Player Matchup

Sun Wukong
Sun Wukong
DaWhiteMoose
Sun Wukong
Level 84
God Stats
20W - 20L
1,670 SR
Queue Stats
255W - 240L
1,540 Elo+
Solo
Anubis
Anubis
HondaPrelude--
Anubis
Level 37
God Stats
1W - 4L
1,446 SR
Queue Stats
8W - 29L
1,187 Elo+
Party 2
Merlin
Merlin
MilezSo
Merlin
Level 70
God Stats
7W - 16L
1,465 SR
Queue Stats
29W - 84L
1,230 Elo+
Party 2
Skadi
Skadi
goldsovl__
Skadi
Level 55
God Stats
6W - 34L
1,447 SR
Queue Stats
21W - 71L
974 Elo+
Party 2
Surtr
Surtr
thefakeone2
Surtr
Level 29
God Stats
13W - 29L
1,484 SR
Queue Stats
18W - 52L
1,324 Elo+
Party 2
Team Averages
Level 55
1,502 SR
1,251 Elo+

VS

Team Averages
Level 92
1,573 SR
1,490 Elo+
Chang'e
Chang'e
 
Chang'e
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dexter1320
Danzaburou
Level 46
God Stats
27W - 31L
1,574 SR
Queue Stats
152W - 167L
1,451 Elo+
Party 1
Nemesis
Nemesis
ItsGDAWG
Nemesis
Level 147
God Stats
5W - 5L
1,670 SR
Queue Stats
121W - 108L
1,561 Elo+
Solo
Anubis
Anubis
commanderkyle
Anubis
Level 56
God Stats
12W - 6L
1,699 SR
Queue Stats
40W - 43L
1,498 Elo+
Party 1
Hades
Hades
h_vwd
Hades
Level 88
God Stats
8W - 7L
1,421 SR
Queue Stats
71W - 71L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaWhiteMoose
Sun Wukong
11
2 / 2 / 5
5,701
814
5,961
7,434
5,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 3 / 4
6,171
882
6,513
6,856
3,094
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
MilezSo
Merlin
11
0 / 3 / 3
5,539
791
2,045
4,279
1,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
11
0 / 2 / 5
5,446
778
3,939
4,995
1,296
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
3 / 1 / 3
5,976
854
4,600
8,935
6,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
7
0 / 0 / 0
4,573
653
0
0
0
Danzaburou
Dexter1320
Danzaburou
12
3 / 3 / 3
6,099
871
6,553
7,718
2,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
ItsGDAWG
Nemesis
12
2 / 2 / 4
6,126
875
4,222
7,008
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 3 / 5
5,802
829
5,173
5,825
2,761
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hades
h_vwd
Hades
13
3 / 0 / 3
6,289
898
7,409
7,923
4,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
25
8
Kills
10
11
Deaths
8
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Sun Wukong
DaWhiteMoose
Sun Wukong
2
2
5
2.25
L
Danzaburou
Dexter1320
Danzaburou
3
3
3
1.5
W
3
3
4
1.67
L
Nemesis
ItsGDAWG
Nemesis
2
2
4
2
W
Merlin
MilezSo
Merlin
0
3
3
0.5
L
2
3
5
1.5
W
Skadi
0
2
5
1.25
L
Hades
h_vwd
Hades
3
0
3
4.5
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,058
Damage
23,357
32,499
Taken
28,474
17,531
Mitigated
13,023
4,703
Healing
7,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
DaWhiteMoose
Sun Wukong
5,961
805
0
1,101
7,434
5,142
0
1,967
5,467
0
12,610
L
Danzaburou
Dexter1320
Danzaburou
6,553
2,456
0
926
7,718
2,801
0
3,032
4,686
0
13,302
W
6,513
503
0
1,724
6,856
3,094
357
4,039
2,817
20,417
0
L
Nemesis
ItsGDAWG
Nemesis
4,222
1,346
0
1,017
7,008
3,447
0
1,405
5,603
0
19,367
W
Merlin
MilezSo
Merlin
2,045
46
0
17
4,279
1,518
0
1,882
2,397
17,712
0
L
5,173
562
0
719
5,825
2,761
0
1,154
4,671
13,644
0
W
Skadi
3,939
1,508
0
989
4,995
1,296
55
1,100
3,895
0
13,678
L
Hades
h_vwd
Hades
7,409
454
455
4,477
7,923
4,014
0
3,080
4,843
24,084
0
W
4,600
1,187
0
872
8,935
6,481
49
3,594
5,341
113
11,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,833
Gold Earned
28,889
131
Minions Killed
131
0
Camps Cleared
0
709,704
Distance Traveled
571,241
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,573
653
0
0
0
0
0
W
Sun Wukong
5,701
814
20
3
0
152,131
0
L
Danzaburou
6,099
871
17
2
0
134,316
0
W
Anubis
6,171
882
41
6
0
129,060
0
L
Nemesis
6,126
875
38
5
0
159,784
0
W
Merlin
5,539
791
34
5
0
131,733
0
L
Anubis
5,802
829
22
3
0
121,797
0
W
Skadi
5,446
778
19
3
0
142,463
0
L
Hades
6,289
898
54
8
0
155,344
0
W
Surtr
5,976
854
17
2
0
154,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role