Player Matchup

Ne Zha
Ne Zha
LiteOCE
Ne Zha
Level 142
God Stats
21W - 19L
1,594 SR
Queue Stats
460W - 460L
1,514 Elo+
Solo
Baba Yaga
Baba Yaga
OShova90
Baba Yaga
Level 91
God Stats
14W - 11L
1,607 SR
Queue Stats
201W - 194L
1,487 Elo+
Solo
Odin
Odin
SirEggDog
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
karimkarel
Hera
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 101L
1,433 Elo+
Solo
Mercury
Mercury
mrdenis123
Mercury
Level 101
God Stats
3W - 3L
1,273 SR
Queue Stats
333W - 291L
1,447 Elo+
Solo
Team Averages
Level 96
1,495 SR
1,476 Elo+

VS

Team Averages
Level 85
1,547 SR
1,483 Elo+
Nemesis
Nemesis
MikeHamaste
Nemesis
Level 62
God Stats
1W - 0L
1,834 SR
Queue Stats
9W - 6L
1,495 Elo+
Solo
Cthulhu
Cthulhu
PartialObject
Cthulhu
Level 46
God Stats
4W - 5L
1,218 SR
Queue Stats
144W - 156L
1,448 Elo+
Solo
Anhur
Anhur
TxzG-sc0rp10n
Anhur
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 108L
1,447 Elo+
Solo
Ratatoskr
Ratatoskr
Valkyriee222
Ratatoskr
Level 82
God Stats
96W - 79L
1,587 SR
Queue Stats
131W - 105L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
masum95
Morgan Le Fay
Level 148
God Stats
2W - 2L
1,594 SR
Queue Stats
68W - 79L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
LiteOCE
Ne Zha
14
2 / 2 / 2
9,247
487
5,478
14,188
11,546
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
OShova90
Baba Yaga
16
2 / 5 / 2
9,020
475
9,809
14,690
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Odin
6
0 / 3 / 0
6,125
322
2,389
6,015
4,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 3
7,840
413
7,845
12,297
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
mrdenis123
Mercury
17
5 / 5 / 4
10,494
552
12,583
18,378
7,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MikeHamaste
Nemesis
16
3 / 2 / 4
10,351
545
5,374
13,151
5,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
15
2 / 5 / 4
8,889
468
8,633
14,066
5,428
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 2 / 3
9,466
498
5,502
12,950
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Valkyriee222
Ratatoskr
18
7 / 0 / 2
11,838
623
11,972
15,088
12,133
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
masum95
Morgan Le Fay
17
6 / 3 / 4
11,090
584
16,023
15,194
6,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
11
Kills
20
20
Deaths
12
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
LiteOCE
Ne Zha
2
2
2
1.5
W
Nemesis
MikeHamaste
Nemesis
3
2
4
2.5
L
Baba Yaga
OShova90
Baba Yaga
2
5
2
0.6
W
Cthulhu
2
5
4
0.8
L
Odin
0
3
0
0
W
2
2
3
1.75
W
Ratatoskr
Valkyriee222
Ratatoskr
7
0
2
8
L
2
5
3
0.7
W
Morgan Le Fay
masum95
Morgan Le Fay
6
3
4
2.67
L
Mercury
mrdenis123
Mercury
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,104
Damage
47,504
65,568
Taken
70,449
34,428
Mitigated
34,592
10,978
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
LiteOCE
Ne Zha
5,478
675
0
4,189
14,188
11,546
0
5,445
8,743
0
33,968
W
Nemesis
MikeHamaste
Nemesis
5,374
1,585
0
1,193
13,151
5,190
0
1,913
11,238
0
78,691
L
Baba Yaga
OShova90
Baba Yaga
9,809
339
0
2,237
14,690
6,773
136
6,797
7,893
64,457
0
W
Cthulhu
8,633
513
156
1,460
14,066
5,428
156
3,375
10,691
58,378
0
L
Odin
2,389
1,005
0
1,271
6,015
4,336
0
96
5,919
0
13,930
W
5,502
2,859
0
5,313
12,950
4,955
1,964
4,843
8,107
0
58,620
W
Ratatoskr
Valkyriee222
Ratatoskr
11,972
3,261
0
3,083
15,088
12,133
5,817
1,307
13,345
0
96,250
L
7,845
2,427
0
1,930
12,297
4,159
336
6,210
6,087
48,932
0
W
Morgan Le Fay
masum95
Morgan Le Fay
16,023
1,304
0
1,277
15,194
6,886
844
6,216
8,978
84,165
0
L
Mercury
mrdenis123
Mercury
12,583
5,732
0
1,351
18,378
7,614
638
6,108
12,270
0
107,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,726
Gold Earned
51,634
406
Minions Killed
561
0
Camps Cleared
0
1,616,382
Distance Traveled
1,962,528
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,247
487
49
3
0
324,142
3
W
Nemesis
10,351
545
94
5
0
432,828
0
L
Baba Yaga
9,020
475
111
6
0
366,618
0
W
Cthulhu
8,889
468
99
5
0
406,471
0
L
Odin
6,125
322
18
1
0
131,721
0
W
Anhur
9,466
498
93
5
0
362,484
0
W
Ratatoskr
11,838
623
149
8
0
367,540
5
L
Hera
7,840
413
78
4
0
349,705
0
W
Morgan Le Fay
11,090
584
126
7
0
393,205
7
L
Mercury
10,494
552
150
8
0
444,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role