Player Matchup

Khepri
Khepri
Silver IV
 
Khepri
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Silver V
KingEjio
Tiamat
Silver V
Level 68
God Stats
0W - 1L
1,851 SR
Queue Stats
91W - 122L
598 MMR
Solo
Achilles
Achilles
Bronze II
MrSanz154
Achilles
Bronze II
Level 57
God Stats
0W - 2L
1,603 SR
Queue Stats
79W - 113L
430 MMR
Solo
Rama
Rama
Bronze II
Sad Night Ninja
Rama
Bronze II
Level 79
God Stats
2W - 7L
1,315 SR
Queue Stats
78W - 127L
510 MMR
Solo
Apollo
Apollo
Silver IV
Trevman615
Apollo
Silver IV
Level 123
God Stats
1W - 3L
1,753 SR
Queue Stats
107W - 127L
650 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,604 SR
738 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 133
1,504 SR
751 MMR
Nu Wa
Nu Wa
Bronze I
 
Nu Wa
Bronze I
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver IV
Leafwooshkabooo
Hades
Silver IV
Level 133
God Stats
5W - 1L
1,718 SR
Queue Stats
178W - 188L
677 MMR
Solo
Medusa
Medusa
Bronze II
TeaSqwiggles
Medusa
Bronze II
Level 128
God Stats
8W - 5L
1,523 SR
Queue Stats
96W - 144L
302 MMR
Solo
Geb
Geb
Silver IV
Zcscaryman
Geb
Silver IV
Level 126
God Stats
2W - 1L
1,343 SR
Queue Stats
60W - 76L
587 MMR
Solo
Jormungandr
Jormungandr
Silver IV
deadshotta94
Jormungandr
Silver IV
Level 136
God Stats
8W - 5L
1,439 SR
Queue Stats
424W - 454L
689 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 3 / 2
6,501
406
3,679
10,631
8,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
KingEjio
Tiamat
12
1 / 5 / 2
6,995
437
4,085
13,571
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
MrSanz154
Achilles
11
1 / 7 / 1
6,986
437
5,706
17,130
13,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
7,119
445
4,671
11,643
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Trevman615
Apollo
15
4 / 5 / 0
8,919
557
5,168
17,266
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThorKaliBakasuraRavana

VS

Bans
Chang'eBacchusMorgan Le FayCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
5 / 0 / 9
9,483
593
14,495
4,545
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 4 / 3
9,117
570
15,657
13,889
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
3 / 1 / 3
8,613
538
8,412
6,910
3,103
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 4
7,800
488
3,290
15,195
11,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
deadshotta94
Jormungandr
14
5 / 1 / 5
9,028
564
13,053
12,361
11,581
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
6
Kills
22
23
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
2
0.33
W
Nu Wa
 
Nu Wa
5
0
9
9.5
L
Tiamat
KingEjio
Tiamat
1
5
2
0.4
W
8
4
3
2.38
L
Achilles
MrSanz154
Achilles
1
7
1
0.21
L
0
3
1
0.17
W
Medusa
3
1
3
4.5
L
Apollo
Trevman615
Apollo
4
5
0
0.8
W
1
2
4
1.5
W
Jormungandr
deadshotta94
Jormungandr
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
54,907
70,241
Taken
52,900
39,859
Mitigated
34,700
7,113
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,679
416
0
1,308
10,631
8,349
0
6,161
4,470
27,334
0
W
Nu Wa
 
Nu Wa
14,495
5,275
0
2,269
4,545
1,723
1,197
422
4,123
67,381
0
L
Tiamat
KingEjio
Tiamat
4,085
643
0
1,524
13,571
7,376
0
11,589
1,982
27,633
0
W
15,657
1,157
299
6,302
13,889
6,705
1,919
3,119
10,770
62,446
0
L
Achilles
MrSanz154
Achilles
5,706
920
0
950
17,130
13,460
0
11,552
5,578
0
37,573
L
4,671
3,689
0
2,406
11,643
4,246
836
5,410
6,233
0
48,680
W
Medusa
8,412
3,834
0
1,684
6,910
3,103
1,840
793
6,117
0
75,457
L
Apollo
Trevman615
Apollo
5,168
2,012
0
925
17,266
6,428
0
11,178
6,088
0
69,214
W
3,290
701
0
2,066
15,195
11,588
138
2,353
12,842
19,232
0
W
Jormungandr
deadshotta94
Jormungandr
13,053
3,712
0
2,643
12,361
11,581
737
1,637
10,724
62,241
605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
44,041
324
Minions Killed
400
0
Camps Cleared
0
1,344,385
Distance Traveled
1,487,938
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,501
406
22
1
0
225,979
1
W
Nu Wa
9,483
593
94
6
0
332,679
6
L
Tiamat
6,995
437
42
3
0
282,604
0
W
Hades
9,117
570
97
6
0
270,413
3
L
Achilles
6,986
437
46
3
0
277,684
2
L
Rama
7,119
445
98
6
0
262,476
0
W
Medusa
8,613
538
107
7
0
281,350
0
L
Apollo
8,919
557
116
7
0
295,642
2
W
Geb
7,800
488
23
1
0
338,264
6
W
Jormungandr
9,028
564
79
5
0
265,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role