Player Matchup

Cernunnos
Cernunnos
CapGibby
Cernunnos
Level 60
God Stats
12W - 31L
1,233 SR
Queue Stats
28W - 88L
1,049 Elo+
Party 1
Baron Samedi
Baron Samedi
Mightyj64
Baron Samedi
Level 73
God Stats
14W - 40L
1,265 SR
Queue Stats
51W - 159L
1,061 Elo+
Party 1
Maui
Maui
bobdalorian
Maui
Level 23
God Stats
7W - 37L
1,024 SR
Queue Stats
24W - 132L
953 Elo+
Party 1
Team Averages
Level 52
1,174 SR
1,021 Elo+

VS

Team Averages
Level 44
1,605 SR
1,488 Elo+
Kuzenbo
Kuzenbo
AppleJuiceJ
Kuzenbo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 2
Neith
Neith
ISO_RID
Neith
Level 21
God Stats
3W - 3L
1,526 SR
Queue Stats
3W - 5L
1,481 Elo+
Party 2
Kukulkan
Kukulkan
Ziggyhefner810
Kukulkan
Level 23
God Stats
3W - 2L
1,790 SR
Queue Stats
3W - 5L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CapGibby
Cernunnos
13
1 / 4 / 2
9,999
667
5,638
15,064
6,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Mightyj64
Baron Samedi
13
3 / 5 / 2
10,501
700
12,270
16,561
9,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 4 / 3
9,704
647
4,534
21,381
25,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AppleJuiceJ
Kuzenbo
15
6 / 1 / 5
11,785
786
7,745
11,215
14,935
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Neith
ISO_RID
Neith
14
0 / 3 / 11
10,990
733
11,121
10,136
5,052
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
16
7 / 2 / 6
12,761
851
27,132
9,680
4,752
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
5
Kills
13
13
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AppleJuiceJ
Kuzenbo
6
1
5
8.5
L
Cernunnos
CapGibby
Cernunnos
1
4
2
0.5
W
Neith
ISO_RID
Neith
0
3
11
1.83
L
Baron Samedi
Mightyj64
Baron Samedi
3
5
2
0.8
W
Kukulkan
7
2
6
5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
45,998
53,006
Taken
31,031
40,992
Mitigated
24,739
7,453
Healing
4,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AppleJuiceJ
Kuzenbo
7,745
3,434
0
2,260
11,215
14,935
796
5,400
5,815
21,507
0
L
Cernunnos
CapGibby
Cernunnos
5,638
2,702
333
3,508
15,064
6,072
572
11,027
4,037
0
40,504
W
Neith
ISO_RID
Neith
11,121
5,512
0
1,633
10,136
5,052
488
6,006
4,130
0
45,704
L
Baron Samedi
Mightyj64
Baron Samedi
12,270
63
986
2,626
16,561
9,858
36
11,312
5,249
45,743
0
W
Kukulkan
27,132
1,288
0
426
9,680
4,752
1,591
5,586
4,094
82,914
0
L
4,534
761
0
0
21,381
25,062
66
12,752
8,629
12,632
237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
35,536
137
Minions Killed
171
0
Camps Cleared
0
713,572
Distance Traveled
824,115
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,785
786
18
1
0
294,006
0
L
Cernunnos
9,999
667
63
4
0
212,911
0
W
Neith
10,990
733
54
4
0
228,445
0
L
Baron Samedi
10,501
700
58
4
0
246,471
4
W
Kukulkan
12,761
851
99
7
0
301,664
0
L
Maui
9,704
647
16
1
0
254,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role