Player Matchup

Janus
Janus
 
Janus
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BigBadAMCyt
Sun Wukong
Level 78
God Stats
5W - 7L
1,537 SR
Queue Stats
200W - 216L
1,421 Elo+
Party 1
Yemoja
Yemoja
Chiiiga
Yemoja
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
230W - 183L
1,440 Elo+
Party 1
Izanami
Izanami
OhYEAthatsmyspot
Izanami
Level 27
God Stats
0W - 3L
1,276 SR
Queue Stats
27W - 38L
1,377 Elo+
Party 1
Team Averages
Level 106
1,463 SR
1,448 Elo+

VS

Team Averages
Level 126
1,623 SR
1,463 Elo+
Da Ji
Da Ji
EchooAssass1n
Da Ji
Level 124
God Stats
6W - 6L
1,540 SR
Queue Stats
136W - 123L
1,511 Elo+
Solo
Geb
Geb
JemimasW1tnesss
Geb
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 85L
1,428 Elo+
Party 2
Danzaburou
Danzaburou
SoiarWarrior
Danzaburou
Level 100
God Stats
1W - 3L
1,379 SR
Queue Stats
20W - 19L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
bgutzy9
Baron Samedi
Level 159
God Stats
4W - 1L
2,039 SR
Queue Stats
252W - 231L
1,527 Elo+
Solo
Horus
Horus
wonderkitty10
Horus
Level 126
God Stats
13W - 11L
1,657 SR
Queue Stats
89W - 87L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 7 / 1
6,988
699
6,439
10,186
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
 
Cu Chulainn
13
0 / 6 / 1
6,970
697
11,580
14,762
10,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
BigBadAMCyt
Sun Wukong
13
2 / 5 / 0
7,681
768
8,083
13,705
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Chiiiga
Yemoja
13
0 / 3 / 1
7,153
715
4,114
12,176
8,387
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 1
6,655
666
3,376
10,933
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 1 / 10
8,566
857
12,325
9,487
5,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 1 / 12
7,741
774
7,015
11,805
10,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
SoiarWarrior
Danzaburou
16
5 / 0 / 10
8,682
868
9,565
7,586
3,642
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
bgutzy9
Baron Samedi
16
8 / 0 / 15
9,177
918
13,553
5,940
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 0 / 19
8,123
812
11,775
11,546
10,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
92
2
Kills
26
26
Deaths
2
4
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
7
1
0.07
L
Cu Chulainn
 
Cu Chulainn
0
6
1
0.08
L
Sun Wukong
BigBadAMCyt
Sun Wukong
2
5
0
0.4
L
Yemoja
Chiiiga
Yemoja
0
3
1
0.17
W
9
1
10
14
W
1
1
12
7
L
0
5
1
0.1
W
Danzaburou
SoiarWarrior
Danzaburou
5
0
10
10
W
Baron Samedi
bgutzy9
Baron Samedi
8
0
15
15.5
W
3
0
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
54,233
61,762
Taken
46,364
34,315
Mitigated
34,228
8,435
Healing
15,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,439
161
0
0
10,186
2,986
0
2,802
7,201
22,325
0
L
Cu Chulainn
 
Cu Chulainn
11,580
1,841
0
1,536
14,762
10,030
0
5,477
8,952
0
25,385
L
Sun Wukong
BigBadAMCyt
Sun Wukong
8,083
2,218
0
2,158
13,705
9,056
0
4,764
8,736
0
21,729
L
Yemoja
Chiiiga
Yemoja
4,114
868
2,165
1,411
12,176
8,387
0
4,361
7,690
14,606
0
W
12,325
2,743
0
966
9,487
5,757
116
1,483
7,719
0
24,439
W
7,015
1,277
0
1,269
11,805
10,511
57
3,106
8,294
11,803
0
L
3,376
2,184
0
1,165
10,933
3,856
0
3,164
7,587
0
14,872
W
Danzaburou
SoiarWarrior
Danzaburou
9,565
4,088
0
2,629
7,586
3,642
1,427
2,029
5,400
0
35,589
W
Baron Samedi
bgutzy9
Baron Samedi
13,553
1,435
3,795
2,312
5,940
3,442
1,110
1,229
4,523
40,804
0
W
11,775
4,332
1,300
2,903
11,546
10,876
140
2,147
9,130
0
20,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,447
Gold Earned
42,289
163
Minions Killed
181
0
Camps Cleared
0
932,828
Distance Traveled
1,121,258
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,988
699
49
5
0
193,787
4
L
Cu Chulainn
6,970
697
37
4
0
201,460
0
L
Sun Wukong
7,681
768
23
2
0
188,440
0
L
Yemoja
7,153
715
21
2
0
183,417
0
W
Da Ji
8,566
857
25
3
0
198,080
0
W
Geb
7,741
774
14
1
0
233,982
0
L
Izanami
6,655
666
33
3
0
165,724
0
W
Danzaburou
8,682
868
49
5
0
223,525
0
W
Baron Samedi
9,177
918
74
7
0
226,037
0
W
Horus
8,123
812
19
2
0
239,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role