Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
Deinceps
Agni
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 17L
1,631 Elo+
Solo
Cthulhu
Cthulhu
IMP_Corp
Cthulhu
Level 6
God Stats
7W - 2L
1,789 SR
Queue Stats
7W - 6L
1,583 Elo+
Party 3
Thanatos
Thanatos
Jomielehomie445
Thanatos
Level 35
God Stats
48W - 57L
1,351 SR
Queue Stats
94W - 112L
1,252 Elo+
Solo
Ix Chel
Ix Chel
morphtac
Ix Chel
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,303 Elo+
Solo
Team Averages
Level 53
1,528 SR
1,454 Elo+

VS

Team Averages
Level 30
1,440 SR
1,528 Elo+
Chaac
Chaac
JACKofHEARTS994
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 2
Bacchus
Bacchus
MaysonBaekW
Bacchus
Level 28
God Stats
7W - 5L
1,523 SR
Queue Stats
23W - 22L
1,431 Elo+
Party 1
Sun Wukong
Sun Wukong
SGT_Jess
Sun Wukong
Level 18
God Stats
0W - 4L
1,179 SR
Queue Stats
2W - 7L
1,298 Elo+
Party 1
Sol
Sol
Schlumptt
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,460 Elo+
Party 1
Poseidon
Poseidon
impurejudge
Poseidon
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 1 / 9
8,492
1,415
10,558
9,843
4,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
13
5 / 1 / 13
8,143
1,357
8,041
4,232
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
IMP_Corp
Cthulhu
13
0 / 1 / 21
7,876
1,313
7,308
6,632
5,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
14
8 / 2 / 11
8,612
1,435
12,171
7,548
3,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
morphtac
Ix Chel
13
4 / 0 / 17
8,535
1,423
8,733
2,366
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

375

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,455
1,076
3,597
11,193
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bacchus
MaysonBaekW
Bacchus
12
0 / 4 / 3
7,064
1,177
5,795
13,941
15,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
SGT_Jess
Sun Wukong
11
1 / 3 / 2
6,741
1,124
1,599
6,565
3,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 3
7,467
1,245
7,413
8,777
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
impurejudge
Poseidon
12
2 / 8 / 2
7,464
1,244
7,245
9,999
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
18
23
Kills
5
5
Deaths
23
71
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
9
10.5
W
Agni
5
1
13
11.5
W
Cthulhu
IMP_Corp
Cthulhu
0
1
21
10.5
L
0
5
3
0.3
W
Thanatos
8
2
11
6.75
L
Bacchus
MaysonBaekW
Bacchus
0
4
3
0.38
L
Sun Wukong
SGT_Jess
Sun Wukong
1
3
2
0.67
L
2
3
3
1.17
L
Poseidon
impurejudge
Poseidon
2
8
2
0.38
W
Ix Chel
morphtac
Ix Chel
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,811
Damage
25,649
30,621
Taken
50,475
15,924
Mitigated
34,240
10,958
Healing
3,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
10,558
3,012
0
3,143
9,843
4,374
0
6,524
2,898
17,759
0
W
Agni
8,041
758
0
53
4,232
1,647
0
2,345
1,692
16,894
0
W
Cthulhu
IMP_Corp
Cthulhu
7,308
375
818
956
6,632
5,487
0
4,528
1,943
13,677
0
L
3,597
695
0
960
11,193
9,180
0
8,294
2,899
0
7,940
W
Thanatos
12,171
3,442
0
4,404
7,548
3,483
0
4,422
2,963
0
17,218
L
Bacchus
MaysonBaekW
Bacchus
5,795
1,083
0
1,920
13,941
15,650
0
10,587
3,219
8,173
0
L
Sun Wukong
SGT_Jess
Sun Wukong
1,599
212
0
90
6,565
3,337
0
3,869
2,546
0
6,566
L
7,413
1,966
0
874
8,777
3,092
0
6,348
2,429
20,034
1,496
L
Poseidon
impurejudge
Poseidon
7,245
1,538
0
0
9,999
2,981
0
5,257
4,592
30,082
0
W
Ix Chel
morphtac
Ix Chel
8,733
283
934
650
2,366
933
0
1,578
452
22,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
35,191
127
Minions Killed
104
4
Camps Cleared
5
645,511
Distance Traveled
534,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,492
1,415
22
4
3
117,232
0
W
Agni
8,143
1,357
36
6
0
129,023
0
W
Cthulhu
7,876
1,313
20
3
0
129,100
0
L
Chaac
6,455
1,076
6
1
1
100,073
0
W
Thanatos
8,612
1,435
11
2
1
134,989
0
L
Bacchus
7,064
1,177
12
2
1
125,264
0
L
Sun Wukong
6,741
1,124
13
2
1
79,413
0
L
Sol
7,467
1,245
22
4
1
123,787
0
L
Poseidon
7,464
1,244
51
9
1
106,220
0
W
Ix Chel
8,535
1,423
38
6
0
135,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role