Player Matchup

Morgan Le Fay
Morgan Le Fay
Horuseth
Morgan Le Fay
Level 100
God Stats
12W - 10L
1,584 SR
Queue Stats
263W - 231L
1,443 Elo+
Party 3
Skadi
Skadi
MatheusK1
Skadi
Level 43
God Stats
0W - 1L
1,698 SR
Queue Stats
6W - 12L
1,551 Elo+
Party 2
Aphrodite
Aphrodite
jijiaway
Aphrodite
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 6L
1,708 Elo+
Party 2
Mercury
Mercury
vulgogab
Mercury
Level 20
God Stats
4W - 5L
1,500 SR
Queue Stats
228W - 182L
1,342 Elo+
Party 3
Guan Yu
Guan Yu
zeebzeeb
Guan Yu
Level 153
God Stats
1W - 2L
1,597 SR
Queue Stats
143W - 118L
1,587 Elo+
Solo
Team Averages
Level 64
1,576 SR
1,526 Elo+

VS

Team Averages
Level 139
1,461 SR
1,487 Elo+
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Nikdix
Anubis
Level 172
God Stats
13W - 16L
1,499 SR
Queue Stats
187W - 184L
1,450 Elo+
Party 1
Tiamat
Tiamat
SkullManuel
Tiamat
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 97L
1,521 Elo+
Solo
Cthulhu
Cthulhu
TTV_ZakGamingX
Cthulhu
Level 117
God Stats
10W - 8L
1,547 SR
Queue Stats
221W - 244L
1,482 Elo+
Party 1
Xbalanque
Xbalanque
franco5632
Xbalanque
Level 102
God Stats
3W - 6L
1,258 SR
Queue Stats
77W - 69L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Horuseth
Morgan Le Fay
13
1 / 6 / 1
7,594
506
7,350
11,385
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Skadi
MatheusK1
Skadi
10
0 / 6 / 1
6,313
421
5,968
10,626
2,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
jijiaway
Aphrodite
10
1 / 4 / 0
6,720
448
1,671
7,234
4,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
vulgogab
Mercury
12
1 / 6 / 0
7,369
491
1,852
13,224
4,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
zeebzeeb
Guan Yu
14
2 / 3 / 1
8,624
575
9,373
14,443
12,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
13 / 0 / 4
9,575
638
10,354
10,227
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anubis
Nikdix
Anubis
14
8 / 2 / 10
9,201
613
13,650
12,323
5,566
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
14
1 / 1 / 7
8,809
587
3,724
9,735
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 2
8,729
582
6,834
12,057
12,582
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
franco5632
Xbalanque
13
2 / 0 / 7
8,352
557
5,373
8,341
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
5
Kills
25
25
Deaths
5
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
13
0
4
15
L
Morgan Le Fay
Horuseth
Morgan Le Fay
1
6
1
0.25
L
Skadi
MatheusK1
Skadi
0
6
1
0.08
W
Anubis
Nikdix
Anubis
8
2
10
6.5
W
Tiamat
1
1
7
4.5
W
1
2
2
1
W
Xbalanque
franco5632
Xbalanque
2
0
7
5.5
L
Aphrodite
jijiaway
Aphrodite
1
4
0
0.25
L
Mercury
vulgogab
Mercury
1
6
0
0.17
L
Guan Yu
zeebzeeb
Guan Yu
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,214
Damage
39,935
56,912
Taken
52,683
28,890
Mitigated
31,421
9,557
Healing
14,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,354
2,118
0
1,090
10,227
4,398
0
2,279
7,948
0
68,485
L
Morgan Le Fay
Horuseth
Morgan Le Fay
7,350
825
0
1,002
11,385
4,201
0
4,550
6,741
56,187
0
L
Skadi
MatheusK1
Skadi
5,968
2,436
0
349
10,626
2,978
438
5,036
5,590
0
44,101
W
Anubis
Nikdix
Anubis
13,650
660
0
6,662
12,323
5,566
0
3,217
9,106
76,199
0
W
Tiamat
3,724
543
0
1,939
9,735
5,305
477
4,473
5,262
61,056
0
W
6,834
882
83
2,383
12,057
12,582
0
0
12,057
64,607
0
W
Xbalanque
franco5632
Xbalanque
5,373
1,911
0
2,053
8,341
3,570
0
899
7,442
0
51,984
L
Aphrodite
jijiaway
Aphrodite
1,671
388
1,553
1,525
7,234
4,431
100
3,492
3,742
14,218
0
L
Mercury
vulgogab
Mercury
1,852
674
0
1,335
13,224
4,359
0
4,160
9,063
0
49,439
L
Guan Yu
zeebzeeb
Guan Yu
9,373
1,449
20
3,773
14,443
12,921
0
6,875
7,568
0
69,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,620
Gold Earned
44,666
410
Minions Killed
510
0
Camps Cleared
0
1,420,213
Distance Traveled
1,475,992
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,575
638
87
6
0
332,323
0
L
Morgan Le Fay
7,594
506
108
7
0
281,923
0
L
Skadi
6,313
421
74
5
0
260,478
0
W
Anubis
9,201
613
110
7
0
282,031
1
W
Tiamat
8,809
587
120
8
0
294,659
0
W
Cthulhu
8,729
582
117
8
0
268,510
6
W
Xbalanque
8,352
557
76
5
0
298,469
4
L
Aphrodite
6,720
448
34
2
0
243,240
0
L
Mercury
7,369
491
81
5
0
330,978
0
L
Guan Yu
8,624
575
113
8
0
303,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role