Player Matchup

Raijin
Raijin
GingrSlndrMn
Raijin
Level 60
God Stats
11W - 11L
1,435 SR
Queue Stats
70W - 61L
1,457 Elo+
Party 1
Ne Zha
Ne Zha
SavageYoshi3
Ne Zha
Level 60
God Stats
11W - 8L
1,492 SR
Queue Stats
192W - 213L
1,431 Elo+
Solo
Ymir
Ymir
xCalvinator23x
Ymir
Level 46
God Stats
1W - 0L
1,248 SR
Queue Stats
25W - 21L
1,437 Elo+
Party 1
Team Averages
Level 55
1,392 SR
1,442 Elo+

VS

Team Averages
Level 69
1,480 SR
1,345 Elo+
Danzaburou
Danzaburou
AlivePanda32664
Danzaburou
Level 59
God Stats
4W - 8L
1,401 SR
Queue Stats
84W - 87L
1,450 Elo+
Solo
Ah Puch
Ah Puch
CorkFizzlePop
Ah Puch
Level 108
God Stats
1W - 3L
1,703 SR
Queue Stats
8W - 10L
1,381 Elo+
Solo
King Arthur
King Arthur
Havenrooni
King Arthur
Level 41
God Stats
16W - 34L
1,335 SR
Queue Stats
71W - 81L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
0 / 6 / 7
9,935
710
3,300
11,007
4,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
15
9 / 2 / 5
12,509
894
21,452
15,698
7,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 8
11,432
817
9,631
16,501
16,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlivePanda32664
Danzaburou
15
7 / 4 / 1
12,167
869
13,005
13,029
4,242
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
11
1 / 4 / 3
9,377
670
12,393
11,052
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Havenrooni
King Arthur
11
1 / 6 / 4
9,263
662
8,383
16,783
9,879
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
14
Kills
9
9
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlivePanda32664
Danzaburou
7
4
1
1.88
L
Ah Puch
1
4
3
0.63
W
Raijin
0
6
7
0.58
L
King Arthur
Havenrooni
King Arthur
1
6
4
0.5
W
Ne Zha
9
2
5
5.75
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
33,781
43,206
Taken
40,864
28,412
Mitigated
17,185
8,548
Healing
5,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlivePanda32664
Danzaburou
13,005
6,221
0
1,370
13,029
4,242
0
4,563
8,282
0
57,306
L
Ah Puch
12,393
571
0
2,448
11,052
3,064
0
2,778
8,106
35,046
0
W
Raijin
3,300
226
0
622
11,007
4,192
378
4,232
6,775
30,376
0
L
King Arthur
Havenrooni
King Arthur
8,383
1,378
0
2,034
16,783
9,879
0
5,618
11,036
0
18,492
W
Ne Zha
21,452
6,688
0
4,168
15,698
7,874
0
4,189
11,509
0
60,566
W
9,631
1,375
316
3,442
16,501
16,346
72
4,515
11,986
23,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
30,807
154
Minions Killed
147
0
Camps Cleared
0
698,545
Distance Traveled
671,139
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,167
869
87
6
0
241,614
0
L
Ah Puch
9,377
670
39
3
0
208,936
0
W
Raijin
9,935
710
65
5
0
173,337
1
L
King Arthur
9,263
662
21
2
0
220,589
0
W
Ne Zha
12,509
894
61
4
0
279,229
0
W
Ymir
11,432
817
28
2
0
245,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role