Player Matchup

Jormungandr
Jormungandr
Shadoniz
Jormungandr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,512 Elo+
Party 3
Lancelot
Lancelot
TheEggHead
Lancelot
Level 104
God Stats
0W - 1L
1,169 SR
Queue Stats
7W - 5L
1,730 Elo+
Solo
Charybdis
Charybdis
aj27
Charybdis
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,292 Elo+
Party 3
King Arthur
King Arthur
shudinmamun66666
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xXSugarXBabyXx1
Morgan Le Fay
Level 94
God Stats
3W - 2L
1,559 SR
Queue Stats
61W - 52L
1,444 Elo+
Solo
Team Averages
Level 86
1,446 SR
1,495 Elo+

VS

Team Averages
Level 110
1,538 SR
1,436 Elo+
Ix Chel
Ix Chel
Codester_32
Ix Chel
Level 113
God Stats
2W - 0L
1,470 SR
Queue Stats
37W - 32L
1,406 Elo+
Party 2
Charon
Charon
WalksLight
Charon
Level 82
God Stats
3W - 2L
1,804 SR
Queue Stats
246W - 215L
1,483 Elo+
Solo
Arachne
Arachne
YoungYoma
Arachne
Level 85
God Stats
6W - 2L
1,500 SR
Queue Stats
49W - 41L
1,423 Elo+
Party 2
Nu Wa
Nu Wa
jjeff1030
Nu Wa
Level 123
God Stats
22W - 21L
1,432 SR
Queue Stats
142W - 146L
1,426 Elo+
Party 1
Erlang Shen
Erlang Shen
mua_Tony2414
Erlang Shen
Level 148
God Stats
6W - 4L
1,486 SR
Queue Stats
412W - 406L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Shadoniz
Jormungandr
11
1 / 2 / 3
7,795
459
10,635
13,058
14,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
TheEggHead
Lancelot
15
4 / 4 / 0
9,081
534
8,592
15,157
7,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
aj27
Charybdis
12
1 / 4 / 2
7,433
437
10,544
12,769
4,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
shudinmamun66666
King Arthur
11
1 / 3 / 1
7,169
422
5,764
17,403
12,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
xXSugarXBabyXx1
Morgan Le Fay
13
0 / 5 / 0
7,730
455
8,931
12,322
5,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Codester_32
Ix Chel
14
3 / 1 / 4
8,663
510
5,288
8,712
3,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
WalksLight
Charon
11
0 / 0 / 4
7,678
452
6,088
11,499
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
YoungYoma
Arachne
13
4 / 2 / 1
8,143
479
7,816
12,720
7,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
jjeff1030
Nu Wa
14
5 / 3 / 3
9,858
580
12,521
12,104
4,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
mua_Tony2414
Erlang Shen
15
5 / 1 / 4
8,891
523
12,096
17,739
9,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
17
18
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Codester_32
Ix Chel
3
1
4
5
L
Jormungandr
Shadoniz
Jormungandr
1
2
3
1.25
L
Lancelot
TheEggHead
Lancelot
4
4
0
1
W
Charon
WalksLight
Charon
0
0
4
2
W
Arachne
YoungYoma
Arachne
4
2
1
2.25
L
Charybdis
aj27
Charybdis
1
4
2
0.5
W
Nu Wa
jjeff1030
Nu Wa
5
3
3
2.17
W
Erlang Shen
mua_Tony2414
Erlang Shen
5
1
4
7
L
King Arthur
shudinmamun66666
King Arthur
1
3
1
0.5
L
Morgan Le Fay
xXSugarXBabyXx1
Morgan Le Fay
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,466
Damage
43,809
70,709
Taken
62,774
43,521
Mitigated
35,106
10,355
Healing
22,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Codester_32
Ix Chel
5,288
823
2,720
4,333
8,712
3,797
605
5,213
3,499
56,944
0
L
Jormungandr
Shadoniz
Jormungandr
10,635
2,035
244
1,309
13,058
14,150
90
5,241
7,666
45,996
0
L
Lancelot
TheEggHead
Lancelot
8,592
1,431
0
2,161
15,157
7,079
0
3,488
11,595
0
75,730
W
Charon
WalksLight
Charon
6,088
811
442
3,173
11,499
9,403
0
4,077
7,422
25,561
0
W
Arachne
YoungYoma
Arachne
7,816
5,872
183
3,512
12,720
7,415
0
2,828
9,892
0
39,648
L
Charybdis
aj27
Charybdis
10,544
5,671
0
4,566
12,769
4,674
273
2,278
10,381
0
49,715
W
Nu Wa
jjeff1030
Nu Wa
12,521
5,373
255
3,730
12,104
4,698
590
2,485
9,619
60,415
0
W
Erlang Shen
mua_Tony2414
Erlang Shen
12,096
6,811
0
4,146
17,739
9,793
0
5,103
12,636
0
71,900
L
King Arthur
shudinmamun66666
King Arthur
5,764
1,070
0
250
17,403
12,414
0
7,679
9,164
0
41,192
L
Morgan Le Fay
xXSugarXBabyXx1
Morgan Le Fay
8,931
1,343
0
1,825
12,322
5,204
0
4,341
7,931
57,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
43,233
383
Minions Killed
386
0
Camps Cleared
0
1,610,637
Distance Traveled
1,843,682
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
8,663
510
96
6
0
339,463
2
L
Jormungandr
7,795
459
56
3
0
339,373
0
L
Lancelot
9,081
534
108
6
0
392,333
0
W
Charon
7,678
452
25
1
0
366,330
2
W
Arachne
8,143
479
65
4
0
395,218
0
L
Charybdis
7,433
437
90
5
0
264,009
0
W
Nu Wa
9,858
580
101
6
0
304,807
0
W
Erlang Shen
8,891
523
99
6
0
437,864
1
L
King Arthur
7,169
422
51
3
0
328,257
1
L
Morgan Le Fay
7,730
455
78
5
0
286,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role