Player Matchup

King Arthur
King Arthur
BennyBlueBalls
King Arthur
Level 44
God Stats
16W - 27L
1,183 SR
Queue Stats
175W - 271L
1,383 Elo+
Party 1
Neith
Neith
DCowboys512
Neith
Level 15
God Stats
45W - 100L
1,276 SR
Queue Stats
168W - 299L
1,184 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Rjaffer512
Morgan Le Fay
Level 129
God Stats
26W - 40L
1,580 SR
Queue Stats
424W - 684L
1,430 Elo+
Party 1
Merlin
Merlin
da-shadow96
Merlin
Level 45
God Stats
17W - 30L
1,335 SR
Queue Stats
177W - 248L
1,307 Elo+
Party 1
Hades
Hades
raahin16
Hades
Level 127
God Stats
24W - 26L
1,451 SR
Queue Stats
408W - 619L
1,389 Elo+
Party 1
Team Averages
Level 72
1,365 SR
1,339 Elo+

VS

Team Averages
Level 67
1,530 SR
1,546 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
DierichyYT
Chaac
Level 16
God Stats
4W - 5L
1,654 SR
Queue Stats
11W - 8L
1,777 Elo+
Party 3
Loki
Loki
DrFrankenstaine
Loki
Level 107
God Stats
1W - 2L
1,496 SR
Queue Stats
99W - 80L
1,480 Elo+
Party 2
Ra
Ra
ScrubbyAshes
Ra
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 81L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BennyBlueBalls
King Arthur
8
0 / 0 / 0
4,498
643
3,233
4,953
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 0 / 4
4,230
604
1,197
3,415
867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
Rjaffer512
Morgan Le Fay
10
5 / 0 / 0
5,905
844
4,611
3,370
1,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
7
3 / 1 / 1
4,641
663
2,500
3,526
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hades
raahin16
Hades
9
3 / 0 / 2
5,216
745
3,024
5,488
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
1 / 4 / 0
4,113
588
2,412
6,077
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
 
Ymir
1
0 / 0 / 0
2,945
421
0
0
0
Chaac
8
0 / 0 / 0
4,197
600
2,968
6,256
2,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 3 / 0
4,187
598
2,746
5,890
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
3,929
561
335
5,570
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
11
Kills
1
1
Deaths
11
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
0
0.25
L
Ymir
 
Ymir
0
0
0
0
W
King Arthur
BennyBlueBalls
King Arthur
0
0
0
0
W
0
0
4
2
L
Chaac
0
0
0
0
L
0
3
0
0
W
Morgan Le Fay
Rjaffer512
Morgan Le Fay
5
0
0
5
L
0
4
0
0
W
Merlin
3
1
1
3.5
W
Hades
raahin16
Hades
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,565
Damage
8,461
20,752
Taken
23,793
8,527
Mitigated
8,832
5,162
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,412
825
0
425
6,077
1,931
0
3,151
2,926
0
16,666
L
Ymir
 
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
BennyBlueBalls
King Arthur
3,233
558
0
714
4,953
3,108
0
0
4,953
0
21,623
W
1,197
144
0
315
3,415
867
479
0
3,415
0
15,883
L
Chaac
2,968
554
0
2,960
6,256
2,963
0
475
5,781
0
23,683
L
2,746
548
0
2,333
5,890
1,885
0
1,949
3,941
0
24,422
W
Morgan Le Fay
Rjaffer512
Morgan Le Fay
4,611
881
0
988
3,370
1,156
0
50
3,280
40,472
0
L
335
0
0
246
5,570
2,053
0
4,560
1,010
20,031
0
W
Merlin
2,500
493
0
677
3,526
1,054
554
0
3,526
20,738
0
W
Hades
raahin16
Hades
3,024
181
285
2,183
5,488
2,342
152
213
5,243
35,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,490
Gold Earned
19,371
215
Minions Killed
156
0
Camps Cleared
0
767,779
Distance Traveled
649,186
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,113
588
23
3
0
154,693
2
L
Ymir
2,945
421
0
0
0
0
0
W
King Arthur
4,498
643
28
4
0
162,563
0
W
Neith
4,230
604
25
4
0
149,556
0
L
Chaac
4,197
600
40
6
0
173,431
0
L
Loki
4,187
598
54
8
0
185,715
0
W
Morgan Le Fay
5,905
844
66
9
0
163,447
2
L
Ra
3,929
561
39
6
0
135,347
0
W
Merlin
4,641
663
38
5
0
137,737
0
W
Hades
5,216
745
58
8
0
154,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role