Player Matchup

Izanami
Izanami
JolaMachine
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,246 Elo+
Party 1
Chaac
Chaac
MDTwarriorQC
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,246 Elo+
Party 1
Discordia
Discordia
Oasisbot
Discordia
Level 5
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 8L
1,246 Elo+
Party 1
Sobek
Sobek
TheStalkerQC
Sobek
Level 87
God Stats
4W - 3L
1,586 SR
Queue Stats
5W - 9L
1,246 Elo+
Party 1
Serqet
Serqet
mentalityviking
Serqet
Level 158
God Stats
0W - 1L
1,334 SR
Queue Stats
36W - 38L
1,524 Elo+
Party 1
Team Averages
Level 53
1,439 SR
1,301 Elo+

VS

Team Averages
Level 91
1,545 SR
1,506 Elo+
Khepri
Khepri
BALQUIDES
Khepri
Level 101
God Stats
2W - 0L
1,396 SR
Queue Stats
57W - 53L
1,479 Elo+
Party 2
Nike
Nike
DarreIIII
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Bastet
Bastet
MARCOPRO5441
Bastet
Level 128
God Stats
8W - 3L
1,748 SR
Queue Stats
294W - 261L
1,513 Elo+
Party 2
Hades
Hades
kekequieres
Hades
Level 41
God Stats
4W - 2L
1,475 SR
Queue Stats
44W - 37L
1,537 Elo+
Party 2
Izanami
Izanami
opboy5
Izanami
Level 155
God Stats
1W - 0L
1,604 SR
Queue Stats
5W - 3L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JolaMachine
Izanami
9
0 / 2 / 2
5,124
466
2,735
4,715
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 4 / 0
4,551
414
1,991
8,957
4,133
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Discordia
Oasisbot
Discordia
10
0 / 3 / 0
5,283
480
3,904
4,909
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 1
5,178
471
1,494
8,163
5,484
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
2 / 4 / 0
5,242
477
4,015
11,448
3,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BALQUIDES
Khepri
10
0 / 2 / 6
6,237
567
2,693
6,905
5,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nike
12
2 / 0 / 4
7,182
653
2,620
3,490
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
11
5 / 0 / 3
6,623
602
5,940
7,860
2,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 0 / 3
7,503
682
10,379
9,965
7,556
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
opboy5
Izanami
12
2 / 0 / 1
7,015
638
4,495
4,704
1,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
15
15
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Khepri
BALQUIDES
Khepri
0
2
6
1.5
W
Nike
2
0
4
4
L
Izanami
JolaMachine
Izanami
0
2
2
0.5
W
Bastet
5
0
3
6.5
L
0
4
0
0
L
Discordia
Oasisbot
Discordia
0
3
0
0
L
0
2
1
0.25
W
6
0
3
7.5
L
2
4
0
0.5
W
Izanami
opboy5
Izanami
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,139
Damage
26,127
38,192
Taken
32,924
16,824
Mitigated
18,906
7,720
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BALQUIDES
Khepri
2,693
410
0
1,490
6,905
5,751
39
1,125
5,650
17,362
0
W
Nike
2,620
315
0
1,015
3,490
1,317
427
643
2,847
0
51,786
L
Izanami
JolaMachine
Izanami
2,735
1,834
0
445
4,715
1,694
0
1,057
3,658
0
40,755
W
Bastet
5,940
1,602
0
2,784
7,860
2,528
0
776
7,084
0
49,623
L
1,991
737
0
1,524
8,957
4,133
0
4,988
3,969
0
17,845
L
Discordia
Oasisbot
Discordia
3,904
42
0
500
4,909
1,552
0
1,404
3,505
35,909
0
L
1,494
184
1,011
2,387
8,163
5,484
0
1,603
6,560
9,836
0
W
10,379
1,669
342
6,567
9,965
7,556
364
2,353
7,612
59,199
0
L
4,015
1,393
0
1,853
11,448
3,961
0
4,020
7,428
0
27,299
W
Izanami
opboy5
Izanami
4,495
3,765
0
2,667
4,704
1,754
0
501
4,083
0
61,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
34,560
244
Minions Killed
406
0
Camps Cleared
0
1,139,675
Distance Traveled
1,187,655
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,237
567
13
1
0
236,290
6
W
Nike
7,182
653
104
9
0
239,878
0
L
Izanami
5,124
466
74
7
0
214,579
0
W
Bastet
6,623
602
72
7
0
268,649
0
L
Chaac
4,551
414
31
3
0
198,254
0
L
Discordia
5,283
480
76
7
0
208,572
1
L
Sobek
5,178
471
16
1
0
265,541
0
W
Hades
7,503
682
93
8
0
220,975
3
L
Serqet
5,242
477
47
4
0
252,729
0
W
Izanami
7,015
638
124
11
0
221,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role