Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
BROTHERPOOK3
Yu Huang
Level 115
God Stats
5W - 2L
1,704 SR
Queue Stats
543W - 533L
1,462 Elo+
Party 2
Awilix
Awilix
Zoach nL
Awilix
Level 125
God Stats
14W - 11L
1,860 SR
Queue Stats
329W - 348L
1,493 Elo+
Party 2
Chaac
Chaac
vvs drxco
Chaac
Level 101
God Stats
8W - 12L
1,446 SR
Queue Stats
175W - 193L
1,430 Elo+
Solo
Team Averages
Level 108
1,602 SR
1,477 Elo+

VS

Team Averages
Level 57
1,401 SR
1,188 Elo+
Kuzenbo
Kuzenbo
DavinciCode1
Kuzenbo
Level 59
God Stats
1W - 0L
1,336 SR
Queue Stats
5W - 23L
1,095 Elo+
Party 1
Chiron
Chiron
Mozaik_Role
Chiron
Level 19
God Stats
1W - 1L
1,283 SR
Queue Stats
3W - 7L
1,105 Elo+
Party 1
Hera
Hera
PRIMORDIAL1855
Hera
Level 122
God Stats
2W - 1L
1,269 SR
Queue Stats
63W - 78L
1,448 Elo+
Solo
Surtr
Surtr
RisK_BlackGuy
Surtr
Level 43
God Stats
1W - 2L
1,649 SR
Queue Stats
5W - 23L
1,095 Elo+
Party 1
Fenrir
Fenrir
RisK_XFactor
Fenrir
Level 44
God Stats
1W - 0L
1,471 SR
Queue Stats
4W - 10L
1,197 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
0 / 2 / 1
4,851
441
1,987
5,783
2,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
 
Hercules
2
0 / 2 / 0
3,684
335
226
2,517
1,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
BROTHERPOOK3
Yu Huang
10
1 / 2 / 2
6,073
552
5,430
6,730
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Zoach nL
Awilix
11
3 / 3 / 1
6,298
573
4,568
11,220
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
vvs drxco
Chaac
11
0 / 2 / 0
6,043
549
5,663
13,573
7,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DavinciCode1
Kuzenbo
11
2 / 0 / 0
5,754
523
6,312
8,679
10,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
11
3 / 0 / 2
5,959
542
5,222
5,070
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 3 / 3
5,875
534
5,081
6,451
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 2
5,995
545
2,728
7,593
5,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
12
3 / 0 / 1
6,815
620
3,453
7,107
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
4
Kills
10
11
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
2
1
0.25
L
Hercules
 
Hercules
0
2
0
0
L
Yu Huang
BROTHERPOOK3
Yu Huang
1
2
2
1
W
Kuzenbo
DavinciCode1
Kuzenbo
2
0
0
2
W
Chiron
3
0
2
4
W
1
3
3
0.83
W
1
1
2
2
W
Fenrir
3
0
1
3.5
L
Awilix
Zoach nL
Awilix
3
3
1
1.17
L
Chaac
vvs drxco
Chaac
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,874
Damage
22,796
39,823
Taken
34,900
17,200
Mitigated
22,907
9,769
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,987
1,255
0
1,550
5,783
2,287
0
98
5,685
0
21,681
L
Hercules
 
Hercules
226
44
0
400
2,517
1,244
0
0
2,517
0
4,939
L
Yu Huang
BROTHERPOOK3
Yu Huang
5,430
422
0
500
6,730
2,235
0
3,213
3,517
44,051
0
W
Kuzenbo
DavinciCode1
Kuzenbo
6,312
2,630
0
2,065
8,679
10,304
0
0
8,679
25,029
168
W
Chiron
5,222
1,827
271
1,386
5,070
1,848
467
386
4,684
0
33,755
W
5,081
1,338
0
550
6,451
2,225
0
3,971
2,480
39,431
0
W
2,728
1,118
0
1,801
7,593
5,280
176
0
7,560
206
25,510
W
Fenrir
3,453
452
0
210
7,107
3,250
0
1,073
6,034
0
59,640
L
Awilix
Zoach nL
Awilix
4,568
2,322
0
980
11,220
4,141
0
1,863
9,357
0
44,895
L
Chaac
vvs drxco
Chaac
5,663
1,925
0
6,339
13,573
7,293
84
5,330
7,429
0
46,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
30,398
264
Minions Killed
266
0
Camps Cleared
0
903,716
Distance Traveled
1,090,486
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
4,851
441
33
3
0
184,291
0
L
Hercules
3,684
335
7
1
0
48,812
0
L
Yu Huang
6,073
552
79
7
0
214,930
0
W
Kuzenbo
5,754
523
35
3
0
215,192
0
W
Chiron
5,959
542
54
5
0
211,777
0
W
Hera
5,875
534
51
5
0
231,783
0
W
Surtr
5,995
545
32
3
0
184,366
0
W
Fenrir
6,815
620
94
9
0
247,368
0
L
Awilix
6,298
573
77
7
0
239,721
1
L
Chaac
6,043
549
68
6
0
215,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role