Player Matchup

Thoth
Thoth
 
Thoth
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Likes2Run
Atlas
Level 126
God Stats
7W - 4L
1,643 SR
Queue Stats
576W - 608L
1,393 Elo+
Solo
Chronos
Chronos
Ophelia_Karma
Chronos
Level 142
God Stats
1W - 4L
1,238 SR
Queue Stats
224W - 237L
1,476 Elo+
Solo
Anhur
Anhur
Stoked Broly
Anhur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 97L
1,514 Elo+
Solo
Team Averages
Level 118
1,476 SR
1,477 Elo+

VS

Team Averages
Level 95
1,401 SR
1,440 Elo+
Danzaburou
Danzaburou
DereKokkp
Danzaburou
Level 84
God Stats
3W - 3L
1,393 SR
Queue Stats
121W - 133L
1,411 Elo+
Solo
Bakasura
Bakasura
GnardDogged
Bakasura
Level 128
God Stats
2W - 1L
1,293 SR
Queue Stats
140W - 146L
1,469 Elo+
Solo
Khepri
Khepri
TheRealMcCoySlim
Khepri
Level 21
God Stats
1W - 1L
1,286 SR
Queue Stats
33W - 45L
1,440 Elo+
Party 1
Achilles
Achilles
blazinkushstorm
Achilles
Level 120
God Stats
7W - 11L
1,529 SR
Queue Stats
576W - 634L
1,396 Elo+
Solo
Surtr
Surtr
madmike59
Surtr
Level 123
God Stats
5W - 3L
1,504 SR
Queue Stats
269W - 286L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
2 / 3 / 3
7,413
674
10,316
8,680
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
 
Hou Yi
13
0 / 3 / 4
7,153
650
5,754
8,413
3,828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Likes2Run
Atlas
13
2 / 3 / 5
7,709
701
7,990
12,256
14,203
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
14
1 / 3 / 5
7,664
697
7,659
8,482
3,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 3 / 4
8,372
761
7,445
9,099
3,555
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DereKokkp
Danzaburou
15
1 / 2 / 6
8,775
798
8,996
7,793
4,381
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GnardDogged
Bakasura
15
5 / 2 / 5
9,034
821
6,650
11,645
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 1 / 6
8,377
762
2,923
9,073
9,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
15
3 / 1 / 9
8,730
794
12,005
11,831
15,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
madmike59
Surtr
16
6 / 2 / 8
9,418
856
10,934
15,275
16,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
8
Kills
15
15
Deaths
8
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
2
3
3
1.17
L
Hou Yi
 
Hou Yi
0
3
4
0.67
W
Danzaburou
DereKokkp
Danzaburou
1
2
6
2
W
Bakasura
GnardDogged
Bakasura
5
2
5
3.75
L
Atlas
Likes2Run
Atlas
2
3
5
1.5
L
Chronos
1
3
5
1.17
L
3
3
4
1.67
W
0
1
6
3
W
Achilles
3
1
9
7.5
W
Surtr
madmike59
Surtr
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,164
Damage
41,508
46,930
Taken
55,617
28,583
Mitigated
56,917
12,789
Healing
17,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
10,316
869
364
1,724
8,680
3,404
0
1,044
7,375
18,975
0
L
Hou Yi
 
Hou Yi
5,754
2,014
368
784
8,413
3,828
225
780
7,451
0
16,228
W
Danzaburou
DereKokkp
Danzaburou
8,996
3,399
463
1,606
7,793
4,381
2,041
4,252
3,541
0
28,830
W
Bakasura
GnardDogged
Bakasura
6,650
3,997
1,974
2,377
11,645
11,780
525
5,676
5,969
0
8,981
L
Atlas
Likes2Run
Atlas
7,990
3,300
1,673
1,296
12,256
14,203
0
831
10,570
18,284
823
L
Chronos
7,659
2,678
985
2,222
8,482
3,593
0
751
7,388
20,200
0
L
7,445
2,162
1,772
1,601
9,099
3,555
0
51
8,396
0
14,639
W
2,923
300
244
1,636
9,073
9,388
336
5,290
3,783
7,350
0
W
Achilles
12,005
1,097
627
1,307
11,831
15,342
464
4,770
7,061
335
17,404
W
Surtr
madmike59
Surtr
10,934
2,294
2,758
4,203
15,275
16,026
477
5,154
10,121
333
21,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,311
Gold Earned
44,334
139
Minions Killed
108
0
Camps Cleared
0
920,053
Distance Traveled
1,108,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,413
674
30
3
0
174,323
0
L
Hou Yi
7,153
650
31
3
0
192,176
0
W
Danzaburou
8,775
798
49
4
0
205,175
0
W
Bakasura
9,034
821
13
1
0
226,653
0
L
Atlas
7,709
701
17
2
0
158,566
0
L
Chronos
7,664
697
37
3
0
190,283
0
L
Anhur
8,372
761
24
2
0
204,705
0
W
Khepri
8,377
762
7
1
0
204,045
0
W
Achilles
8,730
794
13
1
0
247,346
0
W
Surtr
9,418
856
26
2
0
225,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role