Player Matchup

Agni
Agni
Gorlong
Agni
Level 67
God Stats
48W - 44L
1,558 SR
Queue Stats
199W - 178L
1,536 Elo+
Party 3
Mulan
Mulan
RandreaM9614
Mulan
Level 159
God Stats
24W - 28L
1,442 SR
Queue Stats
749W - 824L
1,467 Elo+
Party 1
Medusa
Medusa
Sneerys
Medusa
Level 66
God Stats
1W - 3L
1,409 SR
Queue Stats
281W - 246L
1,527 Elo+
Party 3
Anubis
Anubis
Th3miniman11
Anubis
Level 127
God Stats
6W - 9L
1,397 SR
Queue Stats
389W - 412L
1,470 Elo+
Party 1
Susano
Susano
Xchill526
Susano
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 196L
1,546 Elo+
Party 3
Team Averages
Level 96
1,461 SR
1,509 Elo+

VS

Team Averages
Level 69
1,646 SR
1,554 Elo+
Zeus
Zeus
CarpetDamon
Zeus
Level 81
God Stats
3W - 0L
1,720 SR
Queue Stats
235W - 205L
1,523 Elo+
Solo
Neith
Neith
Dnk02
Neith
Level 59
God Stats
7W - 4L
1,349 SR
Queue Stats
73W - 78L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
EmersitoTaco
Sun Wukong
Level 11
God Stats
3W - 0L
1,851 SR
Queue Stats
13W - 5L
1,670 Elo+
Party 2
Chaac
Chaac
Jack0323
Chaac
Level 123
God Stats
2W - 0L
1,556 SR
Queue Stats
20W - 16L
1,573 Elo+
Party 2
Sobek
Sobek
XXxxBLEXXxxXX
Sobek
Level 69
God Stats
3W - 2L
1,753 SR
Queue Stats
196W - 162L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Gorlong
Agni
14
2 / 4 / 3
8,583
505
10,823
8,140
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 3 / 2
8,041
473
4,839
12,992
12,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Sneerys
Medusa
17
5 / 2 / 2
10,218
601
11,868
11,555
5,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
15
1 / 7 / 1
9,385
552
11,861
16,874
8,245
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Susano
Xchill526
Susano
14
2 / 5 / 4
8,475
499
7,897
17,172
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
9,345
550
11,233
11,415
4,309
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Dnk02
Neith
14
2 / 4 / 7
9,171
539
6,033
10,018
3,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
EmersitoTaco
Sun Wukong
17
6 / 2 / 6
10,134
596
12,031
15,754
10,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Jack0323
Chaac
17
7 / 0 / 0
10,195
600
10,640
16,918
13,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 1 / 6
8,845
520
6,386
18,032
16,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
21
21
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
4
4
1.25
W
Neith
Dnk02
Neith
2
4
7
1.38
W
Sun Wukong
EmersitoTaco
Sun Wukong
6
2
6
4.5
L
Agni
Gorlong
Agni
2
4
3
0.88
W
Chaac
Jack0323
Chaac
7
0
0
7
L
1
3
2
0.67
L
Medusa
Sneerys
Medusa
5
2
2
3
L
Anubis
1
7
1
0.21
W
3
1
6
6
L
Susano
Xchill526
Susano
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,288
Damage
46,323
66,733
Taken
72,137
35,801
Mitigated
48,489
13,452
Healing
24,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,233
2,301
0
2,322
11,415
4,309
114
3,144
7,947
83,184
0
W
Neith
Dnk02
Neith
6,033
1,775
0
958
10,018
3,684
718
458
9,560
0
56,373
W
Sun Wukong
EmersitoTaco
Sun Wukong
12,031
2,728
0
6,885
15,754
10,249
64
2,986
12,616
0
82,795
L
Agni
Gorlong
Agni
10,823
1,008
0
625
8,140
3,058
0
3,596
4,544
59,364
0
W
Chaac
Jack0323
Chaac
10,640
1,769
0
8,135
16,918
13,457
845
8,933
7,985
0
78,793
L
4,839
376
0
1,606
12,992
12,068
0
6,716
6,276
0
17,998
L
Medusa
Sneerys
Medusa
11,868
5,052
0
1,781
11,555
5,356
484
986
10,517
0
91,111
L
Anubis
11,861
117
0
5,430
16,874
8,245
420
2,747
13,361
78,924
0
W
6,386
739
0
6,422
18,032
16,790
0
6,437
11,345
27,112
0
L
Susano
Xchill526
Susano
7,897
1,254
0
4,010
17,172
7,074
0
3,910
13,214
0
58,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
47,690
484
Minions Killed
489
0
Camps Cleared
0
1,678,184
Distance Traveled
1,805,576
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,345
550
129
8
0
300,413
2
W
Neith
9,171
539
95
6
0
332,746
2
W
Sun Wukong
10,134
596
116
7
0
406,613
0
L
Agni
8,583
505
126
7
0
317,197
5
W
Chaac
10,195
600
120
7
0
393,214
0
L
Mulan
8,041
473
16
1
0
351,179
3
L
Medusa
10,218
601
145
9
0
331,251
0
L
Anubis
9,385
552
120
7
0
298,176
4
W
Sobek
8,845
520
29
2
0
372,590
4
L
Susano
8,475
499
77
5
0
380,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role