Player Matchup

Achilles
Achilles
Draggmizzle
Achilles
Level 15
God Stats
1W - 1L
1,347 SR
Queue Stats
8W - 4L
1,671 Elo+
Party 1
Janus
Janus
PxshSZN
Janus
Level 87
God Stats
1W - 1L
1,339 SR
Queue Stats
24W - 18L
1,551 Elo+
Party 1
Thanatos
Thanatos
firegod324
Thanatos
Level 45
God Stats
1W - 0L
1,894 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 1
King Arthur
King Arthur
lIlFrostylIl
King Arthur
Level 145
God Stats
1W - 0L
1,859 SR
Queue Stats
47W - 51L
1,533 Elo+
Party 1
Ullr
Ullr
гonn
Ullr
Level 88
God Stats
6W - 2L
1,689 SR
Queue Stats
41W - 32L
1,616 Elo+
Party 1
Team Averages
Level 76
1,626 SR
1,605 Elo+

VS

Team Averages
Level 78
1,487 SR
1,528 Elo+
Charon
Charon
 
Charon
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
FisherPrice541
Pele
Level 99
God Stats
8W - 7L
1,547 SR
Queue Stats
428W - 425L
1,519 Elo+
Party 3
Xbalanque
Xbalanque
FishyPipes
Xbalanque
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 93L
1,581 Elo+
Party 3
Tyr
Tyr
Wh1temamba
Tyr
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
280W - 292L
1,503 Elo+
Party 2
Raijin
Raijin
huffmin
Raijin
Level 128
God Stats
5W - 6L
1,389 SR
Queue Stats
340W - 307L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Draggmizzle
Achilles
13
8 / 0 / 5
8,356
597
9,768
14,221
12,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
PxshSZN
Janus
12
1 / 3 / 4
7,403
529
6,044
6,243
2,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
firegod324
Thanatos
14
4 / 0 / 4
8,113
580
8,166
8,798
3,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
lIlFrostylIl
King Arthur
13
1 / 2 / 3
7,551
539
10,977
12,776
8,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ullr
гonn
Ullr
12
2 / 2 / 3
7,583
542
5,870
8,682
3,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 3 / 3
6,772
484
6,594
10,398
6,571
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 6 / 0
6,801
486
4,254
14,324
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
FishyPipes
Xbalanque
13
0 / 4 / 2
7,162
512
4,696
9,643
3,061
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 1 / 0
7,281
520
8,987
17,371
14,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

Raijin
huffmin
Raijin
13
2 / 2 / 0
7,071
505
6,788
6,241
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
7
7
Deaths
16
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
3
3
0.5
W
Achilles
Draggmizzle
Achilles
8
0
5
10.5
L
2
6
0
0.33
L
Xbalanque
FishyPipes
Xbalanque
0
4
2
0.25
W
Janus
PxshSZN
Janus
1
3
4
1
L
3
1
0
3
W
Thanatos
firegod324
Thanatos
4
0
4
6
L
Raijin
huffmin
Raijin
2
2
0
1
W
King Arthur
lIlFrostylIl
King Arthur
1
2
3
1.25
W
Ullr
гonn
Ullr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,825
Damage
31,319
50,720
Taken
57,977
30,404
Mitigated
31,127
17,520
Healing
11,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
6,594
1,387
0
1,357
10,398
6,571
0
1,400
8,280
22,356
371
W
Achilles
Draggmizzle
Achilles
9,768
1,777
0
4,888
14,221
12,896
140
5,987
8,234
0
32,579
L
4,254
1,352
0
1,316
14,324
4,828
0
1,198
12,904
0
50,949
L
Xbalanque
FishyPipes
Xbalanque
4,696
1,845
0
2,287
9,643
3,061
0
0
9,610
0
58,866
W
Janus
PxshSZN
Janus
6,044
613
0
1,200
6,243
2,436
918
2,637
3,606
49,502
0
L
8,987
1,636
0
6,255
17,371
14,534
0
1,421
15,834
82
50,534
W
Thanatos
firegod324
Thanatos
8,166
2,166
0
8,177
8,798
3,579
0
1,401
7,397
0
61,623
L
Raijin
huffmin
Raijin
6,788
567
0
450
6,241
2,133
0
1,631
4,434
69,507
0
W
King Arthur
lIlFrostylIl
King Arthur
10,977
1,511
0
2,746
12,776
8,112
150
82
12,694
0
54,203
W
Ullr
гonn
Ullr
5,870
2,255
0
509
8,682
3,381
1,155
2,986
5,696
0
53,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,006
Gold Earned
35,087
401
Minions Killed
426
0
Camps Cleared
0
1,416,319
Distance Traveled
1,316,868
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,772
484
21
2
0
262,036
1
W
Achilles
8,356
597
35
3
0
283,708
0
L
Pele
6,801
486
81
6
0
301,963
0
L
Xbalanque
7,162
512
116
8
0
262,337
1
W
Janus
7,403
529
100
7
0
277,786
0
L
Tyr
7,281
520
84
6
0
246,281
0
W
Thanatos
8,113
580
93
7
0
311,418
0
L
Raijin
7,071
505
124
9
0
244,251
2
W
King Arthur
7,551
539
76
5
0
288,953
0
W
Ullr
7,583
542
97
7
0
254,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role