Player Matchup

Bacchus
Bacchus
DuoDueces
Bacchus
Level 16
God Stats
1W - 2L
1,359 SR
Queue Stats
6W - 16L
1,253 Elo+
Party 2
Danzaburou
Danzaburou
MrMosley8376
Danzaburou
Level 81
God Stats
1W - 1L
1,108 SR
Queue Stats
11W - 21L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
OffDaDopest
Kukulkan
Level 19
God Stats
3W - 2L
1,386 SR
Queue Stats
14W - 16L
1,293 Elo+
Party 2
Team Averages
Level 39
1,284 SR
1,295 Elo+

VS

Team Averages
Level 51
1,526 SR
1,500 Elo+
Nu Wa
Nu Wa
Orzianna1304
Nu Wa
Level 61
God Stats
1W - 3L
1,794 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 1
Achilles
Achilles
Otharaldaron
Achilles
Level 65
God Stats
1W - 2L
1,285 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
SilkyD3mon
Cernunnos
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DuoDueces
Bacchus
15
3 / 1 / 7
11,904
744
5,642
15,538
24,877
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MrMosley8376
Danzaburou
15
6 / 3 / 5
13,301
831
14,035
14,707
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
OffDaDopest
Kukulkan
15
2 / 2 / 8
12,251
766
12,710
9,032
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
10,623
664
9,709
10,249
3,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Otharaldaron
Achilles
14
5 / 2 / 0
12,092
756
11,491
17,382
19,884
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
SilkyD3mon
Cernunnos
13
0 / 4 / 4
10,649
666
9,641
12,075
4,748
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
11
Kills
5
6
Deaths
11
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DuoDueces
Bacchus
3
1
7
6.5
W
Danzaburou
MrMosley8376
Danzaburou
6
3
5
2.83
W
Kukulkan
OffDaDopest
Kukulkan
2
2
8
3
L
0
5
3
0.3
L
Achilles
Otharaldaron
Achilles
5
2
0
2.5
L
Cernunnos
SilkyD3mon
Cernunnos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,387
Damage
30,841
39,277
Taken
39,706
36,264
Mitigated
28,147
9,684
Healing
5,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DuoDueces
Bacchus
5,642
410
0
4,086
15,538
24,877
294
3,944
11,594
17,214
0
W
Danzaburou
MrMosley8376
Danzaburou
14,035
4,127
0
2,993
14,707
6,629
1,917
4,294
10,413
0
84,659
W
Kukulkan
OffDaDopest
Kukulkan
12,710
668
641
1,964
9,032
4,758
772
2,083
6,949
65,713
0
L
9,709
2,108
0
9
10,249
3,515
588
6,517
3,418
48,675
0
L
Achilles
Otharaldaron
Achilles
11,491
1,495
35
4,229
17,382
19,884
336
7,384
9,590
0
25,354
L
Cernunnos
SilkyD3mon
Cernunnos
9,641
4,047
0
1,317
12,075
4,748
637
3,701
8,272
0
37,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,456
Gold Earned
33,364
231
Minions Killed
140
0
Camps Cleared
0
885,035
Distance Traveled
848,940
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,904
744
17
1
0
340,415
0
W
Danzaburou
13,301
831
111
7
0
259,506
0
W
Kukulkan
12,251
766
103
6
0
285,114
0
L
Nu Wa
10,623
664
70
4
0
262,785
0
L
Achilles
12,092
756
11
1
0
318,244
2
L
Cernunnos
10,649
666
59
4
0
267,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role