Player Matchup

Kuzenbo
Kuzenbo
GODLY_BEAST10
Kuzenbo
Level 25
God Stats
2W - 2L
1,599 SR
Queue Stats
8W - 21L
1,235 Elo+
Party 1
Agni
Agni
MammothCarp9734
Agni
Level 40
God Stats
0W - 2L
1,267 SR
Queue Stats
73W - 78L
1,365 Elo+
Party 4
Artemis
Artemis
Wachaje
Artemis
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,115 Elo+
Solo
Chaac
Chaac
juggalobink
Chaac
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,326 Elo+
Party 1
Sun Wukong
Sun Wukong
laxguy49
Sun Wukong
Level 67
God Stats
18W - 16L
1,434 SR
Queue Stats
82W - 81L
1,409 Elo+
Party 4
Team Averages
Level 43
1,460 SR
1,290 Elo+

VS

Team Averages
Level 44
1,539 SR
1,361 Elo+
Yemoja
Yemoja
Ale-Leonhart
Yemoja
Level 58
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 5L
1,434 Elo+
Party 3
Mulan
Mulan
Wonderage
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
adriancalderonu
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 87L
1,270 Elo+
Party 2
Freya
Freya
diegomarinm
Freya
Level 22
God Stats
11W - 14L
1,500 SR
Queue Stats
31W - 62L
1,215 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kevcanzam
Morgan Le Fay
Level 119
God Stats
20W - 5L
1,478 SR
Queue Stats
210W - 225L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
10
0 / 1 / 1
6,531
467
4,033
9,199
9,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 1
6,552
468
6,438
10,650
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Wachaje
Artemis
10
0 / 3 / 0
5,792
414
6,767
8,046
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 0
7,433
531
5,502
11,669
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
laxguy49
Sun Wukong
11
2 / 2 / 3
7,358
526
7,986
11,902
6,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 0 / 4
7,507
536
5,611
4,731
3,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Wonderage
Mulan
11
4 / 1 / 0
6,812
487
5,835
12,859
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 2
5,814
415
2,687
10,658
7,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

12
3 / 2 / 2
7,351
525
7,578
11,120
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
kevcanzam
Morgan Le Fay
14
6 / 1 / 2
8,149
582
11,707
8,543
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
6
Kills
13
13
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
0
0
4
2
L
Kuzenbo
0
1
1
0.5
L
0
4
1
0.13
L
Artemis
Wachaje
Artemis
0
3
0
0
W
Mulan
Wonderage
Mulan
4
1
0
4
W
0
2
2
0.5
W
3
2
2
2
L
4
3
0
1.33
W
Morgan Le Fay
kevcanzam
Morgan Le Fay
6
1
2
7
L
Sun Wukong
laxguy49
Sun Wukong
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,726
Damage
33,418
51,466
Taken
47,911
28,630
Mitigated
25,653
12,106
Healing
14,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
5,611
669
3,785
1,632
4,731
3,496
140
921
3,810
29,184
0
L
Kuzenbo
4,033
2,124
0
2,235
9,199
9,132
0
3,759
5,440
20,670
0
L
6,438
349
0
3,250
10,650
3,907
300
6,679
3,481
47,101
0
L
Artemis
Wachaje
Artemis
6,767
2,769
0
689
8,046
3,223
0
4,237
3,809
0
33,574
W
Mulan
Wonderage
Mulan
5,835
581
0
2,747
12,859
6,514
0
3,112
9,747
0
46,684
W
2,687
640
0
1,741
10,658
7,812
0
2,366
8,292
0
16,706
W
7,578
2,534
0
3,363
11,120
4,330
0
1,824
9,296
52,752
0
L
5,502
426
0
1,842
11,669
6,129
256
4,484
7,036
0
53,874
W
Morgan Le Fay
kevcanzam
Morgan Le Fay
11,707
523
0
1,559
8,543
3,501
138
2,248
6,295
55,917
0
L
Sun Wukong
laxguy49
Sun Wukong
7,986
1,774
160
3,930
11,902
6,239
483
4,922
6,804
0
47,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,666
Gold Earned
35,633
309
Minions Killed
317
0
Camps Cleared
0
1,332,526
Distance Traveled
1,416,280
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,507
536
33
2
0
273,976
0
L
Kuzenbo
6,531
467
31
2
0
282,319
0
L
Agni
6,552
468
77
6
0
271,873
2
L
Artemis
5,792
414
55
4
0
238,385
0
W
Mulan
6,812
487
80
6
0
270,817
0
W
Bellona
5,814
415
21
2
0
270,252
0
W
Freya
7,351
525
80
6
0
316,128
2
L
Chaac
7,433
531
77
6
0
300,885
0
W
Morgan Le Fay
8,149
582
103
7
0
285,107
0
L
Sun Wukong
7,358
526
69
5
0
239,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role