Player Matchup

Jormungandr
Jormungandr
Boltofthegods
Jormungandr
Level 147
God Stats
11W - 11L
1,705 SR
Queue Stats
122W - 132L
1,474 Elo+
Party 2
Guan Yu
Guan Yu
Ron__larson_alt
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,354 Elo+
Party 2
Skadi
Skadi
TjtheSaiyan3
Skadi
Level 104
God Stats
0W - 3L
1,179 SR
Queue Stats
7W - 14L
1,404 Elo+
Party 2
Hel
Hel
agentwaffles13
Hel
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 81L
1,468 Elo+
Party 2
Ratatoskr
Ratatoskr
dmars0725
Ratatoskr
Level 122
God Stats
4W - 3L
1,825 SR
Queue Stats
24W - 37L
1,409 Elo+
Party 2
Team Averages
Level 106
1,542 SR
1,422 Elo+

VS

Team Averages
Level 130
1,543 SR
1,497 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DBCFamishedVi
Ao Kuang
Level 126
God Stats
3W - 4L
1,660 SR
Queue Stats
141W - 135L
1,527 Elo+
Party 3
Achilles
Achilles
DILGEWHIP
Achilles
Level 141
God Stats
20W - 19L
1,482 SR
Queue Stats
100W - 105L
1,471 Elo+
Party 1
Sol
Sol
REZBUBBLY
Sol
Level 116
God Stats
7W - 9L
1,573 SR
Queue Stats
70W - 78L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boltofthegods
Jormungandr
10
3 / 0 / 0
6,199
517
4,603
10,265
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
6,470
539
6,034
11,961
8,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 3 / 0
5,553
463
2,395
5,721
1,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 5 / 4
5,972
498
5,010
9,003
3,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ratatoskr
dmars0725
Ratatoskr
10
1 / 2 / 1
6,031
503
2,489
9,215
3,530
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 0 / 1
7,128
594
6,093
5,923
2,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
 
Bacchus
11
1 / 0 / 3
5,875
490
1,969
5,589
3,644
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
DBCFamishedVi
Ao Kuang
12
3 / 0 / 0
7,379
615
10,312
12,530
8,755
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
DILGEWHIP
Achilles
11
3 / 3 / 3
6,642
554
6,813
10,148
5,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 1
6,779
565
7,585
7,782
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
4
Kills
12
12
Deaths
5
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
1
2.5
W
Bacchus
 
Bacchus
1
0
3
2.5
L
Jormungandr
Boltofthegods
Jormungandr
3
0
0
3
W
Ao Kuang
DBCFamishedVi
Ao Kuang
3
0
0
3
W
Achilles
DILGEWHIP
Achilles
3
3
3
1.5
W
3
2
1
1.75
L
0
2
2
0.5
L
0
3
0
0
L
0
5
4
0.4
L
Ratatoskr
dmars0725
Ratatoskr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,531
Damage
32,772
46,165
Taken
41,972
25,746
Mitigated
23,209
9,757
Healing
10,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,093
3,116
0
930
5,923
2,093
968
1,507
4,416
0
62,331
W
Bacchus
 
Bacchus
1,969
145
0
1,278
5,589
3,644
251
1,224
4,365
12,576
0
L
Jormungandr
Boltofthegods
Jormungandr
4,603
1,361
0
691
10,265
8,205
0
3,261
7,004
23,931
0
W
Ao Kuang
DBCFamishedVi
Ao Kuang
10,312
2,427
0
6,542
12,530
8,755
0
28
12,502
55,154
164
W
Achilles
DILGEWHIP
Achilles
6,813
2,494
0
0
10,148
5,696
326
3,130
7,018
0
39,999
W
7,585
2,624
0
2,229
7,782
3,021
928
3,724
4,058
44,890
4,890
L
6,034
1,018
68
4,425
11,961
8,984
223
8,425
3,536
0
43,497
L
2,395
743
0
222
5,721
1,828
0
880
4,841
0
35,091
L
5,010
807
1,483
2,868
9,003
3,199
246
3,288
5,715
40,540
0
L
Ratatoskr
dmars0725
Ratatoskr
2,489
690
0
0
9,215
3,530
0
3,485
5,730
0
44,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
33,803
296
Minions Killed
362
0
Camps Cleared
0
1,181,269
Distance Traveled
1,181,700
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,128
594
112
9
0
235,055
2
W
Bacchus
5,875
490
20
2
0
252,762
3
L
Jormungandr
6,199
517
36
3
0
254,882
3
W
Ao Kuang
7,379
615
83
7
0
236,023
2
W
Achilles
6,642
554
54
5
0
234,572
0
W
Sol
6,779
565
93
8
0
223,288
0
L
Guan Yu
6,470
539
71
6
0
259,233
2
L
Skadi
5,553
463
60
5
0
210,611
0
L
Hel
5,972
498
69
6
0
208,833
0
L
Ratatoskr
6,031
503
60
5
0
247,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role