Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Deadlicioso
Cernunnos
Level 145
God Stats
0W - 2L
1,705 SR
Queue Stats
90W - 82L
1,535 Elo+
Party 1
Cabrakan
Cabrakan
FamousShameless
Cabrakan
Level 124
God Stats
1W - 3L
1,458 SR
Queue Stats
185W - 206L
1,593 Elo+
Solo
Ishtar
Ishtar
IErgot
Ishtar
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,489 Elo+
Party 1
Maui
Maui
Im that jit
Maui
Level 126
God Stats
0W - 1L
1,742 SR
Queue Stats
69W - 69L
1,511 Elo+
Solo
Team Averages
Level 112
1,581 SR
1,526 Elo+

VS

Team Averages
Level 131
1,369 SR
1,506 Elo+
Ravana
Ravana
Dyoxin
Ravana
Level 121
God Stats
1W - 2L
1,162 SR
Queue Stats
116W - 112L
1,492 Elo+
Party 3
He Bo
He Bo
HawaiianHi
He Bo
Level 156
God Stats
1W - 1L
1,285 SR
Queue Stats
12W - 8L
1,575 Elo+
Party 2
Anubis
Anubis
RaiD Specialist
Anubis
Level 119
God Stats
2W - 1L
1,690 SR
Queue Stats
5W - 6L
1,454 Elo+
Party 2
Xbalanque
Xbalanque
Toad_Sage94
Xbalanque
Level 102
God Stats
2W - 3L
1,117 SR
Queue Stats
105W - 101L
1,499 Elo+
Party 3
Fenrir
Fenrir
dblizzjr
Fenrir
Level 159
God Stats
2W - 2L
1,592 SR
Queue Stats
179W - 195L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
7 / 10 / 5
11,051
850
9,083
23,234
19,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cernunnos
Deadlicioso
Cernunnos
20
8 / 5 / 6
10,754
827
23,014
13,774
7,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
15
2 / 10 / 14
8,876
683
7,317
22,245
24,605
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
IErgot
Ishtar
15
1 / 10 / 7
9,200
708
5,501
15,371
5,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 1 / 1
6,487
499
288
1,835
1,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dyoxin
Ravana
20
8 / 2 / 23
12,067
928
11,421
14,725
19,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
17
8 / 4 / 19
10,719
825
17,656
12,735
5,599
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 3 / 19
11,783
906
17,407
13,969
8,356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
Toad_Sage94
Xbalanque
19
9 / 2 / 19
11,836
910
15,621
8,457
4,504
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
dblizzjr
Fenrir
15
2 / 7 / 18
9,774
752
5,500
15,636
15,152
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
134
18
Kills
36
36
Deaths
18
33
Assists
98
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
7
10
5
0.95
L
Cernunnos
Deadlicioso
Cernunnos
8
5
6
2.2
W
Ravana
Dyoxin
Ravana
8
2
23
9.75
L
Cabrakan
2
10
14
0.9
W
He Bo
8
4
19
4.38
L
Ishtar
IErgot
Ishtar
1
10
7
0.45
L
0
1
1
0.5
W
9
3
19
6.17
W
Xbalanque
Toad_Sage94
Xbalanque
9
2
19
9.25
W
Fenrir
dblizzjr
Fenrir
2
7
18
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,203
Damage
67,605
76,459
Taken
65,522
58,386
Mitigated
53,307
5,601
Healing
22,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,083
325
299
551
23,234
19,946
20
9,541
13,471
0
28,569
L
Cernunnos
Deadlicioso
Cernunnos
23,014
11,829
19
2,598
13,774
7,115
0
5,538
8,199
0
44,131
W
Ravana
Dyoxin
Ravana
11,421
2,979
1,564
3,655
14,725
19,696
156
1,625
13,100
1,210
23,604
L
Cabrakan
7,317
774
0
785
22,245
24,605
0
12,545
9,509
10,976
0
W
He Bo
17,656
1,274
1,793
2,437
12,735
5,599
1,548
1,700
11,035
27,589
0
L
Ishtar
IErgot
Ishtar
5,501
3,152
368
628
15,371
5,512
301
6,973
8,309
0
15,092
L
288
89
85
268
1,835
1,208
0
758
1,077
355
0
W
17,407
956
741
6,539
13,969
8,356
441
2,306
11,663
40,980
0
W
Xbalanque
Toad_Sage94
Xbalanque
15,621
8,097
1,022
1,710
8,457
4,504
5,672
673
7,784
0
42,133
W
Fenrir
dblizzjr
Fenrir
5,500
1,368
1,019
1,720
15,636
15,152
0
1,301
14,335
0
7,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,368
Gold Earned
56,179
114
Minions Killed
155
0
Camps Cleared
0
816,923
Distance Traveled
1,213,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,051
850
24
2
0
218,432
0
L
Cernunnos
10,754
827
58
4
0
205,576
0
W
Ravana
12,067
928
24
2
0
252,739
0
L
Cabrakan
8,876
683
6
0
0
178,926
0
W
He Bo
10,719
825
22
2
0
261,424
0
L
Ishtar
9,200
708
26
2
0
185,481
0
L
Maui
6,487
499
0
0
0
28,508
0
W
Anubis
11,783
906
50
4
0
221,291
0
W
Xbalanque
11,836
910
54
4
0
246,407
0
W
Fenrir
9,774
752
5
0
0
231,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role