Player Matchup

Shiva
Shiva
Ascndr
Shiva
Level 168
God Stats
5W - 3L
1,683 SR
Queue Stats
181W - 53L
1,885 Elo+
Party 1
Baron Samedi
Baron Samedi
JohnUchiha666
Baron Samedi
Level 129
God Stats
3W - 1L
1,730 SR
Queue Stats
30W - 20L
1,688 Elo+
Party 1
Ishtar
Ishtar
JustIncapable
Ishtar
Level 165
God Stats
2W - 0L
1,532 SR
Queue Stats
207W - 87L
1,874 Elo+
Party 1
Team Averages
Level 154
1,649 SR
1,816 Elo+

VS

Team Averages
Level 133
1,582 SR
1,601 Elo+
Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Mihanishe
Fenrir
Level 137
God Stats
84W - 62L
1,576 SR
Queue Stats
187W - 169L
1,695 Elo+
Solo
Sobek
Sobek
TheFreakyTopHat
Sobek
Level 108
God Stats
10W - 10L
1,669 SR
Queue Stats
386W - 334L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ascndr
Shiva
11
5 / 2 / 5
8,378
838
8,174
9,064
7,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
JohnUchiha666
Baron Samedi
11
1 / 1 / 8
7,702
770
5,442
5,121
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 6
8,265
827
7,665
8,093
2,981
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 1
7,794
779
8,297
5,600
1,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Fenrir
Mihanishe
Fenrir
10
1 / 3 / 1
6,893
689
2,934
7,940
3,185
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 5 / 2
6,771
677
4,553
11,567
10,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
5
5
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
1
1.75
W
Shiva
Ascndr
Shiva
5
2
5
3.75
W
Baron Samedi
JohnUchiha666
Baron Samedi
1
1
8
5
W
4
2
6
3.5
L
Fenrir
Mihanishe
Fenrir
1
3
1
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
15,784
22,278
Taken
25,107
12,867
Mitigated
15,430
6,355
Healing
4,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,297
713
0
1,921
5,600
1,745
0
1,152
4,279
39,539
0
W
Shiva
Ascndr
Shiva
8,174
1,939
99
1,274
9,064
7,575
26
3,955
5,109
0
18,358
W
Baron Samedi
JohnUchiha666
Baron Samedi
5,442
819
484
1,207
5,121
2,311
0
3,363
1,758
34,866
0
W
7,665
5,462
0
3,291
8,093
2,981
0
5,885
2,208
0
32,158
L
Fenrir
Mihanishe
Fenrir
2,934
524
0
694
7,940
3,185
0
667
6,904
0
17,538
L
4,553
529
0
2,088
11,567
10,500
0
3,932
7,353
9,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
21,458
114
Minions Killed
95
0
Camps Cleared
0
559,100
Distance Traveled
549,952
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,794
779
48
5
0
186,072
0
W
Shiva
8,378
838
13
1
0
195,007
0
W
Baron Samedi
7,702
770
53
5
0
189,178
0
W
Ishtar
8,265
827
48
5
0
174,915
0
L
Fenrir
6,893
689
34
3
0
197,470
0
L
Sobek
6,771
677
13
1
0
166,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role