Player Matchup

He Bo
He Bo
Gold III
Bronze5Ganks
He Bo
Gold III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,720 MMR
Party 1
Medusa
Medusa
Gold III
Centodieci
Medusa
Gold III
Level 34
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 16L
1,765 MMR
Party 1
Hercules
Hercules
Gold III
meow pur meow
Hercules
Gold III
Level 108
God Stats
5W - 1L
1,685 SR
Queue Stats
11W - 4L
1,731 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 66
1,562 SR
1,739 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,610 SR
1,722 MMR
Hou Yi
Hou Yi
Silver I
Damalinz
Hou Yi
Silver I
Level 147
God Stats
2W - 2L
1,601 SR
Queue Stats
16W - 13L
1,657 MMR
Party 2
Cerberus
Cerberus
Gold IV
EugeneDogsPP
Cerberus
Gold IV
Level 149
God Stats
7W - 10L
1,554 SR
Queue Stats
24W - 22L
1,758 MMR
Party 2
Thoth
Thoth
Gold III
red excreta
Thoth
Gold III
Level 127
God Stats
13W - 11L
1,676 SR
Queue Stats
29W - 26L
1,751 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 9
9,244
924
8,921
5,127
1,634
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Centodieci
Medusa
13
10 / 0 / 7
10,222
1,022
17,123
7,253
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hercules
meow pur meow
Hercules
11
4 / 1 / 12
9,023
902
6,191
12,302
9,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AchillesGuan YuAtlasBacchus

VS

Bans
CharonFenrirXbalanquePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Damalinz
Hou Yi
9
0 / 7 / 2
7,067
707
5,268
11,982
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
EugeneDogsPP
Cerberus
9
0 / 4 / 0
6,907
691
3,936
14,612
10,916
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
2 / 10 / 0
7,466
747
2,974
9,480
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
4
21
Kills
2
2
Deaths
21
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Medusa
Centodieci
Medusa
10
0
7
13.5
L
Hou Yi
Damalinz
Hou Yi
0
7
2
0.14
L
Cerberus
EugeneDogsPP
Cerberus
0
4
0
0
W
Hercules
meow pur meow
Hercules
4
1
12
10
L
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
12,178
24,682
Taken
36,074
14,513
Mitigated
18,389
3,737
Healing
4,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,921
732
0
317
5,127
1,634
416
1,555
3,572
36,437
0
W
Medusa
Centodieci
Medusa
17,123
9,222
0
1,012
7,253
2,983
2,164
2,880
4,373
0
57,710
L
Hou Yi
Damalinz
Hou Yi
5,268
2,409
0
658
11,982
4,543
0
3,098
8,884
0
19,810
L
Cerberus
EugeneDogsPP
Cerberus
3,936
361
0
3,610
14,612
10,916
0
3,180
11,432
20,752
0
W
Hercules
meow pur meow
Hercules
6,191
2,132
0
2,408
12,302
9,896
114
3,102
9,200
0
16,705
L
2,974
271
0
80
9,480
2,930
0
2,875
6,605
15,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,489
Gold Earned
21,440
136
Minions Killed
79
0
Camps Cleared
0
614,813
Distance Traveled
440,642
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,244
924
49
5
0
192,677
0
W
Medusa
10,222
1,022
78
8
0
199,266
0
L
Hou Yi
7,067
707
34
3
0
163,824
0
L
Cerberus
6,907
691
20
2
0
179,095
0
W
Hercules
9,023
902
9
1
0
222,870
0
L
Thoth
7,466
747
25
3
0
97,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role