Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ArcaneErran
Merlin
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 19L
1,628 Elo+
Party 2
Bastet
Bastet
Demonthief
Bastet
Level 166
God Stats
55W - 44L
1,624 SR
Queue Stats
331W - 314L
1,588 Elo+
Solo
Kuzenbo
Kuzenbo
DrJuicenstein
Kuzenbo
Level 157
God Stats
18W - 10L
1,613 SR
Queue Stats
135W - 99L
1,595 Elo+
Party 2
Ymir
Ymir
sVyoM
Ymir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
107W - 28L
1,742 Elo+
Party 1
Team Averages
Level 125
1,547 SR
1,611 Elo+

VS

Team Averages
Level 134
1,663 SR
1,488 Elo+
Thor
Thor
Dr Xenonn
Thor
Level 155
God Stats
22W - 23L
1,603 SR
Queue Stats
341W - 359L
1,526 Elo+
Party 3
Vulcan
Vulcan
Internal Flame
Vulcan
Level 141
God Stats
48W - 41L
1,565 SR
Queue Stats
253W - 267L
1,540 Elo+
Party 3
Cerberus
Cerberus
Running The Six
Cerberus
Level 149
God Stats
13W - 10L
1,926 SR
Queue Stats
216W - 245L
1,500 Elo+
Party 3
Cupid
Cupid
airtrev3
Cupid
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,280 Elo+
Party 3
Cliodhna
Cliodhna
zOzymandias
Cliodhna
Level 154
God Stats
9W - 3L
1,723 SR
Queue Stats
340W - 308L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 4 / 4
7,822
711
11,017
12,308
7,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
15
4 / 3 / 4
8,301
755
7,001
5,899
2,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Demonthief
Bastet
9
0 / 0 / 0
6,197
563
0
0
0
Kuzenbo
14
1 / 1 / 8
7,298
663
7,019
9,989
9,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
sVyoM
Ymir
15
3 / 2 / 7
8,202
746
8,822
7,461
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
5 / 2 / 2
8,844
804
8,752
9,579
6,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 2 / 4
8,482
771
9,272
7,552
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
14
0 / 3 / 8
8,242
749
4,131
12,045
9,838
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
airtrev3
Cupid
14
1 / 4 / 2
7,684
699
2,308
7,677
2,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
zOzymandias
Cliodhna
16
2 / 0 / 5
8,726
793
5,319
8,194
3,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
11
Kills
10
10
Deaths
11
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
4
4
1.25
L
Merlin
4
3
4
2
L
Bastet
Demonthief
Bastet
0
0
0
0
W
Thor
5
2
2
3
L
Kuzenbo
1
1
8
5
W
2
2
4
2
W
Cerberus
0
3
8
1.33
W
Cupid
airtrev3
Cupid
1
4
2
0.5
L
Ymir
sVyoM
Ymir
3
2
7
3.25
W
Cliodhna
zOzymandias
Cliodhna
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,859
Damage
29,782
35,657
Taken
45,047
24,159
Mitigated
25,521
4,342
Healing
7,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,017
3,149
0
780
12,308
7,549
0
3,515
8,793
0
27,202
L
Merlin
7,001
335
0
177
5,899
2,263
0
2,639
3,260
26,902
0
L
Bastet
Demonthief
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Thor
8,752
766
0
2,619
9,579
6,188
0
5,822
3,372
0
30,543
L
Kuzenbo
7,019
2,547
0
1,882
9,989
9,998
51
4,822
5,167
10,660
295
W
9,272
2,833
0
360
7,552
3,157
1,021
3,208
4,123
40,611
0
W
Cerberus
4,131
353
0
2,422
12,045
9,838
0
5,553
5,950
16,916
0
W
Cupid
airtrev3
Cupid
2,308
1,457
380
587
7,677
2,950
733
3,868
3,624
0
16,920
L
Ymir
sVyoM
Ymir
8,822
1,599
0
1,503
7,461
4,349
0
2,427
5,034
31,894
0
W
Cliodhna
zOzymandias
Cliodhna
5,319
166
0
808
8,194
3,388
0
2,494
5,431
0
42,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
41,978
158
Minions Killed
275
0
Camps Cleared
0
833,909
Distance Traveled
1,195,405
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,822
711
36
3
0
216,159
0
L
Merlin
8,301
755
54
5
0
206,553
2
L
Bastet
6,197
563
0
0
0
0
0
W
Thor
8,844
804
53
5
0
248,660
0
L
Kuzenbo
7,298
663
6
1
0
208,625
0
W
Vulcan
8,482
771
70
6
0
235,961
0
W
Cerberus
8,242
749
24
2
0
237,073
0
W
Cupid
7,684
699
42
4
0
206,768
0
L
Ymir
8,202
746
62
6
0
202,572
0
W
Cliodhna
8,726
793
86
8
0
266,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role