Player Matchup

Mulan
Mulan
 
Mulan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
 
Artemis
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Shadooah
Discordia
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
101W - 77L
1,535 Elo+
Party 2
Charon
Charon
Voidbrand
Charon
Level 155
God Stats
18W - 17L
1,561 SR
Queue Stats
174W - 160L
1,509 Elo+
Party 3
Thor
Thor
remskadoodle
Thor
Level 63
God Stats
2W - 0L
1,712 SR
Queue Stats
79W - 54L
1,571 Elo+
Party 2
Team Averages
Level 136
1,555 SR
1,523 Elo+

VS

Team Averages
Level 107
1,510 SR
1,501 Elo+
Thor
Thor
EatingApple8
Thor
Level 129
God Stats
9W - 7L
1,668 SR
Queue Stats
539W - 495L
1,546 Elo+
Party 1
Baron Samedi
Baron Samedi
Game_of_Thorness
Baron Samedi
Level 143
God Stats
4W - 4L
1,246 SR
Queue Stats
556W - 476L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
TemptedTempo
Kukulkan
Level 83
God Stats
2W - 6L
1,480 SR
Queue Stats
320W - 337L
1,441 Elo+
Solo
Pele
Pele
TheLightskinKai
Pele
Level 119
God Stats
2W - 1L
1,815 SR
Queue Stats
342W - 301L
1,514 Elo+
Party 1
Sol
Sol
TrayTrayvon
Sol
Level 63
God Stats
12W - 12L
1,343 SR
Queue Stats
130W - 145L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 1 / 3
6,506
651
9,024
9,011
7,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
 
Artemis
10
2 / 1 / 0
5,682
568
4,231
6,421
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Discordia
Shadooah
Discordia
11
3 / 0 / 3
5,978
598
8,299
4,350
1,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
Voidbrand
Charon
9
3 / 1 / 4
6,099
610
3,607
7,551
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 2 / 3
5,497
550
3,954
8,131
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,517
552
3,168
11,352
7,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Game_of_Thorness
Baron Samedi
8
2 / 1 / 2
5,392
539
4,183
7,684
5,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
TemptedTempo
Kukulkan
8
0 / 2 / 2
4,815
482
2,305
5,280
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 2 / 2
5,090
509
2,654
9,660
3,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 2 / 1
5,657
566
4,434
5,706
1,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
5
5
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
1
3
4.5
W
Artemis
 
Artemis
2
1
0
2
L
2
5
1
0.5
L
Baron Samedi
Game_of_Thorness
Baron Samedi
2
1
2
3
W
Discordia
Shadooah
Discordia
3
0
3
4.5
L
Kukulkan
TemptedTempo
Kukulkan
0
2
2
0.5
L
1
2
2
1
L
0
2
1
0.25
W
Charon
Voidbrand
Charon
3
1
4
5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,115
Damage
16,744
35,464
Taken
39,682
19,454
Mitigated
20,202
11,506
Healing
8,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,024
800
0
2,979
9,011
7,369
0
771
8,240
764
45,562
W
Artemis
 
Artemis
4,231
2,263
0
3,556
6,421
2,523
0
3,918
2,503
0
38,423
L
3,168
678
0
1,548
11,352
7,397
0
2,213
9,139
0
30,924
L
Baron Samedi
Game_of_Thorness
Baron Samedi
4,183
727
122
2,258
7,684
5,654
0
2,728
4,956
20,422
0
W
Discordia
Shadooah
Discordia
8,299
781
0
939
4,350
1,456
252
1,331
3,019
52,435
0
L
Kukulkan
TemptedTempo
Kukulkan
2,305
415
0
1,059
5,280
1,980
0
3,199
2,081
30,655
0
L
2,654
333
0
994
9,660
3,410
0
3,357
6,303
0
28,418
L
4,434
2,549
0
2,801
5,706
1,761
0
833
4,873
46,470
0
W
Charon
Voidbrand
Charon
3,607
391
0
2,732
7,551
5,238
130
3,626
3,925
16,869
0
W
3,954
1,481
0
1,300
8,131
2,868
288
1,276
6,855
0
31,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,762
Gold Earned
26,471
282
Minions Killed
293
0
Camps Cleared
0
957,220
Distance Traveled
901,395
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,506
651
65
7
0
180,923
0
W
Artemis
5,682
568
67
7
0
172,344
0
L
Thor
5,517
552
64
6
0
160,519
0
L
Baron Samedi
5,392
539
26
3
0
181,593
0
W
Discordia
5,978
598
77
8
0
196,970
0
L
Kukulkan
4,815
482
72
7
0
171,871
0
L
Pele
5,090
509
46
5
0
210,821
0
L
Sol
5,657
566
85
9
0
176,591
0
W
Charon
6,099
610
22
2
0
202,129
1
W
Thor
5,497
550
51
5
0
204,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role