Player Matchup

Hachiman
Hachiman
IAmTheHype1994
Hachiman
Level 98
God Stats
16W - 14L
1,645 SR
Queue Stats
41W - 51L
1,408 Elo+
Party 3
Izanami
Izanami
Jayy Qt
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Ganesha
Ganesha
LokiDoki25
Ganesha
Level 42
God Stats
4W - 6L
1,484 SR
Queue Stats
26W - 50L
1,297 Elo+
Party 3
Pele
Pele
MyMonsters3
Pele
Level 88
God Stats
3W - 4L
1,362 SR
Queue Stats
11W - 13L
1,829 Elo+
Party 4
Zhong Kui
Zhong Kui
Nooope112
Zhong Kui
Level 26
God Stats
17W - 23L
1,623 SR
Queue Stats
47W - 80L
1,402 Elo+
Party 3
Team Averages
Level 52
1,523 SR
1,487 Elo+

VS

Team Averages
Level 59
1,779 SR
1,460 Elo+
Kukulkan
Kukulkan
ACEWindu31
Kukulkan
Level 24
God Stats
17W - 15L
1,825 SR
Queue Stats
48W - 36L
1,426 Elo+
Party 2
Persephone
Persephone
HBayBay0727
Persephone
Level 45
God Stats
6W - 0L
1,914 SR
Queue Stats
66W - 46L
1,516 Elo+
Party 1
Hachiman
Hachiman
Jmarsh1997
Hachiman
Level 96
God Stats
6W - 1L
1,735 SR
Queue Stats
77W - 64L
1,523 Elo+
Party 1
Chaac
Chaac
Killua-Silva
Chaac
Level 59
God Stats
4W - 1L
1,655 SR
Queue Stats
50W - 46L
1,481 Elo+
Party 1
Cerberus
Cerberus
PRIMALGAMER2656
Cerberus
Level 69
God Stats
27W - 16L
1,769 SR
Queue Stats
117W - 135L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
1 / 1 / 2
10,689
972
7,314
14,366
6,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Jayy Qt
Izanami
16
0 / 6 / 2
10,091
917
5,667
11,493
5,700
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ganesha
LokiDoki25
Ganesha
17
0 / 1 / 4
10,632
967
6,970
15,938
14,794
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 3 / 0
11,401
1,036
10,455
10,168
4,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Nooope112
Zhong Kui
17
2 / 3 / 4
11,209
1,019
11,274
14,938
12,210
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

182

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ACEWindu31
Kukulkan
16
1 / 4 / 9
10,891
990
9,962
8,850
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
HBayBay0727
Persephone
16
1 / 1 / 8
10,881
989
6,439
5,110
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Jmarsh1997
Hachiman
17
8 / 3 / 6
12,133
1,103
16,654
9,768
3,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 10
10,573
961
18,775
15,792
22,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
16
3 / 0 / 7
10,824
984
7,635
8,525
5,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
54
9
Kills
14
14
Deaths
9
12
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ACEWindu31
Kukulkan
1
4
9
1.38
W
Persephone
HBayBay0727
Persephone
1
1
8
5
L
Hachiman
1
1
2
2
L
Izanami
Jayy Qt
Izanami
0
6
2
0.17
W
Hachiman
Jmarsh1997
Hachiman
8
3
6
3.67
W
1
1
10
6
L
Ganesha
LokiDoki25
Ganesha
0
1
4
2
L
6
3
0
2
L
Zhong Kui
Nooope112
Zhong Kui
2
3
4
1.33
W
Cerberus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,680
Damage
59,465
66,903
Taken
48,045
43,798
Mitigated
35,745
6,245
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ACEWindu31
Kukulkan
9,962
1,868
0
589
8,850
3,446
0
3,084
5,756
31,246
0
W
Persephone
HBayBay0727
Persephone
6,439
466
0
432
5,110
1,321
0
2,404
2,536
23,451
0
L
Hachiman
7,314
5,066
0
1,517
14,366
6,770
0
2,500
11,259
0
33,438
L
Izanami
Jayy Qt
Izanami
5,667
2,962
0
338
11,493
5,700
0
4,894
6,477
0
10,235
W
Hachiman
Jmarsh1997
Hachiman
16,654
12,070
0
2,658
9,768
3,291
0
3,161
6,445
0
37,791
W
18,775
5,346
0
4,363
15,792
22,279
0
7,450
8,296
0
28,850
L
Ganesha
LokiDoki25
Ganesha
6,970
738
0
739
15,938
14,794
0
7,491
6,971
16,922
0
L
10,455
1,783
0
1,434
10,168
4,324
0
4,372
5,475
0
22,636
L
Zhong Kui
Nooope112
Zhong Kui
11,274
1,196
245
1,972
14,938
12,210
0
5,179
8,819
28,026
0
W
Cerberus
7,635
157
187
4,002
8,525
5,408
0
1,810
5,944
16,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,022
Gold Earned
55,302
196
Minions Killed
246
4
Camps Cleared
11
839,990
Distance Traveled
1,025,920
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,891
990
82
7
2
186,057
0
W
Persephone
10,881
989
40
4
1
198,519
0
L
Hachiman
10,689
972
71
6
3
161,029
0
L
Izanami
10,091
917
20
2
0
138,562
0
W
Hachiman
12,133
1,103
60
5
6
199,149
0
W
Chaac
10,573
961
29
3
2
219,021
0
L
Ganesha
10,632
967
1
0
0
182,109
0
L
Pele
11,401
1,036
49
4
1
171,356
0
L
Zhong Kui
11,209
1,019
55
5
0
186,934
0
W
Cerberus
10,824
984
35
3
0
223,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role