Player Matchup

Anubis
Anubis
Mini otaku3074
Anubis
Level 67
God Stats
25W - 17L
1,592 SR
Queue Stats
198W - 193L
1,410 Elo+
Solo
Lancelot
Lancelot
Sammii72
Lancelot
Level 79
God Stats
11W - 9L
1,569 SR
Queue Stats
68W - 62L
1,465 Elo+
Solo
Hou Yi
Hou Yi
SavagePotato777
Hou Yi
Level 128
God Stats
1W - 1L
1,743 SR
Queue Stats
60W - 69L
1,460 Elo+
Solo
Awilix
Awilix
ZzSkuddyzZ
Awilix
Level 81
God Stats
9W - 7L
1,813 SR
Queue Stats
341W - 367L
1,457 Elo+
Party 1
Freya
Freya
akaLucasLee
Freya
Level 99
God Stats
29W - 34L
1,503 SR
Queue Stats
474W - 503L
1,408 Elo+
Party 1
Team Averages
Level 91
1,644 SR
1,440 Elo+

VS

Team Averages
Level 78
1,378 SR
1,424 Elo+
Zhong Kui
Zhong Kui
Gods G00f
Zhong Kui
Level 60
God Stats
5W - 6L
1,397 SR
Queue Stats
46W - 52L
1,427 Elo+
Party 2
Gilgamesh
Gilgamesh
HeLovesTe7as
Gilgamesh
Level 100
God Stats
4W - 5L
1,280 SR
Queue Stats
94W - 83L
1,446 Elo+
Party 2
Bastet
Bastet
PROlemicoXONE
Bastet
Level 60
God Stats
4W - 1L
1,500 SR
Queue Stats
65W - 70L
1,378 Elo+
Solo
Kumbhakarna
Kumbhakarna
TrainSt4tion616
Kumbhakarna
Level 95
God Stats
4W - 2L
1,500 SR
Queue Stats
74W - 69L
1,457 Elo+
Party 2
Cupid
Cupid
greblo-greblogre
Cupid
Level 77
God Stats
2W - 9L
1,215 SR
Queue Stats
100W - 132L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,423
642
5,580
6,045
3,013
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Sammii72
Lancelot
7
0 / 4 / 0
4,624
462
3,022
6,420
1,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 2
4,824
482
2,133
4,221
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
ZzSkuddyzZ
Awilix
10
1 / 1 / 1
5,531
553
2,809
7,045
2,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 3 / 0
5,134
513
4,674
6,731
2,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gods G00f
Zhong Kui
9
0 / 3 / 1
5,077
508
3,888
7,720
4,404
Gilgamesh
HeLovesTe7as
Gilgamesh
11
5 / 0 / 0
6,815
682
5,164
7,973
5,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 0
6,136
614
3,647
7,450
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
TrainSt4tion616
Kumbhakarna
7
0 / 0 / 2
4,811
481
2,427
7,034
5,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 2 / 1
4,818
482
2,302
3,693
1,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
6
Kills
10
10
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Gods G00f
Zhong Kui
0
3
1
0.17
W
Gilgamesh
HeLovesTe7as
Gilgamesh
5
0
0
5
L
3
2
0
1.5
W
4
1
0
4
L
Lancelot
Sammii72
Lancelot
0
4
0
0
L
0
0
2
1
W
Kumbhakarna
TrainSt4tion616
Kumbhakarna
0
0
2
1
L
Awilix
ZzSkuddyzZ
Awilix
1
1
1
1.5
L
2
3
0
0.67
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,218
Damage
17,428
30,462
Taken
33,870
11,268
Mitigated
18,275
8,169
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Gods G00f
Zhong Kui
3,888
566
112
2,353
7,720
4,404
0
5,313
2,407
26,619
0
W
Gilgamesh
HeLovesTe7as
Gilgamesh
5,164
1,730
0
2,073
7,973
5,293
707
0
7,973
0
38,834
L
5,580
583
0
2,107
6,045
3,013
0
3,360
2,685
46,372
0
W
3,647
1,472
0
4,332
7,450
2,268
0
1,114
6,336
0
32,789
L
Lancelot
Sammii72
Lancelot
3,022
946
0
1,128
6,420
1,878
0
0
6,041
0
20,825
L
2,133
1,259
0
2,161
4,221
1,455
781
525
3,696
0
24,324
W
Kumbhakarna
TrainSt4tion616
Kumbhakarna
2,427
783
231
913
7,034
5,123
0
2,465
4,569
13,756
0
L
Awilix
ZzSkuddyzZ
Awilix
2,809
1,297
0
621
7,045
2,469
0
552
6,449
0
44,051
L
4,674
1,667
11
2,141
6,731
2,453
33
1,878
4,853
28,240
0
W
2,302
802
87
302
3,693
1,187
0
1,362
2,331
0
24,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
27,657
295
Minions Killed
219
0
Camps Cleared
0
876,097
Distance Traveled
946,527
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,077
508
43
4
0
189,232
0
W
Gilgamesh
6,815
682
64
6
0
179,445
0
L
Anubis
6,423
642
89
9
0
170,724
0
W
Bastet
6,136
614
53
5
0
207,604
0
L
Lancelot
4,624
462
40
4
0
145,872
0
L
Hou Yi
4,824
482
39
4
0
178,115
0
W
Kumbhakarna
4,811
481
19
2
0
200,292
2
L
Awilix
5,531
553
71
7
0
211,046
0
L
Freya
5,134
513
56
6
0
170,340
0
W
Cupid
4,818
482
40
4
0
169,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role