Player Matchup

Chiron
Chiron
ADOLYK
Chiron
Level 149
God Stats
1W - 1L
1,240 SR
Queue Stats
71W - 76L
1,494 Elo+
Party 1
Artio
Artio
AceDinosaur8346
Artio
Level 67
God Stats
6W - 2L
1,953 SR
Queue Stats
409W - 377L
1,427 Elo+
Solo
Sol
Sol
JAKSAL__
Sol
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
10W - 4L
1,782 Elo+
Party 1
Chernobog
Chernobog
TheTractorMaster
Chernobog
Level 85
God Stats
2W - 3L
1,409 SR
Queue Stats
82W - 75L
1,500 Elo+
Party 1
Bacchus
Bacchus
Yah Pupa
Bacchus
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 72L
1,446 Elo+
Solo
Team Averages
Level 95
1,563 SR
1,530 Elo+

VS

Team Averages
Level 108
1,454 SR
1,403 Elo+
Kali
Kali
DarkSquad9
Kali
Level 125
God Stats
1W - 2L
1,485 SR
Queue Stats
163W - 178L
1,393 Elo+
Solo
Thoth
Thoth
LuisAlberto1705
Thoth
Level 121
God Stats
4W - 6L
1,500 SR
Queue Stats
380W - 361L
1,489 Elo+
Solo
Baron Samedi
Baron Samedi
Tynyevlas
Baron Samedi
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,407 Elo+
Solo
Awilix
Awilix
WhiteBoyTheGoat
Awilix
Level 128
God Stats
8W - 8L
1,347 SR
Queue Stats
1,032W - 1,030L
1,430 Elo+
Solo
Ganesha
Ganesha
Zire-7
Ganesha
Level 108
God Stats
2W - 4L
1,439 SR
Queue Stats
35W - 33L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ADOLYK
Chiron
15
5 / 0 / 10
8,190
910
10,493
6,349
2,725
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 10
7,706
856
3,436
10,286
10,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 3 / 8
7,720
858
8,038
8,418
3,247
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
14
5 / 1 / 7
7,836
871
6,305
4,328
1,751
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Yah Pupa
Bacchus
13
3 / 2 / 11
8,094
899
5,552
10,040
11,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
6,299
700
3,703
8,996
4,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 2
7,771
863
9,470
4,883
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Tynyevlas
Baron Samedi
13
0 / 4 / 4
7,091
788
9,945
8,502
5,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 3 / 5
6,388
710
5,841
7,608
3,332
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
Zire-7
Ganesha
12
0 / 5 / 5
6,850
761
4,372
13,429
14,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
26
17
Kills
7
7
Deaths
17
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chiron
ADOLYK
Chiron
5
0
10
10
W
0
1
10
5
L
2
3
3
1.17
W
4
3
8
2.67
L
4
2
2
2.5
W
Chernobog
5
1
7
8.5
L
Baron Samedi
Tynyevlas
Baron Samedi
0
4
4
0.5
L
1
3
5
1.17
W
Bacchus
Yah Pupa
Bacchus
3
2
11
4.25
L
Ganesha
Zire-7
Ganesha
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,824
Damage
33,331
39,421
Taken
43,418
29,349
Mitigated
29,192
20,643
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ADOLYK
Chiron
10,493
3,093
3,141
2,974
6,349
2,725
179
3,401
2,948
0
27,199
W
3,436
309
3,404
3,202
10,286
10,141
0
5,373
4,913
7,370
0
L
3,703
1,449
724
3,057
8,996
4,157
0
3,087
5,909
0
7,175
W
8,038
1,569
158
2,957
8,418
3,247
783
6,110
2,308
14,648
0
L
9,470
399
572
358
4,883
2,027
21
1,885
2,998
18,364
0
W
Chernobog
6,305
3,879
19
291
4,328
1,751
645
3,009
1,319
0
14,248
L
Baron Samedi
Tynyevlas
Baron Samedi
9,945
476
2,230
1,473
8,502
5,304
0
4,709
3,793
26,086
0
L
5,841
1,402
400
1,736
7,608
3,332
0
2,377
5,231
0
9,172
W
Bacchus
Yah Pupa
Bacchus
5,552
93
1,222
3,275
10,040
11,485
244
5,894
4,146
10,680
0
L
Ganesha
Zire-7
Ganesha
4,372
252
358
952
13,429
14,372
0
4,968
8,461
8,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
34,399
97
Minions Killed
83
0
Camps Cleared
0
890,481
Distance Traveled
806,163
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,190
910
43
5
0
181,991
0
W
Artio
7,706
856
10
1
0
169,369
0
L
Kali
6,299
700
8
1
0
189,722
0
W
Sol
7,720
858
19
2
0
166,406
0
L
Thoth
7,771
863
31
3
0
166,815
0
W
Chernobog
7,836
871
19
2
0
171,600
0
L
Baron Samedi
7,091
788
34
4
0
153,982
0
L
Awilix
6,388
710
10
1
0
143,384
1
W
Bacchus
8,094
899
6
1
0
201,115
0
L
Ganesha
6,850
761
0
0
0
152,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role