Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Akujin_Nendo
Ah Muzen Cab
Level 154
God Stats
10W - 6L
1,602 SR
Queue Stats
252W - 307L
1,455 Elo+
Party 2
Hades
Hades
Dark_Nendo
Hades
Level 155
God Stats
5W - 0L
1,798 SR
Queue Stats
242W - 287L
1,462 Elo+
Party 2
Izanami
Izanami
Fudge6942010
Izanami
Level 154
God Stats
5W - 0L
1,794 SR
Queue Stats
95W - 89L
1,479 Elo+
Party 3
Achilles
Achilles
LordCARRY123
Achilles
Level 177
God Stats
8W - 9L
1,180 SR
Queue Stats
699W - 729L
1,508 Elo+
Solo
King Arthur
King Arthur
TANK0424
King Arthur
Level 122
God Stats
1W - 1L
1,230 SR
Queue Stats
32W - 21L
1,517 Elo+
Party 3
Team Averages
Level 152
1,521 SR
1,484 Elo+

VS

Team Averages
Level 141
1,513 SR
1,504 Elo+
Heimdallr
Heimdallr
KevClarje
Heimdallr
Level 128
God Stats
0W - 3L
1,414 SR
Queue Stats
146W - 139L
1,493 Elo+
Party 4
Gilgamesh
Gilgamesh
LANCAST3R-KS
Gilgamesh
Level 120
God Stats
0W - 2L
1,294 SR
Queue Stats
101W - 83L
1,543 Elo+
Party 4
Geb
Geb
NyanteedaCreator
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 154L
1,539 Elo+
Party 4
Khepri
Khepri
TheRealDr_Bob
Khepri
Level 138
God Stats
1W - 2L
1,954 SR
Queue Stats
142W - 131L
1,458 Elo+
Party 1
Nox
Nox
roach0405
Nox
Level 158
God Stats
9W - 18L
1,402 SR
Queue Stats
810W - 837L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Akujin_Nendo
Ah Muzen Cab
16
4 / 1 / 12
9,510
793
13,443
8,786
4,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
18
6 / 2 / 11
10,476
873
19,476
13,327
8,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Fudge6942010
Izanami
18
5 / 2 / 15
10,571
881
17,260
8,661
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
LordCARRY123
Achilles
17
5 / 3 / 12
9,934
828
7,349
12,351
14,451
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
TANK0424
King Arthur
16
3 / 5 / 16
9,654
805
9,613
17,597
18,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KevClarje
Heimdallr
17
6 / 3 / 4
9,308
776
15,732
10,050
5,764
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LANCAST3R-KS
Gilgamesh
14
1 / 5 / 7
8,040
670
10,669
16,057
15,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 5 / 6
8,985
749
6,531
17,517
20,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 7 / 7
8,515
710
4,802
17,424
15,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 3 / 5
8,392
699
11,666
10,093
5,242
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
41
23
Kills
12
13
Deaths
23
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Akujin_Nendo
Ah Muzen Cab
4
1
12
10
W
Hades
6
2
11
5.75
W
Izanami
Fudge6942010
Izanami
5
2
15
6.25
L
Heimdallr
KevClarje
Heimdallr
6
3
4
2.67
L
Gilgamesh
LANCAST3R-KS
Gilgamesh
1
5
7
0.9
W
Achilles
LordCARRY123
Achilles
5
3
12
3.67
L
3
5
6
1.2
W
King Arthur
TANK0424
King Arthur
3
5
16
2.2
L
1
7
7
0.64
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,141
Damage
49,400
60,722
Taken
71,141
50,554
Mitigated
62,441
20,425
Healing
17,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Akujin_Nendo
Ah Muzen Cab
13,443
3,919
1,757
1,585
8,786
4,527
1,645
2,742
5,959
0
27,174
W
Hades
19,476
858
1,922
6,693
13,327
8,910
643
5,608
7,454
33,205
0
W
Izanami
Fudge6942010
Izanami
17,260
10,447
1,102
2,316
8,661
4,187
2,123
3,565
4,962
0
32,462
L
Heimdallr
KevClarje
Heimdallr
15,732
8,111
742
1,641
10,050
5,764
0
3,199
6,851
0
38,199
L
Gilgamesh
LANCAST3R-KS
Gilgamesh
10,669
1,318
362
1,503
16,057
15,459
0
3,655
12,402
0
14,142
W
Achilles
LordCARRY123
Achilles
7,349
350
815
2,834
12,351
14,451
115
4,170
7,989
0
16,805
L
6,531
981
2,458
2,959
17,517
20,427
0
5,836
11,681
9,478
0
W
King Arthur
TANK0424
King Arthur
9,613
570
735
666
17,597
18,479
0
6,914
10,404
0
18,945
L
4,802
225
1,470
1,600
17,424
15,549
0
4,666
12,758
9,462
0
L
11,666
1,815
2,103
2,620
10,093
5,242
0
2,120
7,973
30,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,145
Gold Earned
43,240
147
Minions Killed
138
0
Camps Cleared
0
1,230,115
Distance Traveled
1,120,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,510
793
23
2
0
247,468
0
W
Hades
10,476
873
42
4
0
234,919
0
W
Izanami
10,571
881
41
3
0
200,737
0
L
Heimdallr
9,308
776
54
5
0
202,420
0
L
Gilgamesh
8,040
670
17
1
0
248,250
0
W
Achilles
9,934
828
18
2
0
255,492
0
L
Geb
8,985
749
4
0
0
211,688
0
W
King Arthur
9,654
805
23
2
0
291,499
0
L
Khepri
8,515
710
12
1
0
242,540
0
L
Nox
8,392
699
51
4
0
215,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role