Player Matchup

Baba Yaga
Baba Yaga
BacToDaLobby224
Baba Yaga
Level 17
God Stats
1W - 0L
1,301 SR
Queue Stats
6W - 7L
1,458 Elo+
Party 2
Bakasura
Bakasura
King721
Bakasura
Level 164
God Stats
4W - 1L
1,910 SR
Queue Stats
94W - 100L
1,514 Elo+
Party 2
Charon
Charon
Valkyrie8865
Charon
Level 55
God Stats
2W - 0L
1,828 SR
Queue Stats
27W - 28L
1,443 Elo+
Party 2
Team Averages
Level 79
1,680 SR
1,472 Elo+

VS

Team Averages
Level 87
1,612 SR
1,560 Elo+
Cabrakan
Cabrakan
Daddy hachi
Cabrakan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,689 Elo+
Party 1
Kuzenbo
Kuzenbo
Hayastan96
Kuzenbo
Level 88
God Stats
3W - 3L
1,532 SR
Queue Stats
67W - 68L
1,470 Elo+
Solo
Khepri
Khepri
PurE BageLz
Khepri
Level 108
God Stats
1W - 1L
1,805 SR
Queue Stats
32W - 33L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BacToDaLobby224
Baba Yaga
14
2 / 2 / 10
11,451
818
11,600
10,481
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
King721
Bakasura
16
9 / 3 / 3
12,673
905
17,340
16,563
8,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
13
2 / 3 / 9
10,762
769
7,668
11,364
8,968
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Daddy hachi
Cabrakan
15
6 / 5 / 2
11,743
839
15,358
18,905
11,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
Hayastan96
Kuzenbo
8
0 / 2 / 1
8,343
596
1,730
6,766
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
12
2 / 6 / 3
9,817
701
4,967
15,322
11,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
8
8
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
BacToDaLobby224
Baba Yaga
2
2
10
3.5
L
Cabrakan
Daddy hachi
Cabrakan
6
5
2
1.4
L
Kuzenbo
Hayastan96
Kuzenbo
0
2
1
0.25
W
Bakasura
King721
Bakasura
9
3
3
3.5
L
Khepri
2
6
3
0.58
W
Charon
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,608
Damage
22,055
38,408
Taken
40,993
21,767
Mitigated
27,646
10,074
Healing
2,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
BacToDaLobby224
Baba Yaga
11,600
981
0
2,101
10,481
4,234
1,320
4,877
5,498
64,621
0
L
Cabrakan
Daddy hachi
Cabrakan
15,358
2,832
181
1,586
18,905
11,630
0
8,855
8,187
57,069
0
L
Kuzenbo
Hayastan96
Kuzenbo
1,730
914
170
475
6,766
4,121
0
2,997
3,399
6,421
0
W
Bakasura
King721
Bakasura
17,340
11,804
0
7,235
16,563
8,565
1,259
10,083
6,060
0
36,361
L
Khepri
4,967
1,576
0
316
15,322
11,895
0
7,498
5,905
20,890
1,678
W
Charon
7,668
1,164
0
738
11,364
8,968
628
6,708
4,360
27,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
29,903
177
Minions Killed
116
0
Camps Cleared
0
697,558
Distance Traveled
549,078
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,451
818
88
6
0
218,156
0
L
Cabrakan
11,743
839
91
7
0
220,493
0
L
Kuzenbo
8,343
596
5
0
0
92,916
0
W
Bakasura
12,673
905
60
4
0
253,227
0
L
Khepri
9,817
701
20
1
0
235,669
0
W
Charon
10,762
769
29
2
0
226,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role