Player Matchup

Freya
Freya
Ghomaz
Freya
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 51L
1,597 Elo+
Party 2
Anubis
Anubis
RapidColt33634
Anubis
Level 75
God Stats
2W - 0L
1,778 SR
Queue Stats
34W - 34L
1,529 Elo+
Party 2
Ao Kuang
Ao Kuang
UnTalJon
Ao Kuang
Level 121
God Stats
1W - 0L
1,348 SR
Queue Stats
61W - 58L
1,527 Elo+
Party 2
Team Averages
Level 81
1,542 SR
1,551 Elo+

VS

Team Averages
Level 50
1,350 SR
1,346 Elo+
Merlin
Merlin
 
Merlin
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Harebear17
Lancelot
Level 81
God Stats
2W - 4L
1,351 SR
Queue Stats
47W - 41L
1,512 Elo+
Party 1
Chaac
Chaac
butterhawk999
Chaac
Level 26
God Stats
0W - 4L
1,200 SR
Queue Stats
0W - 5L
1,026 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ghomaz
Freya
8
1 / 1 / 5
5,220
870
1,807
3,933
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 0 / 5
5,205
868
2,175
2,952
1,349
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
UnTalJon
Ao Kuang
8
5 / 0 / 1
6,010
1,002
3,627
4,086
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 1 / 1
4,483
747
1,459
1,202
361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Harebear17
Lancelot
8
1 / 2 / 0
4,805
801
2,485
4,483
1,510
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 3 / 0
4,314
719
2,206
4,289
3,147
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
1
0.5
W
Freya
Ghomaz
Freya
1
1
5
3.5
L
Lancelot
Harebear17
Lancelot
1
2
0
0.5
W
0
0
5
2.5
W
Ao Kuang
UnTalJon
Ao Kuang
5
0
1
5.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,609
Damage
6,150
10,971
Taken
9,974
4,086
Mitigated
5,018
4,342
Healing
256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,459
128
0
0
1,202
361
0
949
253
6,031
0
W
Freya
Ghomaz
Freya
1,807
652
0
1,527
3,933
1,318
0
659
3,204
8,839
0
L
Lancelot
Harebear17
Lancelot
2,485
108
0
0
4,483
1,510
0
3,171
1,271
0
10,417
W
2,175
436
0
1,113
2,952
1,349
0
516
2,336
21,785
0
W
Ao Kuang
UnTalJon
Ao Kuang
3,627
1,513
0
1,702
4,086
1,419
0
461
3,613
17,086
0
L
2,206
104
0
256
4,289
3,147
0
3,515
691
0
7,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,435
Gold Earned
13,602
78
Minions Killed
31
0
Camps Cleared
0
294,072
Distance Traveled
264,001
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,483
747
10
2
0
49,469
0
W
Freya
5,220
870
15
3
0
100,312
0
L
Lancelot
4,805
801
10
2
0
121,945
3
W
Anubis
5,205
868
31
5
0
86,319
1
W
Ao Kuang
6,010
1,002
32
5
0
107,441
0
L
Chaac
4,314
719
11
2
0
92,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role