Player Matchup

Poseidon
Poseidon
Darkar50K
Poseidon
Level 127
God Stats
2W - 8L
1,435 SR
Queue Stats
440W - 429L
1,510 Elo+
Party 2
Sun Wukong
Sun Wukong
ELIZALDE01
Sun Wukong
Level 129
God Stats
25W - 21L
1,614 SR
Queue Stats
521W - 492L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
NNarukamii
Ne Zha
Level 120
God Stats
9W - 8L
1,556 SR
Queue Stats
30W - 25L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
TPanter
Kumbhakarna
Level 104
God Stats
2W - 5L
1,462 SR
Queue Stats
353W - 358L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
alladar18
Cernunnos
Level 83
God Stats
29W - 20L
1,637 SR
Queue Stats
193W - 162L
1,515 Elo+
Solo
Team Averages
Level 113
1,541 SR
1,505 Elo+

VS

Team Averages
Level 97
1,608 SR
1,512 Elo+
Sun Wukong
Sun Wukong
BALQUIDES
Sun Wukong
Level 101
God Stats
2W - 1L
1,443 SR
Queue Stats
57W - 53L
1,485 Elo+
Party 3
Ra
Ra
HippyTrippie
Ra
Level 145
God Stats
47W - 36L
1,586 SR
Queue Stats
374W - 353L
1,494 Elo+
Party 1
Freya
Freya
MARCOPRO5441
Freya
Level 128
God Stats
1W - 1L
1,864 SR
Queue Stats
294W - 261L
1,517 Elo+
Party 3
Bastet
Bastet
kekequieres
Bastet
Level 41
God Stats
5W - 5L
1,581 SR
Queue Stats
44W - 37L
1,542 Elo+
Party 3
Thanatos
Thanatos
lordofwookies
Thanatos
Level 68
God Stats
18W - 16L
1,565 SR
Queue Stats
130W - 116L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Darkar50K
Poseidon
11
1 / 8 / 0
6,808
454
6,952
11,144
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ELIZALDE01
Sun Wukong
12
3 / 2 / 1
7,675
512
13,046
18,911
21,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
NNarukamii
Ne Zha
12
1 / 5 / 4
6,693
446
7,420
11,594
3,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
TPanter
Kumbhakarna
10
1 / 2 / 3
6,778
452
3,819
12,814
8,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
alladar18
Cernunnos
12
3 / 3 / 1
7,142
476
7,728
12,289
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BALQUIDES
Sun Wukong
10
0 / 2 / 5
6,869
458
5,374
11,203
8,614
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 0 / 6
9,432
629
12,696
9,165
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 3 / 1
7,728
515
9,449
11,450
4,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
14
3 / 1 / 3
7,811
521
12,591
15,083
9,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
lordofwookies
Thanatos
12
7 / 3 / 2
7,668
511
7,271
13,258
5,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
20
20
Deaths
9
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BALQUIDES
Sun Wukong
0
2
5
1.25
L
Poseidon
Darkar50K
Poseidon
1
8
0
0.13
L
Sun Wukong
ELIZALDE01
Sun Wukong
3
2
1
1.75
W
7
0
6
10
W
3
3
1
1.17
L
Ne Zha
NNarukamii
Ne Zha
1
5
4
0.6
L
Kumbhakarna
TPanter
Kumbhakarna
1
2
3
1.25
L
Cernunnos
alladar18
Cernunnos
3
3
1
1.17
W
Bastet
3
1
3
4.5
W
Thanatos
lordofwookies
Thanatos
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,965
Damage
47,381
66,752
Taken
60,159
42,319
Mitigated
32,869
15,745
Healing
28,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BALQUIDES
Sun Wukong
5,374
904
1,324
1,269
11,203
8,614
0
3,108
8,095
0
20,624
L
Poseidon
Darkar50K
Poseidon
6,952
1,603
0
820
11,144
3,028
0
5,453
5,625
56,176
0
L
Sun Wukong
ELIZALDE01
Sun Wukong
13,046
2,427
0
5,048
18,911
21,689
0
2,853
15,963
2,645
62,503
W
12,696
1,774
1,044
5,834
9,165
4,712
0
4,417
4,748
88,750
0
W
9,449
3,598
0
4,893
11,450
4,507
223
961
10,489
66,035
0
L
Ne Zha
NNarukamii
Ne Zha
7,420
1,845
0
1,237
11,594
3,920
0
1,313
10,281
0
44,303
L
Kumbhakarna
TPanter
Kumbhakarna
3,819
332
173
4,572
12,814
8,702
0
5,856
6,868
16,442
0
L
Cernunnos
alladar18
Cernunnos
7,728
3,442
0
3,895
12,289
4,980
0
6,826
5,463
0
54,290
W
Bastet
12,591
2,537
0
5,476
15,083
9,941
0
1,343
13,740
573
62,432
W
Thanatos
lordofwookies
Thanatos
7,271
1,569
0
8,781
13,258
5,095
0
2,049
11,209
0
45,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,096
Gold Earned
39,508
342
Minions Killed
383
0
Camps Cleared
0
1,435,479
Distance Traveled
1,554,902
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,869
458
21
1
0
305,470
2
L
Poseidon
6,808
454
95
6
0
259,514
0
L
Sun Wukong
7,675
512
100
7
0
263,588
0
W
Ra
9,432
629
134
9
0
297,473
2
W
Freya
7,728
515
76
5
0
267,712
2
L
Ne Zha
6,693
446
51
3
0
339,681
0
L
Kumbhakarna
6,778
452
25
2
0
326,839
0
L
Cernunnos
7,142
476
71
5
0
245,857
0
W
Bastet
7,811
521
87
6
0
334,139
5
W
Thanatos
7,668
511
65
4
0
350,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role