Player Matchup

Scylla
Scylla
Ecraig32
Scylla
Level 80
God Stats
5W - 0L
1,746 SR
Queue Stats
152W - 163L
1,520 Elo+
Party 3
Anubis
Anubis
H0rN3t7670
Anubis
Level 107
God Stats
11W - 5L
1,574 SR
Queue Stats
142W - 130L
1,541 Elo+
Party 3
Sun Wukong
Sun Wukong
HimmothyJames
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,529 Elo+
Party 3
Cernunnos
Cernunnos
InfinityNutToo
Cernunnos
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 47L
1,500 Elo+
Party 1
Bacchus
Bacchus
TheAiryPickle
Bacchus
Level 30
God Stats
9W - 5L
1,500 SR
Queue Stats
191W - 155L
1,500 Elo+
Party 1
Team Averages
Level 50
1,564 SR
1,518 Elo+

VS

Team Averages
Level 58
1,526 SR
1,527 Elo+
Ullr
Ullr
Aυtonomous
Ullr
Level 98
God Stats
4W - 8L
1,471 SR
Queue Stats
125W - 106L
1,543 Elo+
Party 2
Janus
Janus
KILLSQUADbah
Janus
Level 44
God Stats
6W - 1L
1,775 SR
Queue Stats
91W - 78L
1,567 Elo+
Party 2
Hun Batz
Hun Batz
KillerReborn77
Hun Batz
Level 40
God Stats
0W - 1L
1,386 SR
Queue Stats
5W - 9L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
PapaBeercan
Baron Samedi
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,685 Elo+
Party 4
Chaac
Chaac
Scarymosasaur
Chaac
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 31L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Ecraig32
Scylla
10
2 / 3 / 1
5,822
582
2,787
5,307
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
H0rN3t7670
Anubis
12
2 / 1 / 0
7,016
702
4,543
4,946
2,420
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
HimmothyJames
Sun Wukong
12
4 / 0 / 4
7,085
709
7,031
7,692
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
InfinityNutToo
Cernunnos
11
1 / 0 / 0
6,058
606
2,249
2,778
1,089
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bacchus
10
1 / 0 / 5
6,285
629
5,085
7,310
6,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,665
567
1,303
6,433
2,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 1
5,701
570
2,415
6,313
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
10
2 / 3 / 1
5,772
577
2,999
9,291
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
PapaBeercan
Baron Samedi
9
0 / 1 / 3
5,501
550
4,603
7,572
5,295
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 0
4,908
491
2,654
6,772
3,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
10
Kills
4
4
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Scylla
Ecraig32
Scylla
2
3
1
0.83
W
Anubis
H0rN3t7670
Anubis
2
1
0
2
W
Sun Wukong
HimmothyJames
Sun Wukong
4
0
4
6
W
Cernunnos
InfinityNutToo
Cernunnos
1
0
0
1
L
1
4
1
0.38
L
Hun Batz
2
3
1
0.83
L
Baron Samedi
PapaBeercan
Baron Samedi
0
1
3
1.5
L
1
1
0
1
W
Bacchus
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,695
Damage
13,974
28,033
Taken
36,381
15,783
Mitigated
16,968
11,449
Healing
13,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,303
446
0
1,747
6,433
2,533
0
1,000
5,433
0
45,494
W
Scylla
Ecraig32
Scylla
2,787
367
0
750
5,307
1,794
0
2,831
2,316
33,686
0
W
Anubis
H0rN3t7670
Anubis
4,543
0
0
2,420
4,946
2,420
541
164
4,782
55,376
0
W
Sun Wukong
HimmothyJames
Sun Wukong
7,031
1,942
0
3,887
7,692
3,822
30
995
6,685
0
47,678
W
Cernunnos
InfinityNutToo
Cernunnos
2,249
727
0
1,736
2,778
1,089
0
445
2,333
0
45,052
L
2,415
0
0
941
6,313
2,168
0
3,130
3,023
36,714
0
L
Hun Batz
2,999
786
0
3,921
9,291
3,408
0
1,374
7,861
0
37,689
L
Baron Samedi
PapaBeercan
Baron Samedi
4,603
439
357
4,696
7,572
5,295
0
2,621
4,890
21,508
0
L
2,654
315
0
1,871
6,772
3,564
0
4,013
2,759
263
26,896
W
Bacchus
5,085
932
0
2,656
7,310
6,658
0
2,533
4,653
18,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,266
Gold Earned
27,547
345
Minions Killed
302
0
Camps Cleared
0
1,003,601
Distance Traveled
1,068,139
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,665
567
84
8
0
188,219
0
W
Scylla
5,822
582
66
7
0
181,473
0
W
Anubis
7,016
702
93
9
0
159,705
0
W
Sun Wukong
7,085
709
77
8
0
231,182
0
W
Cernunnos
6,058
606
82
8
0
196,071
2
L
Janus
5,701
570
95
10
0
208,882
2
L
Hun Batz
5,772
577
63
6
0
247,115
0
L
Baron Samedi
5,501
550
31
3
0
214,925
0
L
Chaac
4,908
491
29
3
0
208,998
1
W
Bacchus
6,285
629
27
3
0
235,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role