Player Matchup

Charon
Charon
Da_Fuzz1324
Charon
Level 128
God Stats
4W - 2L
1,299 SR
Queue Stats
144W - 156L
1,463 Elo+
Solo
Yu Huang
Yu Huang
HardStpdad
Yu Huang
Level 159
God Stats
1W - 6L
1,230 SR
Queue Stats
145W - 168L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
MobyDEEK8036
Hou Yi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 136L
1,501 Elo+
Party 2
Ymir
Ymir
OkayIL0st171
Ymir
Level 36
God Stats
0W - 1L
1,741 SR
Queue Stats
16W - 29L
1,460 Elo+
Party 1
Mercury
Mercury
plugsnet
Mercury
Level 174
God Stats
1W - 3L
1,500 SR
Queue Stats
343W - 376L
1,424 Elo+
Party 1
Team Averages
Level 125
1,454 SR
1,476 Elo+

VS

Team Averages
Level 139
1,452 SR
1,487 Elo+
Hun Batz
Hun Batz
AzAz3l_xxv
Hun Batz
Level 120
God Stats
4W - 2L
1,378 SR
Queue Stats
332W - 331L
1,483 Elo+
Solo
Nike
Nike
Panda_D_killer
Nike
Level 164
God Stats
7W - 3L
1,480 SR
Queue Stats
297W - 286L
1,463 Elo+
Solo
Athena
Athena
dudemanbrehh
Athena
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,500 Elo+
Solo
Amaterasu
Amaterasu
eat-me_1987
Amaterasu
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 171L
1,481 Elo+
Solo
Zeus
Zeus
markclauber1
Zeus
Level 152
God Stats
8W - 7L
1,401 SR
Queue Stats
566W - 574L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
2 / 2 / 5
8,235
824
9,267
12,178
11,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Yu Huang
HardStpdad
Yu Huang
17
7 / 2 / 3
9,162
916
19,351
8,535
4,583
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
14
1 / 5 / 5
7,504
750
8,307
10,837
5,067
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 7 / 5
7,171
717
4,161
18,425
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
plugsnet
Mercury
12
0 / 6 / 7
6,950
695
5,311
11,586
5,146
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AzAz3l_xxv
Hun Batz
15
6 / 2 / 13
9,233
923
13,902
10,734
5,991
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 20
8,627
863
9,882
13,911
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
15
1 / 2 / 15
8,875
888
6,587
13,061
10,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Amaterasu
eat-me_1987
Amaterasu
14
3 / 3 / 12
8,158
816
8,150
13,094
10,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
11 / 2 / 9
9,970
997
18,220
8,119
3,097
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
91
10
Kills
22
22
Deaths
10
25
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AzAz3l_xxv
Hun Batz
6
2
13
6.25
L
Charon
2
2
5
2.25
L
Yu Huang
HardStpdad
Yu Huang
7
2
3
4.25
L
Hou Yi
1
5
5
0.7
L
0
7
5
0.36
W
1
1
20
11
W
Athena
1
2
15
4.25
W
Amaterasu
eat-me_1987
Amaterasu
3
3
12
3
W
11
2
9
7.75
L
Mercury
plugsnet
Mercury
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,397
Damage
56,741
61,561
Taken
58,919
43,417
Mitigated
42,009
9,606
Healing
22,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AzAz3l_xxv
Hun Batz
13,902
3,116
2,642
1,782
10,734
5,991
382
5,910
4,824
0
26,415
L
Charon
9,267
1,438
806
3,085
12,178
11,980
0
4,486
7,428
19,756
0
L
Yu Huang
HardStpdad
Yu Huang
19,351
2,700
0
936
8,535
4,583
0
4,424
3,904
33,555
0
L
Hou Yi
8,307
2,163
104
892
10,837
5,067
0
4,251
6,026
0
14,506
L
4,161
1,144
27
1,100
18,425
16,641
0
8,110
9,689
6,476
600
W
9,882
572
1,133
2,164
13,911
11,682
0
6,456
7,455
0
15,299
W
Athena
6,587
2,573
2,838
1,847
13,061
10,623
91
7,291
5,770
9,448
0
W
Amaterasu
eat-me_1987
Amaterasu
8,150
2,586
3,109
3,976
13,094
10,616
211
6,646
6,448
0
14,160
W
18,220
1,930
663
1,906
8,119
3,097
821
5,876
2,243
33,132
0
L
Mercury
plugsnet
Mercury
5,311
1,871
932
1,724
11,586
5,146
0
3,536
7,699
0
10,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,022
Gold Earned
44,863
95
Minions Killed
104
0
Camps Cleared
0
905,541
Distance Traveled
1,068,518
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,233
923
23
2
0
227,463
0
L
Charon
8,235
824
14
1
0
179,709
0
L
Yu Huang
9,162
916
38
4
0
181,347
0
L
Hou Yi
7,504
750
24
2
0
172,118
0
L
Ymir
7,171
717
3
0
0
163,527
0
W
Nike
8,627
863
13
1
0
223,036
0
W
Athena
8,875
888
8
1
0
202,266
0
W
Amaterasu
8,158
816
12
1
0
225,034
0
W
Zeus
9,970
997
48
5
0
190,719
0
L
Mercury
6,950
695
16
2
0
208,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role