Player Matchup

Danzaburou
Danzaburou
WhiskeyTango208
Danzaburou
Level 103
God Stats
39W - 38L
1,516 SR
Queue Stats
128W - 136L
1,403 Elo+
Solo
Ix Chel
Ix Chel
XxCrowellaxX
Ix Chel
Level 154
God Stats
8W - 9L
1,525 SR
Queue Stats
143W - 135L
1,443 Elo+
Solo
Chaac
Chaac
miguelmiguelsant
Chaac
Level 111
God Stats
17W - 16L
1,571 SR
Queue Stats
108W - 120L
1,436 Elo+
Solo
Team Averages
Level 123
1,537 SR
1,427 Elo+

VS

Team Averages
Level 105
1,299 SR
1,387 Elo+
Aphrodite
Aphrodite
Marshmallow0294
Aphrodite
Level 104
God Stats
2W - 6L
1,141 SR
Queue Stats
87W - 91L
1,391 Elo+
Party 1
Arachne
Arachne
ProfessorScorch
Arachne
Level 105
God Stats
19W - 13L
1,566 SR
Queue Stats
145W - 156L
1,374 Elo+
Party 1
Sun Wukong
Sun Wukong
UNCFAN001
Sun Wukong
Level 106
God Stats
0W - 3L
1,188 SR
Queue Stats
16W - 19L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
WhiskeyTango208
Danzaburou
12
3 / 3 / 7
9,768
814
9,573
9,191
3,483
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
XxCrowellaxX
Ix Chel
14
7 / 2 / 2
10,865
905
15,221
8,005
4,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 3 / 10
9,023
752
5,955
12,453
11,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Marshmallow0294
Aphrodite
11
0 / 3 / 7
8,336
695
4,911
9,956
6,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 2 / 1
9,589
799
6,702
8,295
4,626
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
UNCFAN001
Sun Wukong
11
1 / 5 / 7
8,642
720
13,203
17,625
15,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
23
10
Kills
8
8
Deaths
10
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Marshmallow0294
Aphrodite
0
3
7
1.17
L
7
2
1
3.75
L
Sun Wukong
UNCFAN001
Sun Wukong
1
5
7
0.9
W
Danzaburou
WhiskeyTango208
Danzaburou
3
3
7
2.17
W
Ix Chel
XxCrowellaxX
Ix Chel
7
2
2
4
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
24,816
29,649
Taken
35,876
19,155
Mitigated
26,099
10,288
Healing
13,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Marshmallow0294
Aphrodite
4,911
643
3,309
3,879
9,956
6,338
0
4,846
5,110
28,815
0
L
6,702
4,806
0
2,851
8,295
4,626
0
3,299
4,996
0
18,144
L
Sun Wukong
UNCFAN001
Sun Wukong
13,203
2,355
0
3,095
17,625
15,135
0
7,905
9,720
0
48,144
W
Danzaburou
WhiskeyTango208
Danzaburou
9,573
4,269
0
1,474
9,191
3,483
988
1,091
8,100
0
36,358
W
Ix Chel
XxCrowellaxX
Ix Chel
15,221
2,391
1,304
3,721
8,005
4,524
362
1,619
6,386
48,390
0
W
5,955
773
231
3,558
12,453
11,148
30
2,478
9,975
635
18,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,656
Gold Earned
26,567
179
Minions Killed
117
0
Camps Cleared
0
650,071
Distance Traveled
652,658
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,336
695
36
3
0
220,566
1
L
Arachne
9,589
799
24
2
0
227,359
0
L
Sun Wukong
8,642
720
57
5
0
204,733
0
W
Danzaburou
9,768
814
54
5
0
210,021
0
W
Ix Chel
10,865
905
89
7
0
202,278
1
W
Chaac
9,023
752
36
3
0
237,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role