Player Matchup

Kuzenbo
Kuzenbo
LANCAST3R-KS
Kuzenbo
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 83L
1,535 Elo+
Solo
Merlin
Merlin
LookURDead8724
Merlin
Level 93
God Stats
2W - 1L
1,524 SR
Queue Stats
47W - 44L
1,529 Elo+
Party 1
Charon
Charon
ThatOneGuyHas
Charon
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
deadhead201718
Baron Samedi
Level 79
God Stats
3W - 1L
1,802 SR
Queue Stats
322W - 311L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
moneyfame133
Morgan Le Fay
Level 88
God Stats
3W - 4L
1,285 SR
Queue Stats
350W - 352L
1,506 Elo+
Solo
Team Averages
Level 97
1,522 SR
1,517 Elo+

VS

Team Averages
Level 79
1,522 SR
1,444 Elo+
Chronos
Chronos
AngryHungryHobo
Chronos
Level 109
God Stats
2W - 4L
1,658 SR
Queue Stats
210W - 222L
1,525 Elo+
Solo
Kuzenbo
Kuzenbo
DD214DREAM
Kuzenbo
Level 100
God Stats
18W - 15L
1,440 SR
Queue Stats
531W - 531L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Kerry_Copito10
Ah Puch
Level 98
God Stats
1W - 1L
1,511 SR
Queue Stats
43W - 58L
1,471 Elo+
Solo
Cupid
Cupid
KylTer2
Cupid
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 210L
1,490 Elo+
Solo
The Morrigan
The Morrigan
atechnoturtles
The Morrigan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
LANCAST3R-KS
Kuzenbo
13
0 / 2 / 11
7,997
800
3,673
12,140
15,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
7 / 1 / 6
8,796
880
11,285
4,491
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 11
8,152
815
5,666
6,453
6,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
deadhead201718
Baron Samedi
14
2 / 2 / 8
7,850
785
10,000
8,302
5,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
moneyfame133
Morgan Le Fay
15
3 / 0 / 7
8,183
818
11,523
5,832
3,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
7,471
747
5,434
7,116
3,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
DD214DREAM
Kuzenbo
13
0 / 2 / 5
7,204
720
7,161
12,866
21,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 4 / 4
6,665
667
8,905
9,180
5,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
KylTer2
Cupid
14
4 / 2 / 1
7,295
730
7,004
8,105
4,290
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
atechnoturtles
The Morrigan
11
0 / 6 / 4
6,322
632
1,371
8,888
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
15
Kills
6
6
Deaths
15
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
1
4
4
L
Kuzenbo
DD214DREAM
Kuzenbo
0
2
5
1.25
L
0
4
4
0.5
L
Cupid
KylTer2
Cupid
4
2
1
2.25
W
Kuzenbo
LANCAST3R-KS
Kuzenbo
0
2
11
2.75
W
7
1
6
10
W
3
1
11
8.5
L
The Morrigan
atechnoturtles
The Morrigan
0
6
4
0.33
W
Baron Samedi
deadhead201718
Baron Samedi
2
2
8
3
W
Morgan Le Fay
moneyfame133
Morgan Le Fay
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,147
Damage
29,875
37,218
Taken
46,155
32,463
Mitigated
39,416
18,055
Healing
17,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,434
2,297
396
1,828
7,116
3,540
0
6,478
638
15,467
0
L
Kuzenbo
DD214DREAM
Kuzenbo
7,161
2,507
2,406
5,261
12,866
21,566
0
10,699
2,167
12,574
0
L
8,905
196
656
1,621
9,180
5,190
0
9,007
173
23,114
0
L
Cupid
KylTer2
Cupid
7,004
2,737
2,893
2,010
8,105
4,290
0
7,442
663
0
15,512
W
Kuzenbo
LANCAST3R-KS
Kuzenbo
3,673
1,199
2,041
2,240
12,140
15,249
245
6,493
5,647
6,870
0
W
11,285
245
35
122
4,491
2,522
239
3,009
1,482
34,252
0
W
5,666
569
1,771
1,343
6,453
6,080
432
3,180
3,273
16,923
0
L
The Morrigan
atechnoturtles
The Morrigan
1,371
413
135
132
8,888
4,830
0
8,521
367
4,887
0
W
Baron Samedi
deadhead201718
Baron Samedi
10,000
248
5,087
2,446
8,302
5,439
558
6,143
2,159
19,719
0
W
Morgan Le Fay
moneyfame133
Morgan Le Fay
11,523
1,552
1,401
1,569
5,832
3,173
328
4,046
1,786
19,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,978
Gold Earned
34,957
149
Minions Killed
96
0
Camps Cleared
0
977,174
Distance Traveled
922,622
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,471
747
27
3
0
174,676
0
L
Kuzenbo
7,204
720
6
1
0
223,905
0
L
Ah Puch
6,665
667
37
4
0
183,111
0
L
Cupid
7,295
730
22
2
0
191,571
0
W
Kuzenbo
7,997
800
11
1
0
195,781
0
W
Merlin
8,796
880
50
5
0
191,640
0
W
Charon
8,152
815
25
3
0
201,049
0
L
The Morrigan
6,322
632
4
0
0
149,359
0
W
Baron Samedi
7,850
785
29
3
0
187,797
0
W
Morgan Le Fay
8,183
818
34
3
0
200,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role