,528
4,680
1,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Izanami
 
Izanami
5
0
3
6.5
L
0
5
0
0
W
Bacchus
0
0
8
4
W
3
0
5
5.5
L
Hachiman
mylezfinch
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,577
Damage
15,948
20,524
Taken
18,719
11,736
Mitigated
11,178
2,997
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,254
133
0
2,747
9,731
7,751
0
3,741
5,990
25,479
0
W
Izanami
 
Izanami
5,306
3,288
0
3,247
7,421
2,679
806
3,834
3,587
0
43,584
L
4,509
322
0
0
5,945
2,042
0
3,958
1,987
20,354
0
W
Bacchus
4,114
279
0
2,401
6,618
6,689
112
3,519
3,099
13,086
0
W
6,528
112
88
852
4,680
1,810
313
1,835
2,845
25,873
0
L
Hachiman
mylezfinch
Hachiman
3,814
1,720
0
250
4,848
1,943
0
3,291
1,557
0
19,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,775
Gold Earned
24,673
128
Minions Killed
123
0
Camps Cleared
0
476,926
Distance Traveled
558,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,057
706
58
6
0
186,092
0
W
Izanami
8,730
873
68
7
0
176,921
0
L
Raijin
6,708
671
28
3
0
122,520
0
W
Bacchus
7,637
764
18
2
0
203,457
0
W
Nox
8,306
831
37
4
0
177,884
0
L
Hachiman
7,010
701
42
4
0
168,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role