Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Masters
Persona5sucks
Scylla
Masters
Level 155
God Stats
20W - 16L
1,624 SR
Queue Stats
822W - 819L
2,808 MMR
Solo
Fafnir
Fafnir
Diamond III
SpencerxD
Fafnir
Diamond III
Level 49
God Stats
2W - 0L
1,816 SR
Queue Stats
45W - 18L
2,539 MMR
Solo
Ratatoskr
Ratatoskr
Masters
player10142
Ratatoskr
Masters
Level 129
God Stats
20W - 10L
1,730 SR
Queue Stats
142W - 115L
2,647 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 94
1,634 SR
2,199 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 174
1,671 SR
2,439 MMR
Lancelot
Lancelot
Masters
 
Lancelot
Masters
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Masters
DoritosChip
Medusa
Masters
Level 158
God Stats
16W - 15L
1,787 SR
Queue Stats
288W - 223L
3,085 MMR
Solo
Thor
Thor
Masters
HollyKNN
Thor
Masters
Level 145
God Stats
45W - 42L
1,713 SR
Queue Stats
471W - 438L
2,611 MMR
Party 2
Agni
Agni
Masters
JakeTheShake
Agni
Masters
Level 206
God Stats
29W - 13L
1,759 SR
Queue Stats
480W - 474L
2,604 MMR
Solo
Athena
Athena
Diamond I
Sundÿ
Athena
Diamond I
Level 144
God Stats
1W - 3L
1,595 SR
Queue Stats
420W - 398L
2,396 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 1
6,346
635
6,752
9,356
6,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
 
Xbalanque
10
0 / 1 / 7
5,439
544
4,687
6,469
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 2
7,201
720
3,924
3,388
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
SpencerxD
Fafnir
9
0 / 0 / 9
5,942
594
2,260
8,382
5,977
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
player10142
Ratatoskr
10
6 / 1 / 4
6,454
645
6,569
7,554
2,512
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
KuzenboBastetKaliBakasura

VS

Bans
JanusSun WukongSusanoMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
1 / 3 / 0
5,076
508
2,983
6,837
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
9
0 / 3 / 1
5,266
527
4,845
5,346
1,654
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thor
10
0 / 3 / 1
5,254
525
4,484
11,114
7,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
5,430
543
3,453
4,901
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Sundÿ
Athena
7
0 / 3 / 1
4,856
486
1,938
9,408
5,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
15
Kills
1
2
Deaths
15
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
1
3.5
W
Xbalanque
 
Xbalanque
0
1
7
3.5
L
Lancelot
 
Lancelot
1
3
0
0.33
L
Medusa
0
3
1
0.17
L
Thor
0
3
1
0.17
L
0
3
0
0
W
6
0
2
7
W
Fafnir
SpencerxD
Fafnir
0
0
9
4.5
L
Athena
Sundÿ
Athena
0
3
1
0.17
W
Ratatoskr
player10142
Ratatoskr
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,192
Damage
17,703
35,149
Taken
37,606
18,680
Mitigated
18,806
14,518
Healing
5,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,752
1,170
0
5,787
9,356
6,769
0
554
8,802
0
45,492
W
Xbalanque
 
Xbalanque
4,687
2,240
0
3,438
6,469
2,169
0
733
5,694
0
42,100
L
Lancelot
 
Lancelot
2,983
868
0
380
6,837
2,493
0
1,270
5,445
0
30,219
L
Medusa
4,845
1,671
0
1,076
5,346
1,654
48
1,199
4,111
0
40,898
L
Thor
4,484
1,236
0
2,000
11,114
7,087
0
0
11,114
0
35,367
L
3,453
143
0
500
4,901
1,577
0
1,693
3,156
38,767
0
W
3,924
610
0
1,410
3,388
1,253
0
1,700
1,542
57,613
0
W
Fafnir
SpencerxD
Fafnir
2,260
530
0
3,023
8,382
5,977
0
1,350
6,940
11,175
0
L
Athena
Sundÿ
Athena
1,938
637
0
1,568
9,408
5,995
0
1,801
7,596
15,336
0
W
Ratatoskr
player10142
Ratatoskr
6,569
1,295
0
860
7,554
2,512
0
1,260
6,192
0
41,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,382
Gold Earned
25,882
305
Minions Killed
281
0
Camps Cleared
0
1,142,772
Distance Traveled
1,065,513
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,346
635
67
7
0
230,413
4
W
Xbalanque
5,439
544
66
7
0
195,565
1
L
Lancelot
5,076
508
49
5
0
238,602
0
L
Medusa
5,266
527
69
7
0
212,573
0
L
Thor
5,254
525
59
6
0
174,564
0
L
Agni
5,430
543
83
8
0
212,304
2
W
Scylla
7,201
720
111
11
0
214,426
1
W
Fafnir
5,942
594
7
1
0
249,137
1
L
Athena
4,856
486
21
2
0
227,470
0
W
Ratatoskr
6,454
645
54
5
0
253,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role