Player Matchup

Chang'e
Chang'e
BlazinSartos
Chang'e
Level 155
God Stats
2W - 0L
1,896 SR
Queue Stats
158W - 159L
1,499 Elo+
Party 2
Rama
Rama
Dank_Dva
Rama
Level 109
God Stats
2W - 0L
1,422 SR
Queue Stats
100W - 90L
1,495 Elo+
Party 2
Jormungandr
Jormungandr
Erickson115
Jormungandr
Level 128
God Stats
3W - 4L
1,451 SR
Queue Stats
146W - 153L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
TheKingFergy
Nu Wa
Level 143
God Stats
2W - 1L
1,480 SR
Queue Stats
101W - 104L
1,473 Elo+
Party 2
Sun Wukong
Sun Wukong
ThuggaManeOG
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 44L
1,585 Elo+
Solo
Team Averages
Level 113
1,550 SR
1,509 Elo+

VS

Team Averages
Level 108
1,528 SR
1,563 Elo+
Camazotz
Camazotz
DankDongler
Camazotz
Level 101
God Stats
0W - 2L
1,358 SR
Queue Stats
52W - 31L
1,519 Elo+
Party 1
Odin
Odin
IMTHATBOBBY
Odin
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 30L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MarineSeafox
Cu Chulainn
Level 130
God Stats
2W - 1L
1,723 SR
Queue Stats
110W - 52L
1,698 Elo+
Party 1
Ratatoskr
Ratatoskr
NUTERRINOGM
Ratatoskr
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 17L
1,569 Elo+
Party 1
Ix Chel
Ix Chel
Ziring Death
Ix Chel
Level 113
God Stats
0W - 3L
1,560 SR
Queue Stats
62W - 47L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlazinSartos
Chang'e
20
9 / 3 / 16
12,486
892
23,555
17,736
7,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
4 / 5 / 17
11,142
796
15,812
15,537
6,311
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Erickson115
Jormungandr
15
3 / 8 / 17
10,400
743
10,598
25,158
27,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 5 / 21
11,362
812
16,662
14,581
5,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ThuggaManeOG
Sun Wukong
18
9 / 4 / 9
11,257
804
16,855
21,467
26,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DankDongler
Camazotz
14
6 / 7 / 8
10,208
729
14,337
20,131
8,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 6 / 10
10,023
716
11,878
19,901
17,104
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
MarineSeafox
Cu Chulainn
18
8 / 4 / 14
11,180
799
25,846
26,808
28,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ratatoskr
NUTERRINOGM
Ratatoskr
15
5 / 8 / 11
9,648
689
9,670
15,649
8,837
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Ziring Death
Ix Chel
16
2 / 5 / 11
9,786
699
18,249
15,467
7,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
79
30
Kills
25
25
Deaths
30
80
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlazinSartos
Chang'e
9
3
16
5.67
L
Camazotz
DankDongler
Camazotz
6
7
8
1.43
W
Rama
4
5
17
2.5
W
Jormungandr
Erickson115
Jormungandr
3
8
17
1.44
L
4
6
10
1.5
L
Cu Chulainn
MarineSeafox
Cu Chulainn
8
4
14
3.75
L
Ratatoskr
NUTERRINOGM
Ratatoskr
5
8
11
1.31
W
5
5
21
3.1
W
Sun Wukong
ThuggaManeOG
Sun Wukong
9
4
9
3.38
L
Ix Chel
Ziring Death
Ix Chel
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,482
Damage
79,980
94,479
Taken
97,956
73,402
Mitigated
69,902
35,217
Healing
33,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlazinSartos
Chang'e
23,555
2,397
11,168
8,452
17,736
7,843
2,438
3,171
14,146
45,465
0
L
Camazotz
DankDongler
Camazotz
14,337
2,441
1,524
6,513
20,131
8,155
468
10,661
9,470
0
23,981
W
Rama
15,812
10,658
1,196
1,908
15,537
6,311
2,947
1,989
13,051
0
35,177
W
Jormungandr
Erickson115
Jormungandr
10,598
2,581
1,390
1,568
25,158
27,090
371
5,322
19,306
21,537
0
L
11,878
875
1,079
2,695
19,901
17,104
275
10,693
9,208
573
23,925
L
Cu Chulainn
MarineSeafox
Cu Chulainn
25,846
2,807
1,540
8,117
26,808
28,189
51
14,000
12,808
1,064
50,784
L
Ratatoskr
NUTERRINOGM
Ratatoskr
9,670
1,735
231
2,233
15,649
8,837
509
8,420
7,229
0
15,311
W
16,662
5,716
1,389
2,683
14,581
5,606
1,985
2,049
12,065
26,066
0
W
Sun Wukong
ThuggaManeOG
Sun Wukong
16,855
2,091
1,793
3,670
21,467
26,552
245
6,495
14,073
331
27,232
L
Ix Chel
Ziring Death
Ix Chel
18,249
1,721
3,848
5,221
15,467
7,617
454
7,173
8,294
37,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,647
Gold Earned
50,845
160
Minions Killed
139
0
Camps Cleared
0
1,173,162
Distance Traveled
1,256,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,486
892
60
4
0
262,190
0
L
Camazotz
10,208
729
22
2
0
243,431
0
W
Rama
11,142
796
41
3
0
214,627
0
W
Jormungandr
10,400
743
22
2
0
222,234
0
L
Odin
10,023
716
24
2
0
252,077
0
L
Cu Chulainn
11,180
799
45
3
0
266,595
0
L
Ratatoskr
9,648
689
7
1
0
254,673
0
W
Nu Wa
11,362
812
19
1
0
210,765
0
W
Sun Wukong
11,257
804
18
1
0
263,346
0
L
Ix Chel
9,786
699
41
3
0
239,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role