Player Matchup

Gilgamesh
Gilgamesh
ClockStop
Gilgamesh
Level 64
God Stats
4W - 3L
1,567 SR
Queue Stats
253W - 190L
1,533 Elo+
Solo
Hachiman
Hachiman
Glen_The_God
Hachiman
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 38L
1,418 Elo+
Party 2
Hel
Hel
I HolyGenesis I
Hel
Level 123
God Stats
27W - 26L
1,491 SR
Queue Stats
436W - 417L
1,532 Elo+
Solo
Athena
Athena
Kelechi121
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,427 Elo+
Party 2
Ravana
Ravana
SevereMarroww
Ravana
Level 135
God Stats
1W - 0L
1,813 SR
Queue Stats
4W - 8L
1,139 Elo+
Party 2
Team Averages
Level 89
1,574 SR
1,410 Elo+

VS

Team Averages
Level 98
1,419 SR
1,515 Elo+
Anhur
Anhur
ItzOrca93
Anhur
Level 84
God Stats
26W - 22L
1,620 SR
Queue Stats
725W - 704L
1,492 Elo+
Solo
Yemoja
Yemoja
Segi Adrian
Yemoja
Level 125
God Stats
1W - 4L
1,134 SR
Queue Stats
715W - 718L
1,490 Elo+
Party 1
Surtr
Surtr
SleeepyJex
Surtr
Level 63
God Stats
30W - 21L
1,609 SR
Queue Stats
253W - 289L
1,493 Elo+
Party 1
Susano
Susano
chefsito_pitudo
Susano
Level 99
God Stats
0W - 2L
1,229 SR
Queue Stats
156W - 145L
1,545 Elo+
Solo
Discordia
Discordia
lNxah
Discordia
Level 118
God Stats
10W - 8L
1,502 SR
Queue Stats
144W - 154L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ClockStop
Gilgamesh
6
1 / 0 / 2
3,766
753
1,735
3,329
1,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
Glen_The_God
Hachiman
5
1 / 0 / 0
3,193
639
2,634
1,349
431
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 0 / 1
3,895
779
1,957
2,025
518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Kelechi121
Athena
5
0 / 0 / 1
3,391
678
710
2,923
1,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
1 / 1 / 0
3,915
783
2,213
3,035
996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ItzOrca93
Anhur
5
0 / 1 / 0
3,094
619
1,150
4,100
993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
5
0 / 0 / 0
3,443
689
954
2,369
1,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
6
1 / 1 / 0
3,786
757
1,264
4,430
1,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 1 / 0
3,026
605
280
1,835
488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
lNxah
Discordia
6
0 / 2 / 0
3,596
719
1,369
2,482
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
1
5
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ClockStop
Gilgamesh
1
0
2
2
W
Hachiman
Glen_The_God
Hachiman
1
0
0
1
W
2
0
1
2.5
L
Anhur
ItzOrca93
Anhur
0
1
0
0
W
Athena
Kelechi121
Athena
0
0
1
0.5
L
Yemoja
0
0
0
0
W
1
1
0
1
L
Surtr
1
1
0
1
L
0
1
0
0
L
Discordia
lNxah
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,249
Damage
5,017
12,661
Taken
15,216
4,989
Mitigated
4,989
5,069
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ClockStop
Gilgamesh
1,735
605
0
1,630
3,329
1,198
0
574
2,663
0
15,144
W
Hachiman
Glen_The_God
Hachiman
2,634
1,403
0
365
1,349
431
0
264
1,085
0
13,812
W
1,957
0
328
936
2,025
518
0
773
1,136
17,334
0
L
Anhur
ItzOrca93
Anhur
1,150
954
0
771
4,100
993
0
504
3,596
0
12,316
W
Athena
Kelechi121
Athena
710
305
0
1,101
2,923
1,846
0
504
2,419
7,898
0
L
Yemoja
954
203
1,023
1,079
2,369
1,141
0
206
2,163
7,557
0
W
2,213
394
0
709
3,035
996
66
66
2,969
0
22,231
L
Surtr
1,264
448
0
1,195
4,430
1,733
0
0
4,430
118
17,023
L
280
100
0
125
1,835
488
0
322
1,513
0
5,677
L
Discordia
lNxah
Discordia
1,369
214
0
500
2,482
634
16
1,635
847
18,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,160
Gold Earned
16,945
143
Minions Killed
123
0
Camps Cleared
0
501,127
Distance Traveled
454,803
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
3,766
753
34
7
0
121,109
0
W
Hachiman
3,193
639
22
4
0
76,846
1
W
Hel
3,895
779
31
6
0
100,874
0
L
Anhur
3,094
619
29
6
0
91,018
0
W
Athena
3,391
678
11
2
0
110,341
0
L
Yemoja
3,443
689
8
2
0
95,821
2
W
Ravana
3,915
783
45
9
0
91,957
0
L
Surtr
3,786
757
33
7
0
93,506
0
L
Susano
3,026
605
13
3
0
79,076
0
L
Discordia
3,596
719
40
8
0
95,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role