Player Matchup

Discordia
Discordia
DukeofHearts4902
Discordia
Level 132
God Stats
2W - 3L
1,376 SR
Queue Stats
219W - 221L
1,438 Elo+
Party 2
Jing Wei
Jing Wei
Jonpup
Jing Wei
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 52L
1,540 Elo+
Solo
Merlin
Merlin
Motha-F_cka-Meow
Merlin
Level 127
God Stats
16W - 10L
1,546 SR
Queue Stats
424W - 421L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
MrsSinEater
Ao Kuang
Level 128
God Stats
19W - 13L
1,536 SR
Queue Stats
1,584W - 1,554L
1,448 Elo+
Party 2
Gilgamesh
Gilgamesh
aerilious
Gilgamesh
Level 128
God Stats
5W - 3L
1,527 SR
Queue Stats
224W - 218L
1,504 Elo+
Party 2
Team Averages
Level 132
1,497 SR
1,482 Elo+

VS

Team Averages
Level 152
1,487 SR
1,519 Elo+
Nox
Nox
 
Nox
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
 
King Arthur
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
StrandedAzoth
Ullr
Level 157
God Stats
2W - 1L
1,662 SR
Queue Stats
436W - 422L
1,550 Elo+
Party 1
Mercury
Mercury
brutku1109
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 69L
1,506 Elo+
Party 3
Zeus
Zeus
wKingPandaw
Zeus
Level 109
God Stats
1W - 2L
1,272 SR
Queue Stats
116W - 104L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
16
3 / 2 / 11
8,819
802
14,116
6,154
2,597
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Jonpup
Jing Wei
16
4 / 3 / 11
9,285
844
11,851
9,730
4,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
7 / 1 / 11
10,348
941
14,094
7,937
4,587
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
MrsSinEater
Ao Kuang
15
10 / 2 / 9
9,975
907
5,507
8,381
7,613
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
aerilious
Gilgamesh
13
2 / 4 / 13
8,034
730
7,064
15,583
15,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
4 / 3 / 4
9,266
842
5,429
9,377
9,681
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
 
King Arthur
16
3 / 3 / 5
8,134
739
5,351
14,668
14,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 3
6,461
587
4,314
11,106
4,353
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
brutku1109
Mercury
14
1 / 7 / 7
7,887
717
2,810
12,107
4,955
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
4 / 6 / 4
8,381
762
8,845
9,773
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
35
26
Kills
12
12
Deaths
26
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
4
3
4
2
L
King Arthur
 
King Arthur
3
3
5
1.83
W
Discordia
3
2
11
4.25
W
Jing Wei
Jonpup
Jing Wei
4
3
11
3.17
W
7
1
11
12.5
W
Ao Kuang
MrsSinEater
Ao Kuang
10
2
9
7.25
L
0
7
3
0.21
W
Gilgamesh
aerilious
Gilgamesh
2
4
13
2.13
L
Mercury
brutku1109
Mercury
1
7
7
0.64
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,632
Damage
26,749
47,785
Taken
57,031
35,080
Mitigated
37,168
13,638
Healing
9,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,429
395
0
904
9,377
9,681
0
5,704
3,589
21,132
0
L
King Arthur
 
King Arthur
5,351
331
986
2,825
14,668
14,418
0
7,625
6,787
0
15,106
W
Discordia
14,116
461
1,426
687
6,154
2,597
286
3,307
2,847
18,364
0
W
Jing Wei
Jonpup
Jing Wei
11,851
7,031
519
1,521
9,730
4,686
1,479
3,964
5,766
0
32,047
W
14,094
618
755
1,671
7,937
4,587
1,223
1,156
6,781
34,153
0
W
Ao Kuang
MrsSinEater
Ao Kuang
5,507
889
0
1,720
8,381
7,613
132
2,335
6,046
8,718
0
L
4,314
1,205
0
0
11,106
4,353
0
7,052
3,879
47
7,915
W
Gilgamesh
aerilious
Gilgamesh
7,064
938
2,441
2,898
15,583
15,597
81
3,559
12,024
0
10,251
L
Mercury
brutku1109
Mercury
2,810
913
429
1,943
12,107
4,955
0
7,536
4,404
0
7,864
L
8,845
457
474
1,556
9,773
3,761
0
5,800
3,846
18,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
40,129
122
Minions Killed
93
0
Camps Cleared
0
1,131,227
Distance Traveled
911,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,266
842
29
3
0
205,274
0
L
King Arthur
8,134
739
16
1
0
201,383
0
W
Discordia
8,819
802
15
1
0
238,192
0
W
Jing Wei
9,285
844
51
5
0
223,692
0
W
Merlin
10,348
941
44
4
0
218,119
0
W
Ao Kuang
9,975
907
11
1
0
227,814
0
L
Ullr
6,461
587
6
1
0
165,022
0
W
Gilgamesh
8,034
730
1
0
0
223,410
0
L
Mercury
7,887
717
20
2
0
198,479
0
L
Zeus
8,381
762
22
2
0
141,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role