Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Bignutty8758
Amaterasu
Level 101
God Stats
7W - 2L
1,839 SR
Queue Stats
76W - 77L
1,405 Elo+
Solo
Ra
Ra
Clout Rep
Ra
Level 109
God Stats
2W - 6L
1,517 SR
Queue Stats
380W - 344L
1,495 Elo+
Solo
Izanami
Izanami
Insectdrum
Izanami
Level 107
God Stats
361W - 303L
1,573 SR
Queue Stats
418W - 407L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
miike13
Sun Wukong
Level 122
God Stats
41W - 44L
1,502 SR
Queue Stats
111W - 125L
1,455 Elo+
Solo
Team Averages
Level 113
1,586 SR
1,473 Elo+

VS

Team Averages
Level 96
1,496 SR
1,472 Elo+
Chaac
Chaac
CopeGOD19
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,562 Elo+
Party 2
Hachiman
Hachiman
Goyita117
Hachiman
Level 118
God Stats
2W - 0L
1,460 SR
Queue Stats
148W - 139L
1,467 Elo+
Party 1
Zeus
Zeus
NuclearFantasy
Zeus
Level 102
God Stats
1W - 1L
1,414 SR
Queue Stats
181W - 169L
1,521 Elo+
Solo
Ares
Ares
Rosquillauwu
Ares
Level 88
God Stats
15W - 4L
1,608 SR
Queue Stats
128W - 126L
1,445 Elo+
Party 1
Ravana
Ravana
xXraging_mummyXx
Ravana
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 2 / 2
5,310
531
2,808
6,363
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Bignutty8758
Amaterasu
9
0 / 0 / 2
4,819
482
3,057
5,567
4,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 0
6,252
625
2,546
4,328
1,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Insectdrum
Izanami
9
2 / 1 / 0
5,198
520
3,271
3,727
1,495
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
miike13
Sun Wukong
10
0 / 0 / 1
5,632
563
4,486
7,428
4,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CopeGOD19
Chaac
10
0 / 1 / 1
5,414
541
4,383
7,765
4,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Goyita117
Hachiman
9
1 / 2 / 0
5,244
524
3,253
5,522
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 0 / 1
5,935
594
2,855
5,780
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 1
5,130
513
1,485
6,948
4,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 1 / 0
5,789
579
2,788
3,951
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
5
Kills
4
4
Deaths
5
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
2
1.5
L
Amaterasu
Bignutty8758
Amaterasu
0
0
2
1
L
1
1
0
1
W
Chaac
CopeGOD19
Chaac
0
1
1
0.5
W
Hachiman
Goyita117
Hachiman
1
2
0
0.5
L
Izanami
Insectdrum
Izanami
2
1
0
2
W
0
0
1
0.5
W
0
1
1
0.5
L
Sun Wukong
miike13
Sun Wukong
0
0
1
0.5
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,168
Damage
14,764
27,413
Taken
29,966
14,486
Mitigated
14,238
8,758
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,808
747
0
897
6,363
2,465
0
518
5,845
0
31,681
L
Amaterasu
Bignutty8758
Amaterasu
3,057
975
131
2,018
5,567
4,421
0
978
4,589
0
16,375
L
2,546
141
96
1,230
4,328
1,711
0
2,587
1,741
46,041
0
W
Chaac
CopeGOD19
Chaac
4,383
685
0
2,952
7,765
4,132
0
0
7,765
0
41,301
W
Hachiman
Goyita117
Hachiman
3,253
990
118
2,377
5,522
1,792
0
0
5,378
0
33,543
L
Izanami
Insectdrum
Izanami
3,271
2,341
0
1,485
3,727
1,495
0
257
3,470
0
42,365
W
2,855
382
0
1,790
5,780
1,873
0
2,002
3,729
48,465
0
W
1,485
227
0
1,557
6,948
4,975
0
0
6,689
18,613
0
L
Sun Wukong
miike13
Sun Wukong
4,486
1,067
0
2,901
7,428
4,394
0
0
7,428
0
43,655
W
2,788
720
0
1,706
3,951
1,466
0
495
3,456
0
34,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,211
Gold Earned
27,512
307
Minions Killed
304
0
Camps Cleared
0
1,002,365
Distance Traveled
1,063,820
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,310
531
45
5
0
248,401
0
L
Amaterasu
4,819
482
30
3
0
200,599
2
L
Ra
6,252
625
98
10
0
204,534
0
W
Chaac
5,414
541
70
7
0
219,619
0
W
Hachiman
5,244
524
64
6
0
199,836
0
L
Izanami
5,198
520
80
8
0
156,219
0
W
Zeus
5,935
594
93
9
0
197,991
2
W
Ares
5,130
513
22
2
0
209,265
3
L
Sun Wukong
5,632
563
54
5
0
192,612
3
W
Ravana
5,789
579
55
6
0
237,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role