Player Matchup

Anubis
Anubis
DuncanBill
Anubis
Level 104
God Stats
1W - 2L
1,727 SR
Queue Stats
11W - 19L
1,389 Elo+
Party 2
Shiva
Shiva
Sloconnor
Shiva
Level 102
God Stats
0W - 1L
1,554 SR
Queue Stats
11W - 19L
1,389 Elo+
Party 2
Ymir
Ymir
Tantolini
Ymir
Level 34
God Stats
2W - 3L
1,708 SR
Queue Stats
11W - 19L
1,389 Elo+
Party 2
Olorun
Olorun
Xenomorph108
Olorun
Level 68
God Stats
2W - 5L
1,391 SR
Queue Stats
11W - 21L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
ogYungCloud
Ne Zha
Level 128
God Stats
30W - 39L
1,528 SR
Queue Stats
505W - 510L
1,471 Elo+
Solo
Team Averages
Level 87
1,581 SR
1,406 Elo+

VS

Team Averages
Level 158
1,576 SR
1,464 Elo+
Tyr
Tyr
 
Tyr
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
CHOPPA863
Ares
Level 161
God Stats
64W - 61L
1,501 SR
Queue Stats
451W - 427L
1,437 Elo+
Solo
Artio
Artio
Dorky_Pants
Artio
Level 126
God Stats
15W - 9L
1,648 SR
Queue Stats
227W - 213L
1,479 Elo+
Solo
Neith
Neith
Guero OG
Neith
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 60L
1,433 Elo+
Solo
Arachne
Arachne
xXSrTaquitoXx
Arachne
Level 174
God Stats
16W - 8L
1,730 SR
Queue Stats
588W - 540L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DuncanBill
Anubis
12
3 / 0 / 0
7,272
661
5,121
4,078
1,817
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shiva
Sloconnor
Shiva
10
0 / 4 / 0
5,359
487
4,587
8,689
5,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
9
0 / 3 / 1
5,683
517
2,458
10,341
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Olorun
9
1 / 3 / 0
5,663
515
9,225
7,783
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
10
0 / 2 / 1
5,893
536
2,863
8,887
3,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 2
6,498
591
4,481
8,881
6,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
9
2 / 1 / 3
5,680
516
3,924
11,672
10,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 3 / 0
5,127
466
780
8,679
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Guero OG
Neith
10
2 / 0 / 5
5,969
543
9,795
6,436
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
11
7 / 0 / 1
6,687
608
4,074
6,637
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
2
2
W
Ares
2
1
3
3.5
W
0
3
0
0
L
Anubis
DuncanBill
Anubis
3
0
0
3
W
Neith
Guero OG
Neith
2
0
5
4.5
L
Shiva
Sloconnor
Shiva
0
4
0
0
L
Ymir
0
3
1
0.17
L
Olorun
1
3
0
0.33
L
Ne Zha
0
2
1
0.25
W
Arachne
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,254
Damage
23,054
39,778
Taken
42,305
22,164
Mitigated
26,190
9,459
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,481
454
0
4,740
8,881
6,968
0
84
8,797
0
47,081
W
Ares
3,924
206
136
1,126
11,672
10,512
0
6,780
4,892
20,799
0
W
780
0
0
868
8,679
3,137
0
4,749
3,930
24,208
0
L
Anubis
DuncanBill
Anubis
5,121
544
0
2,747
4,078
1,817
794
780
3,298
54,042
0
W
Neith
Guero OG
Neith
9,795
3,654
0
1,705
6,436
2,745
0
4,616
1,820
0
45,628
L
Shiva
Sloconnor
Shiva
4,587
623
0
165
8,689
5,724
0
0
8,689
61
32,778
L
Ymir
2,458
957
229
2,384
10,341
8,072
0
1,965
8,376
20,536
0
L
Olorun
9,225
4,024
600
2,210
7,783
3,235
0
1,790
5,993
47,034
0
L
Ne Zha
2,863
1,341
0
1,124
8,887
3,316
0
169
8,718
23
40,110
W
Arachne
4,074
3,174
0
1,709
6,637
2,828
0
659
5,978
0
34,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
29,961
317
Minions Killed
283
0
Camps Cleared
0
1,050,376
Distance Traveled
1,151,450
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,498
591
88
8
0
217,880
3
W
Ares
5,680
516
29
3
0
211,411
0
W
Artio
5,127
466
44
4
0
244,465
1
L
Anubis
7,272
661
103
9
0
215,834
0
W
Neith
5,969
543
69
6
0
212,226
2
L
Shiva
5,359
487
48
4
0
216,678
0
L
Ymir
5,683
517
23
2
0
206,961
0
L
Olorun
5,663
515
70
6
0
212,893
3
L
Ne Zha
5,893
536
73
7
0
198,010
0
W
Arachne
6,687
608
53
5
0
265,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role