Player Matchup

Loki
Loki
IamTheApHA
Loki
Level 27
God Stats
13W - 10L
1,477 SR
Queue Stats
160W - 164L
1,449 Elo+
Party 1
Anubis
Anubis
MYBUSSYSTINKS
Anubis
Level 99
God Stats
43W - 25L
1,731 SR
Queue Stats
303W - 305L
1,458 Elo+
Party 1
Athena
Athena
finalp0rpl3
Athena
Level 74
God Stats
3W - 6L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Danzaburou
Danzaburou
spludgingSpoon
Danzaburou
Level 123
God Stats
19W - 10L
1,499 SR
Queue Stats
215W - 220L
1,496 Elo+
Party 1
King Arthur
King Arthur
tonypk13
King Arthur
Level 79
God Stats
2W - 3L
1,798 SR
Queue Stats
70W - 81L
1,479 Elo+
Solo
Team Averages
Level 80
1,601 SR
1,477 Elo+

VS

Team Averages
Level 87
1,471 SR
1,499 Elo+
King Arthur
King Arthur
TSGFrosti
King Arthur
Level 69
God Stats
1W - 6L
1,276 SR
Queue Stats
160W - 133L
1,549 Elo+
Party 2
Danzaburou
Danzaburou
TSKToxxyNox
Danzaburou
Level 69
God Stats
213W - 179L
1,593 SR
Queue Stats
247W - 232L
1,493 Elo+
Party 2
Aphrodite
Aphrodite
Zvspartan541
Aphrodite
Level 84
God Stats
17W - 14L
1,592 SR
Queue Stats
109W - 105L
1,518 Elo+
Party 2
Lancelot
Lancelot
arthustheblack
Lancelot
Level 149
God Stats
14W - 10L
1,431 SR
Queue Stats
211W - 208L
1,484 Elo+
Solo
Merlin
Merlin
iPauta-Rican
Merlin
Level 65
God Stats
11W - 11L
1,462 SR
Queue Stats
81W - 76L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 1
8,328
555
5,262
9,612
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 2
8,179
545
10,019
7,499
3,912
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
12
2 / 1 / 1
7,374
492
4,047
8,346
8,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
spludgingSpoon
Danzaburou
11
3 / 1 / 4
7,766
518
11,447
8,784
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
tonypk13
King Arthur
15
6 / 0 / 3
9,365
624
9,895
12,833
13,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
TSGFrosti
King Arthur
10
0 / 7 / 0
6,272
418
6,035
14,366
15,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
TSKToxxyNox
Danzaburou
11
0 / 4 / 1
6,499
433
6,715
14,848
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
Zvspartan541
Aphrodite
9
0 / 2 / 1
6,274
418
3,261
12,488
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
14
3 / 4 / 0
7,957
530
6,385
13,501
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
0 / 1 / 0
7,377
492
5,966
6,632
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
18
Kills
3
3
Deaths
18
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
3
0
2
4
L
King Arthur
TSGFrosti
King Arthur
0
7
0
0
L
Danzaburou
TSKToxxyNox
Danzaburou
0
4
1
0.13
L
Aphrodite
Zvspartan541
Aphrodite
0
2
1
0.25
L
Lancelot
3
4
0
0.75
W
Athena
2
1
1
2.5
L
Merlin
0
1
0
0
W
Danzaburou
spludgingSpoon
Danzaburou
3
1
4
5
W
King Arthur
tonypk13
King Arthur
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,670
Damage
28,362
47,074
Taken
61,835
33,080
Mitigated
38,470
16,645
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,262
1,558
0
5,058
9,612
3,735
0
963
8,649
0
72,673
W
10,019
56
0
5,130
7,499
3,912
0
4,180
3,319
71,024
0
L
King Arthur
TSGFrosti
King Arthur
6,035
1,670
0
228
14,366
15,213
0
480
13,886
276
36,518
L
Danzaburou
TSKToxxyNox
Danzaburou
6,715
3,044
0
4,379
14,848
5,868
56
2,700
12,148
0
55,218
L
Aphrodite
Zvspartan541
Aphrodite
3,261
626
1,959
6,513
12,488
8,967
0
3,532
8,956
19,592
0
L
Lancelot
6,385
1,566
0
750
13,501
5,743
40
3,402
10,099
0
68,595
W
Athena
4,047
723
0
3,056
8,346
8,206
0
3,184
5,162
16,139
0
L
Merlin
5,966
655
0
946
6,632
2,679
0
4,419
2,213
76,444
0
W
Danzaburou
spludgingSpoon
Danzaburou
11,447
3,926
0
1,310
8,784
3,266
820
920
7,864
0
57,669
W
King Arthur
tonypk13
King Arthur
9,895
1,403
0
2,091
12,833
13,961
0
50
12,783
1,021
61,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,012
Gold Earned
34,379
434
Minions Killed
396
0
Camps Cleared
0
1,473,894
Distance Traveled
1,373,181
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,328
555
104
7
0
341,328
2
W
Anubis
8,179
545
111
7
0
287,303
4
L
King Arthur
6,272
418
44
3
0
275,089
0
L
Danzaburou
6,499
433
86
6
0
262,746
1
L
Aphrodite
6,274
418
42
3
0
244,390
0
L
Lancelot
7,957
530
96
6
0
320,470
0
W
Athena
7,374
492
33
2
0
309,543
0
L
Merlin
7,377
492
128
9
0
270,486
0
W
Danzaburou
7,766
518
80
5
0
291,765
3
W
King Arthur
9,365
624
106
7
0
243,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role